Missions
Hysteria
Investigate a distress call.
Overview
Warp required1
Operations level63
Warp for completion1,100
Warp via superhighway1
Completion via superhighway1,100
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,090,646,112
Amount5,000
Objective ID2,090,646,112
Amount145,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate a distress call.
DestinationMistrare
Objective 2
No captured values for this selection.
ObjectiveDefeat 18 hostiles of level 62 or higher.
Required count18
Required level62
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,497,162,528
- Phase
- dialogue_start
- Character
- Jules
- Dialogue
- If anyone can hear me, if-if there’s anybody left, the Mistrare system is under attack by… Gods, I don’t know what.
- Objective ID
- 1,497,162,528
- Phase
- dialogue_start
- Character
- Jules
- Dialogue
- Our defenses are down, and our militia’s been blown to pieces. They just… they just started firing.
- Objective ID
- 1,497,162,528
- Phase
- dialogue_start
- Character
- Jules
- Dialogue
- Please, somebody, help us. I don’t want to die like this.
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Jules
- Dialogue
- Can you read me? Please, gods, tell me that you’re not one of them…
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Do not worry. We are not here to hurt you. What happened here?
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Jules
- Dialogue
- I don’t… It all happened so fast, I…
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Jules
- Dialogue
- We were expecting a shipment of Dilithium. I had my crew waiting on the Astrid. It’s… It was an orbital mining platform.
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Jules
- Dialogue
- All of a sudden, the convoy starts firing on us. I know that captain, he’s a good friend of mine. He’s been to my home!
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Jules
- Dialogue
- Before we knew it, the whole damned system was going up in flames. Civilian vessels were destroyed, and whole cities were bombarded. My home…
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Jules
- Dialogue
- I’ve lived in San Clefco my whole life. I was six when they built the space elevator. Now, it’s all gone. Why in the six hells would they do this?
- Objective ID
- 2,090,646,112
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- That is exactly what we aim to find out.
- Objective ID
- 2,090,646,112
- Phase
- dialogue_start
- Character
- Howards
- Dialogue
- What in the blazes is going on here!?
- Objective ID
- 2,090,646,112
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The entire system appears to be engaged in combat. Raising shields!
- Objective ID
- 2,090,646,112
- Phase
- dialogue_start
- Character
- Howards
- Dialogue
- I’m not seeing any battle lines or formations out there. It’s just… chaos!
- Objective ID
- 2,090,646,112
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are being targeted, Commander. We have no choice but to defend ourselves!