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Missions

Hysteria

Investigate a distress call.

Overview

Warp required1
Operations level63
Warp for completion1,100
Warp via superhighway1
Completion via superhighway1,100

Costs & rewards

Mission rewards

Σ-Parsteel
Objective ID2,090,646,112
Amount5,000
Raw Σ-Dilithium
Objective ID2,090,646,112
Amount145,000

Locations

Objectives

Objective 1

ObjectiveInvestigate a distress call.
DestinationMistrare

Objective 2

ObjectiveDefeat 18 hostiles of level 62 or higher.
Required count18
Required level62

Dialogue

Mission dialogue

Objective ID
1,497,162,528
Phase
dialogue_start
Character
Jules
Dialogue
If anyone can hear me, if-if there’s anybody left, the Mistrare system is under attack by… Gods, I don’t know what.
Objective ID
1,497,162,528
Phase
dialogue_start
Character
Jules
Dialogue
Our defenses are down, and our militia’s been blown to pieces. They just… they just started firing.
Objective ID
1,497,162,528
Phase
dialogue_start
Character
Jules
Dialogue
Please, somebody, help us. I don’t want to die like this.
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Jules
Dialogue
Can you read me? Please, gods, tell me that you’re not one of them…
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Maia
Dialogue
Do not worry. We are not here to hurt you. What happened here?
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Jules
Dialogue
I don’t… It all happened so fast, I…
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Jules
Dialogue
We were expecting a shipment of Dilithium. I had my crew waiting on the Astrid. It’s… It was an orbital mining platform.
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Jules
Dialogue
All of a sudden, the convoy starts firing on us. I know that captain, he’s a good friend of mine. He’s been to my home!
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Jules
Dialogue
Before we knew it, the whole damned system was going up in flames. Civilian vessels were destroyed, and whole cities were bombarded. My home…
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Jules
Dialogue
I’ve lived in San Clefco my whole life. I was six when they built the space elevator. Now, it’s all gone. Why in the six hells would they do this?
Objective ID
2,090,646,112
Phase
dialogue_end
Character
Maia
Dialogue
That is exactly what we aim to find out.
Objective ID
2,090,646,112
Phase
dialogue_start
Character
Howards
Dialogue
What in the blazes is going on here!?
Objective ID
2,090,646,112
Phase
dialogue_start
Character
Maia
Dialogue
The entire system appears to be engaged in combat. Raising shields!
Objective ID
2,090,646,112
Phase
dialogue_start
Character
Howards
Dialogue
I’m not seeing any battle lines or formations out there. It’s just… chaos!
Objective ID
2,090,646,112
Phase
dialogue_start
Character
Maia
Dialogue
We are being targeted, Commander. We have no choice but to defend ourselves!