Missions
Remedy Part 1
Get a progress update from the Ex-Borg and the synths.
Overview
Warp required1
Operations level77
Warp for completion3,500
Warp via superhighway1
Completion via superhighway3,500
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,751,578,516
Amount70
Objective ID1,751,578,516
Amount1,000
Objective ID1,751,578,516
Amount2,018,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to Ugnardan.
DestinationUgnardan
Objective 2
No captured values for this selection.
ObjectiveDefend yourself.
EncounterOrion Vessel
Opponent strength129,142,135,120,416
DestinationUgnardan
Objective 3
No captured values for this selection.
ObjectiveMeet with the Ex-Borg.
DestinationUgnardan
Objective 4
No captured values for this selection.
ObjectiveProceed to Maphomia.
DestinationMaphomia
Objective 5
No captured values for this selection.
ObjectiveDefend yourself.
EncounterSynth Vessel
Opponent strength128,019,695,644,318
DestinationMaphomia
Objective 6
No captured values for this selection.
ObjectiveCheck in with the synths.
DestinationMaphomia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Captain Charlie
- Dialogue
- I don’t recognize you. What’s your business here?
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Who’s this guy?
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Captain Charlie
- Dialogue
- I’m in charge of security, and I’m asking the questions!
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We’re friends of the synths.
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- You can say that again. We’re the ones who had the idea to get them working on a vaccine.
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- We?
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Captain Charlie
- Dialogue
- A likely story. It’s my job to keep this facility safe. Keep your distance, or I’ll be forced to attack!
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Do not threaten us, Hevam.
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Captain Charlie
- Dialogue
- Romulans! Raise shields!
- Objective ID
- 1,115,164,941
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Oh for… Red alert! Disable their weapon systems.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Lee
- Dialogue
- Oh, sorry about that. Charlie – erm, Captain Charlie – is new to the job. They’re just a little green.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- Why do we need a guard? Is everything alright?
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Lee
- Dialogue
- We’ve just had a few bandits poking around.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Nothing to do with the Order?
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Lee
- Dialogue
- Well, yes, if you must know. This operation is too great a secret to keep. They came and tried to raid the station. We barely held our own.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- Fvadt! I told them to stay out of this.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Lee
- Dialogue
- We hired Charlie as extra defense, though it looks like we might need more.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- That seems wise. We cannot allow this facility to be compromised. Not when we are so close.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The guardship has been disabled.
- Objective ID
- 1,751,578,516
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Open a line to the synths. I want to know why we were just set upon by their new guarddog.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The enemy’s weapons have been disabled.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Did you really think you could defeat us? PetaQ!
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Everyone in the Margins is going to want to get their hands on your tech, you know. Maybe you won’t be so prepared next time.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- This is life-altering treatment for people in need. It will be free of charge. Nobody will have to resort to stealing.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- You’re not even planning to profit from this? Unbelievable! Do the Consortium know?
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- That is between us and the Ferengi. Now, get out of here before we take your engines out, too.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- This isn’t the last you’ll see of me.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Good riddance! He’s right about the Ferengi, though. They’re going to be pushing for us to monetize this.
- Objective ID
- 1,881,038,877
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- That’s a bridge we’ll cross later. Let’s meet with the Ex-Borg.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Is that an Orion ship? What are they doing here?
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I have an inkling. Hail them.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Nice little operation you’ve got going on here.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- You had a chance to be a part of it. You refused.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Well, I’ve decided I want a slice of the pie.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Too bad. We’re no longer seeking investors.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Fine. If you’re not willing to cut me in, then I’ll just take what I want.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Orion ship is on an intercept course.
- Objective ID
- 308,587,137
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- To battle stations!
- Objective ID
- 844,434,534
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- I just got an update from Lee – the vaccine trials are showing positive results. Almost ready for an official roll-out.
- Objective ID
- 844,434,534
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- See? I knew the synths were the answer! Has this changed your opinion of them yet, Nareen?
- Objective ID
- 844,434,534
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- I will admit that things are more… complicated than I have been led to believe.
- Objective ID
- 844,434,534
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- That is progress.
- Objective ID
- 844,434,534
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What about the Ex-Borg? How are they faring with the aphasia tech?
- Objective ID
- 844,434,534
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Good question. We’re due a visit. Set a course, Commander.
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- …And there you have it. A working prototype. Not perfect yet, but–
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Captain Smith
- Dialogue
- Smith, I… Smith!
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You certainly are!
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- This is remarkable progress. Do you think you’ll be able to get the patients fully back to normal?
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- Eventually, yes. The only thing that’s slowing us down is that the tech has to be attuned to each individual brain. I don’t see a way around that yet.
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Once the vaccine is rolled out there will be fewer and fewer patients, so perhaps that is not as large an obstacle as it seems.
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- You based this on your own neural interfaces?
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- Conceptually, yes. We realized early on that we would have to redo the design from scratch.
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- The Elders of House Sov will be excited to get their hands on these.
- Objective ID
- 864,803,968
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- They won’t be the only ones. We’ll leave you to it, Hugh. It’s time to check in with the synths.