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Missions

An Unwelcome Surprise Part 5

Lead a Pakled fleet in a reprisal attack against the USS Cerritos.

Overview

Warp required1
Operations level34
Warp for completion38
Warp via superhighway1
Completion via superhighway38

Costs & rewards

Mission rewards

Tritanium
Objective ID737,821,334
Amount1,341,000
Ultra Recruit Token
Objective ID737,821,334
Amount400
15 Minute Repair Speed Up
Objective ID737,821,334
Amount38

Objectives

Objective 1

ObjectiveLead the Pakled fleet to the USS Cerritos.
DestinationSirius

Objective 2

ObjectiveDefend the USS Cerritos.
EncounterPakled Clumpship
Opponent strength673,107
DestinationSirius

Objective 3

ObjectivePush back the Pakled fleet.
EncounterPakled Clumpship
Opponent strength647,357
DestinationSirius

Objective 4

ObjectiveDefeat the Amalgam.
EncounterAmalgam
Opponent strength652,792
DestinationSirius

Dialogue

Mission dialogue

Objective ID
1,789,073,279
Phase
dialogue_start
Character
Mariner
Dialogue
Woah, did you see that!? The Commander made them look like a bunch of babies!
Objective ID
1,789,073,279
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Beckett, dammit, get off my bridge! What is this, a kindergarten for lower-deckers?
Objective ID
1,789,073,279
Phase
dialogue_start
Character
Mariner
Dialogue
With all due respect, Captain, you know what happened the last time that the Pakled showed up. If it wasn’t for the Titan, we’d have been screwed. You need all the hands you can get.
Objective ID
1,789,073,279
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Ugh… Don’t you ever get tired of having a valid point? Very well, stand by while the Commander does their thing.
Objective ID
554,378,045
Phase
dialogue_start
Character
Pakled Officer
Dialogue
Our ship is ready, blinking light-box! Take us to the Enterprise so that we can take their ship pieces!
Objective ID
554,378,045
Phase
dialogue_start
Character
AGIMUS
Dialogue
You hear that, Commander? Confidence like that is what I like to see!
Objective ID
554,378,045
Phase
dialogue_start
Character
AGIMUS
Dialogue
If you ever want to see your little Maia in one piece again, I suggest you get moving.
Objective ID
720,647,647
Phase
dialogue_start
Character
Pakled Officer
Dialogue
Greetings, Enterprise! It is time to pay back! We have come to take your ship pieces to add to our ship piece–
Objective ID
720,647,647
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Oh, not you again! We get it about the ship pieces! And for the last time, this isn’t the **** Enterprise!
Objective ID
720,647,647
Phase
dialogue_start
Character
Captain Freeman
Dialogue
This is the California-class starship USS Cerritos. You’ve forced us to kick your dumb Pakled butts before. Don’t make us do it again!
Objective ID
720,647,647
Phase
dialogue_start
Character
Captain Freeman
Dialogue
And as for you, “Commander”, you’ve distinguished yourself as an active combatant and enemy of Starfleet. Not only that, but you dare mock us with our own symbology? You’re next on my list.
Objective ID
720,647,647
Phase
dialogue_start
Character
AGIMUS
Dialogue
Aw, now this just won’t do at all. If the Pakled don’t get the job done, I'll find another way!
Objective ID
720,647,647
Phase
dialogue_start
Character
AGIMUS
Dialogue
Commander, let’s ge-ge-ge-ge–…
Objective ID
720,647,647
Phase
dialogue_start
Character
Ransom
Dialogue
Captain, the Independent ship has altered course. They’re locking targets on the Pakled fleet!
Objective ID
720,647,647
Phase
dialogue_start
Character
Captain Freeman
Dialogue
What in the…
Objective ID
720,647,647
Phase
dialogue_start
Character
Tendi
Dialogue
Wait wait wait! Don’t fire on that Independent!
Objective ID
720,647,647
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Ensign! What are you doing on the bridge? Report back to your post, immediately!
Objective ID
720,647,647
Phase
dialogue_start
Character
Tendi
Dialogue
My apologies, ma’am. But I have to insist that you don’t fire on that ship. It’s a long story, but that Independent isn’t who they seem!
Objective ID
720,647,647
Phase
dialogue_start
Character
Tendi
Dialogue
Commander, you have to fight him! You have to fight AGIMUS’s control of your ship!
Objective ID
720,647,647
Phase
dialogue_start
Character
AGIMUS
Dialogue
G-g-g-gonn-nn-nn-a… k-k-kill…
Objective ID
720,647,647
Phase
dialogue_start
Character
Pakled Officer
Dialogue
Blinking light-box has betrayed us! Kill it!
Objective ID
737,821,334
Phase
dialogue_end
Character
Ransom
Dialogue
Captain, the remainder of the Pakled fleet has begun to retreat. The Commander… They saved us.
Objective ID
737,821,334
Phase
dialogue_end
Character
Captain Freeman
Dialogue
Then why would they lock targets on us in the first place? What is going on on that ship?
Objective ID
737,821,334
Phase
dialogue_end
Character
Rutherford
Dialogue
I think I can explain, Captain.
Objective ID
737,821,334
Phase
dialogue_end
Character
Boimler
Dialogue
Rutherford! Tendi! Mariner! Captain, I’m sorry, I tried to keep them out of here.
Objective ID
737,821,334
Phase
dialogue_end
Character
Captain Freeman
Dialogue
Ugh… Alright, I give up. Make yourself at home, Ensigns. I clearly can’t keep you off my bridge even if I wanted to.
Objective ID
737,821,334
Phase
dialogue_end
Character
Captain Freeman
Dialogue
But you better be of some use to me while you’re here. Ensign Boimler, what is happening on that Independent’s ship?
Objective ID
737,821,334
Phase
dialogue_end
Character
Boimler
Dialogue
Well, you see, it started back on that planet we saved…
Objective ID
737,821,334
Phase
dialogue_start
Character
Pakled Officer
Dialogue
You have forced us to unleash our ultimate weapon! Behold your annihilation! Behold… our Amalgam!!
Objective ID
737,821,334
Phase
dialogue_start
Character
Mariner
Dialogue
… Are you kidding me!? What the **** is that thing supposed to be? Is that a ship? Are you seriously trying to tell me that’s a ship right now?
Objective ID
737,821,334
Phase
dialogue_start
Character
Pakled Officer
Dialogue
… stop it.
Objective ID
737,821,334
Phase
dialogue_start
Character
Mariner
Dialogue
I mean dude, come on. You can’t be serious right now. Geordi La Forge could build a better ship with his hands tied behind his back and his visor on backwards!
Objective ID
737,821,334
Phase
dialogue_start
Character
Pakled Officer
Dialogue
I said stop it! Kill the Enterprise!
Objective ID
737,821,334
Phase
dialogue_start
Character
Pakled Officer
Dialogue
The weapons are still charging!
Objective ID
737,821,334
Phase
dialogue_start
Character
Mariner
Dialogue
Awww! What’s wrong, big guy? Performance anxiety giving you a little projectile dysfunction?
Objective ID
737,821,334
Phase
dialogue_start
Character
Pakled Officer
Dialogue
No more innuendo! GRRREEEEAAAAHHHHHH!!