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Missions

Entanglement Part 9

Convince the Insurgence to help free Voyager.

Overview

Warp required1
Operations level34
Warp for completion28
Warp via superhighway1
Completion via superhighway28

Costs & rewards

Mission rewards

3★ Raw Gas
Objective ID626,842,185
Amount2,600
3★ Raw Crystal
Objective ID626,842,185
Amount2,600

Locations

Objectives

Objective 1

ObjectiveConvince the Insurgence to help you.
DestinationDeesha

Objective 2

ObjectiveReturn to the Coalition.
DestinationNygea

Objective 3

ObjectiveUse 700K Dilithium to cause a diversion.
ResourceDilithium
Amount700,000

Objective 4

ObjectiveDefend yourself from the Coalition ship.
EncounterCoalition Ship
Opponent strength770,677
DestinationNygea

Objective 5

ObjectiveGet to the ship dock.
DestinationNygea

Objective 6

ObjectiveGet to the cells.
DestinationNygea

Objective 7

ObjectiveRetrieve T’Soth and the Voyager crew.
DestinationNygea

Objective 8

ObjectiveGet to safety.
DestinationThink Tank

Objective 9

ObjectiveDisable the Coalition ship.
EncounterCoalition Ship
Opponent strength741,411
DestinationNygea

Dialogue

Mission dialogue

Objective ID
1,042,704,880
Phase
dialogue_start
Character
Maia
Dialogue
Still no sign of the Insurgence. Some Coalition ships are on the way to investigate the explosion.
Objective ID
1,042,704,880
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Good. That much is going our way, at least.
Objective ID
1,042,704,880
Phase
dialogue_start
Character
Maia
Dialogue
Do not speak too soon, Lieutenant Commander. One is peeling off in our direction. We have been discovered.
Objective ID
1,042,704,880
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
It appears that we are alone in this, Commander.
Objective ID
1,042,704,880
Phase
dialogue_start
Character
Maia
Dialogue
Raising shields and charging weapons…
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
You! What have you done with T’Soth?
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Maia
Dialogue
Your leader is in Coalition custody, as are Captain Janeway and her crew. We must work together to–
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
You’re the reason she’s there in the first place!
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
The Chancellor played us. We thought that we could retrieve T’Soth once we had Voyager back. But now that is impossible.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Maia
Dialogue
Unless you help us. We get Voyager and her crew back, and you get your leader.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Kylore
Dialogue
Do you really think we can do it?
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
You’re not seriously considering this!
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Kylore
Dialogue
What else are we going to do? Leave T’Soth in the lion’s den?
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
No, but…
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Kylore
Dialogue
This could be an opportunity, Zel. With the Commander’s help, we could get rid of the Chancellor once and for all.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
…I’m listening.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Kylore
Dialogue
A three-pronged approach. We cause a diversion to split the Coalition’s focus. The majority of our ships will engage the remaining guard ships. A small infiltration team will find and assassinate the Chancellor.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
We’d need to mobilize our entire fleet.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Kylore
Dialogue
All or nothing. If we fail, the Insurgence is done for anyway.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Zelkan
Dialogue
… Alright. Make it happen.
Objective ID
1,187,607,426
Phase
dialogue_start
Character
Kylore
Dialogue
On it… Getting some responses already. Return to Nygea, Commander. Cause a diversion. A big one. We’ll be right behind you.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Maia
Dialogue
The Coalition ship is disabled, Lieutenant Commander, but more are on the way. Shields are failing.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Logic dictates that there is no way for us to achieve our desired outcome.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Maia
Dialogue
Given the number of Coalition ships in the system, our chances are less than zero.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
This is it, then. We failed.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Maia
Dialogue
Wait… Multiple ship signatures are warping into the system. All is not lost, Lieutenant Commander.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
… It took you long enough!
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Zelkan
Dialogue
You try mobilizing an entire guerilla army at short notice.
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Kylore
Dialogue
Good job on the diversion. We have it from here. Go get our people!
Objective ID
1,369,259,377
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Voyager first, Commander. We need her firepower.
Objective ID
1,413,856,293
Phase
dialogue_start
Character
Captain Janeway
Dialogue
Now, wait just a moment, Chancellor! We had an agreement. You have T’Soth. The Commander did what you wanted.
Objective ID
1,413,856,293
Phase
dialogue_start
Character
Chancellor
Dialogue
Tsk, tsk. You were never getting out of here, Captain Janeway. You’re right. I have what I want. Why would I let you go now? No. Your ship will make a fine addition to my fleet.
