Missions
An Unwelcome Surprise Part 5
Lead a Pakled fleet in a reprisal attack against the USS Cerritos.
Overview
Warp required1
Operations level34
Warp for completion38
Warp via superhighway1
Completion via superhighway38
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID737,821,334
Amount1,341,000
Objective ID737,821,334
Amount400
Objective ID737,821,334
Amount38
Objectives
Objective 1
No captured values for this selection.
ObjectiveLead the Pakled fleet to the USS Cerritos.
DestinationSirius
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectivePush back the Pakled fleet.
EncounterPakled Clumpship
Opponent strength647,357
DestinationSirius
Objective 4
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,789,073,279
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Woah, did you see that!? The Commander made them look like a bunch of babies!
- Objective ID
- 1,789,073,279
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Beckett, dammit, get off my bridge! What is this, a kindergarten for lower-deckers?
- Objective ID
- 1,789,073,279
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- With all due respect, Captain, you know what happened the last time that the Pakled showed up. If it wasn’t for the Titan, we’d have been screwed. You need all the hands you can get.
- Objective ID
- 1,789,073,279
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Ugh… Don’t you ever get tired of having a valid point? Very well, stand by while the Commander does their thing.
- Objective ID
- 554,378,045
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- Our ship is ready, blinking light-box! Take us to the Enterprise so that we can take their ship pieces!
- Objective ID
- 554,378,045
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- You hear that, Commander? Confidence like that is what I like to see!
- Objective ID
- 554,378,045
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- If you ever want to see your little Maia in one piece again, I suggest you get moving.
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- Greetings, Enterprise! It is time to pay back! We have come to take your ship pieces to add to our ship piece–
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Oh, not you again! We get it about the ship pieces! And for the last time, this isn’t the **** Enterprise!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- This is the California-class starship USS Cerritos. You’ve forced us to kick your dumb Pakled butts before. Don’t make us do it again!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- And as for you, “Commander”, you’ve distinguished yourself as an active combatant and enemy of Starfleet. Not only that, but you dare mock us with our own symbology? You’re next on my list.
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Aw, now this just won’t do at all. If the Pakled don’t get the job done, I'll find another way!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Commander, let’s ge-ge-ge-ge–…
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Ransom
- Dialogue
- Captain, the Independent ship has altered course. They’re locking targets on the Pakled fleet!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- What in the…
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Wait wait wait! Don’t fire on that Independent!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Ensign! What are you doing on the bridge? Report back to your post, immediately!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- My apologies, ma’am. But I have to insist that you don’t fire on that ship. It’s a long story, but that Independent isn’t who they seem!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Commander, you have to fight him! You have to fight AGIMUS’s control of your ship!
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- G-g-g-gonn-nn-nn-a… k-k-kill…
- Objective ID
- 720,647,647
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- Blinking light-box has betrayed us! Kill it!
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Ransom
- Dialogue
- Captain, the remainder of the Pakled fleet has begun to retreat. The Commander… They saved us.
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Then why would they lock targets on us in the first place? What is going on on that ship?
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- I think I can explain, Captain.
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Rutherford! Tendi! Mariner! Captain, I’m sorry, I tried to keep them out of here.
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Ugh… Alright, I give up. Make yourself at home, Ensigns. I clearly can’t keep you off my bridge even if I wanted to.
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- But you better be of some use to me while you’re here. Ensign Boimler, what is happening on that Independent’s ship?
- Objective ID
- 737,821,334
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Well, you see, it started back on that planet we saved…
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- You have forced us to unleash our ultimate weapon! Behold your annihilation! Behold… our Amalgam!!
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- … Are you kidding me!? What the **** is that thing supposed to be? Is that a ship? Are you seriously trying to tell me that’s a ship right now?
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- … stop it.
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I mean dude, come on. You can’t be serious right now. Geordi La Forge could build a better ship with his hands tied behind his back and his visor on backwards!
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- I said stop it! Kill the Enterprise!
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- The weapons are still charging!
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Awww! What’s wrong, big guy? Performance anxiety giving you a little projectile dysfunction?
- Objective ID
- 737,821,334
- Phase
- dialogue_start
- Character
- Pakled Officer
- Dialogue
- No more innuendo! GRRREEEEAAAAHHHHHH!!