Missions
The Cost of Business Part 10
Stop Fess.
Overview
Warp required1
Operations level35
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,069,974,987
Amount800
Objective ID2,069,974,987
Amount276,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn Arrock to his base.
DestinationSintek
Objective 2
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 3
No captured values for this selection.
ObjectiveDefeat Fess.
EncounterFess' Ship
Opponent strength747,676
DestinationSystem -1
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,638,706,569
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Fess, stop this!
- Objective ID
- 1,638,706,569
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- You humiliated me! I was finally making something of myself, and you took it upon yourself to humiliate me! Just like Arrock, just like my parents! I am not worthless!
- Objective ID
- 1,638,706,569
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It was never about humiliating you, Fess. It was about stopping the network, and the damage you were doing.
- Objective ID
- 1,638,706,569
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- You will fail! And when I am the one to stop you, I will be hailed as a hero!
- Objective ID
- 1,638,706,569
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Shields raised, Commander. Fess is playing for keeps, as they say…
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Impressive as always, Commander. You almost want to make me be a braver man. Almost.
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is unfortunate about your ship…
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- There is a specific Rule of Acquisition that you have taught me the importance of first hand. It ain’t over ‘til it’s over.
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- And as long as I have my blueprints, my vision for the D’Vor Feesha ain’t over.
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- But… do you think the network will truly die now?
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is too soon to tell. Even after all the times we have encountered them, I still do not think we understand just how vast and powerful they are.
- Objective ID
- 2,069,974,987
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Indeed. But if they do resurface one day, I know they will face one tough opponent in you.
- Objective ID
- 2,069,974,987
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Fess is defeated. We should return to our Station. There is much work to be done.
- Objective ID
- 361,354,277
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Arrock is awake, Commander.
- Objective ID
- 361,354,277
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- Thank you for rescuing me, Commander. I know you didn’t have to, given what was happening at your Station.
- Objective ID
- 361,354,277
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- There are… some decisions I need to make. I believe I will have to go into hiding, otherwise Fess will find me again.
- Objective ID
- 361,354,277
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. We will return you to your base. Quark, stay here, and begin the repairs. We will find Fess upon our return.
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- It seems we will not see each other again. But if you find my brother… show him no mercy. The monster he has become is nothing I recognize.
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Did he happen to mention why he kidnapped you in the first place? Why let you live?
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- He wanted me to join him. And he needed me to be alive for that. Rule of Acquisition 15: Dead men make no deals.
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- But you didn’t join him?
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- I am not stupid. I never would have been equal to him in that network. He just wanted to control me. But I am no lapdog.
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- I was the only one who ever showed him compassion, but it didn’t matter. In me he only saw my parents, who treated him so poorly for so long. I was his revenge against them.
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood… Good luck, Arrock.
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming communication from Quark, Commander…
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Fess is here, Independent! And he wants to finish the job!
- Objective ID
- 66,622,844
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- Defeat them, Commander. Many like me are counting on you.