Objective ID
1,413,856,293
Phase
dialogue_start
Character
Commander Chakotay
Dialogue
Commander, do something!
Objective ID
1,413,856,293
Phase
dialogue_start
Character
Chancellor
Dialogue
The Commander has bigger things to worry about now.
Objective ID
1,413,856,293
Phase
dialogue_start
Character
Maia
Dialogue
The Coalition ships are charging weapons, Commander. Raising shields!
Objective ID
1,779,240,072
Phase
dialogue_start
Character
Maia
Dialogue
Shields are failing. The hull has taken extensive damage. We cannot take much more of this, Commander.
Objective ID
1,779,240,072
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
We cannot leave the crew. We must–
Objective ID
1,779,240,072
Phase
dialogue_start
Character
Maia
Dialogue
We must retreat, Lieutenant Commander, or we will join them in the Chancellor’s cells. We need help. I can only think of one option.
Objective ID
1,779,240,072
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
The Insurgence is as likely to shoot us out of the sky as help us, Commander.
Objective ID
1,779,240,072
Phase
dialogue_start
Character
Maia
Dialogue
We have to try. Setting a course for Deesha.
Objective ID
2,116,097,546
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Incoming, Commander!
Objective ID
2,116,097,546
Phase
dialogue_start
Character
Maia
Dialogue
Taking evasive maneouvres…
Objective ID
2,116,097,546
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
I will keep them busy. Be quick.
Objective ID
2,116,097,546
Phase
dialogue_start
Character
Maia
Dialogue
Scanning the cell complex now.
Objective ID
2,116,097,546
Phase
dialogue_start
Character
Maia
Dialogue
I have located their life signs, Lieutenant Commander. Preparing for transport…
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Beam me down, Commander. I am going to try and get her up and running.
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Maia
Dialogue
Transporting now.
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Tuvok to Maia. I am initiating ship start-up now… She’s back online.
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Maia
Dialogue
Can you man Voyager alone, Lieutenant Commander?
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
I will have to.
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Maia
Dialogue
The Coalition and Insurgence ships are still engaged. It is impossible to know at this point who has the upper hand.
Objective ID
2,130,642,501
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Then we are free to rescue the crew. Get us to the cells, Commander.
Objective ID
626,842,185
Phase
dialogue_end
Character
T'Soth
Dialogue
Here they come.
Objective ID
626,842,185
Phase
dialogue_end
Character
Kylore
Dialogue
T’Soth! You’re alright!
Objective ID
626,842,185
Phase
dialogue_end
Character
T'Soth
Dialogue
The Commander and Tuvok made sure of that. Of course, they are the ones who captured me in the first place… But what of the Chancellor?
Objective ID
626,842,185
Phase
dialogue_end
Character
Zelkan
Dialogue
He didn’t even see it coming, T’Soth. All of his guard ships were busy fighting off our fleet. Kylore and I beamed down into his war room.
Objective ID
626,842,185
Phase
dialogue_end
Character
Kylore
Dialogue
It was chaos in there.
Objective ID
626,842,185
Phase
dialogue_end
Character
Zelkan
Dialogue
But you shot true, Kylore. The Chancellor is no more.
Objective ID
626,842,185
Phase
dialogue_end
Character
T'Soth
Dialogue
You have done well, both of you. Better than I could have hoped. Now, we must go to ground. The Coalition will be in freefall without the Chancellor, but we should expect retribution all the same.
Objective ID
626,842,185
Phase
dialogue_end
Character
T'Soth
Dialogue
Commander, you have my gratitude. But I have not forgotten your promise to look into the lost Pakik technology and, dare I say, you owe me one. I expect more information from you when next we meet.
Objective ID
626,842,185
Phase
dialogue_end
Character
Maia
Dialogue
Understood.
Objective ID
626,842,185
Phase
dialogue_end
Character
T'Soth
Dialogue
Then I bid you farewell.
Objective ID
626,842,185
Phase
dialogue_start
Character
Captain Janeway
Dialogue
Tuvok, Commander! How did you–
Objective ID
626,842,185
Phase
dialogue_start
Character
T'Soth
Dialogue
No time for that now. Let’s get out of here.
Objective ID
626,842,185
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
What about your people?
Objective ID
626,842,185
Phase
dialogue_start
Character
T'Soth
Dialogue
They know where to regroup. Set a course for Think Tank.
Objective ID
72,722,368
Phase
dialogue_start
Character
Maia
Dialogue
No sign of the Insurgence yet, Lieutenant Commander.
Objective ID
72,722,368
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
If we have walked into yet another trap–
Objective ID
72,722,368
Phase
dialogue_start
Character
Maia
Dialogue
Unlikely. The Insurgence needs this as much as we do. We must trust that they are on their way.
Objective ID
72,722,368
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Then we should work on that diversion.
Objective ID
72,722,368
Phase
dialogue_start
Character
Maia
Dialogue
What do you propose?
Objective ID
72,722,368
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
If we jettison some Dilithium and explode it with a photon torpedo, the guards should be sufficiently distracted.
Objective ID
72,722,368
Phase
dialogue_start
Character
Maia
Dialogue
Agreed. 700K Dilithium should be enough.
Other recorded variants (2)