Missions
The Sins of the Past
Help the Order’s young agents reach an agreement with the local government.
Overview
Warp required1,550
Operations level72
Warp for completion1,550
Warp via superhighway1,550
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID166,140,067
Amount974,000
Objective ID166,140,067
Amount4,342,000
Objective ID166,140,067
Amount2,900
Objective ID166,140,067
Amount16,100,000,000
Objective ID166,140,067
Amount-18,800,000,000
Objective ID166,140,067
Amount-8,900,000,000
Objective ID166,140,067
Amount1
Objective ID1,744,488,313
Amount974,000
Objective ID1,744,488,313
Amount4,342,000
Objective ID1,744,488,313
Amount2,900
Objective ID1,744,488,313
Amount16,100,000,000
Objective ID1,744,488,313
Amount-18,800,000,000
Objective ID1,744,488,313
Amount-8,900,000,000
Objective ID1,744,488,313
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveContact the leader of Laooik.
DestinationKúshlah
Objective 2
No captured values for this selection.
ObjectiveDefend the Order group.
EncounterAeonian Guard
Opponent strength6,582,078,069,331
DestinationKúshlah
Objective 3
No captured values for this selection.
ObjectiveFind the concealed arsenal.
DestinationKúshlah
Objective 4
No captured values for this selection.
ObjectiveHow to deal with the hidden arsenal?
Objective 5
No captured values for this selection.
ObjectiveUse 36,900 Σ-Dilithium to disable the sensors.
Resource
Σ-Dilithium
Amount36,000
Objective 6
No captured values for this selection.
ObjectiveDetonate the arsenal.
EncounterSolar Power Satellite
Opponent strength6,743,165,195,220
DestinationKúshlah
Objective 7
No captured values for this selection.
ObjectiveReturn for the Order officers.
DestinationKúshlah
Objective 8
No captured values for this selection.
ObjectiveReturn for the Order officers.
DestinationKúshlah
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,235,674,203
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We can not risk the lives of Ticen, Kumu, and Letha. The arsenal should be destroyed. The sensors that Akchif mentioned are connected to the defense system that will detonate upon activation.
- Objective ID
- 1,235,674,203
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- By attacking one of the solar power satellites transmitting energy to that system, we can bring it down on the arsenal and activate the defense protocol. Whatever is in there will be destroyed.
- Objective ID
- 1,235,674,203
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have located a satellite with an optimal position. Battle stations!
- Objective ID
- 1,432,215,622
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The information was correct – the moon houses a massive arsenal of all sorts of weaponry. It is, indeed, relatively outdated, but the sheer amount is enough to provide for a conqueror’s fleet.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- No wonder the people of Laooik want to get rid of it – the presence of such an offensive force would evoke fear or hate in a neighbor. But getting rid of it does not sound… rational.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Perhaps we could find another way to disable the sensors and pass the intel to the Order? Such an arsenal will be beneficial in fighting off intruders, yet it risks the diplomats’ lives.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The choice is yours. Commander.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- Stop this bloodshed!
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You have detained diplomatic envoys. Our priority is to retrieve them. If you resist, there will be casualties.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- Your negotiators are secured in our prison, and they will remain safe if you agree to our conditions. I don’t want to harm them, so don’t force my hand.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you want? And why do you need hostages for that?
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- A bargaining chip. I need you to clean up a mess, and those kids are my guarantee of your compliance.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- We have an arsenal of ancient weapons – a dangerous holdhover from a shameful past. It’s well-hidden under the moon’s surface, created when our ancestors were warmongering animals.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- We recycled most of the battleships and have no means of destroying that arsenal once and for all. But you are well-equipped, so it’s up to you to atone for our past sins.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- When we see that the arsenal integrity sensors are offline, you will get your diplomats back – and the peace you were hoping for.
- Objective ID
- 1,432,215,622
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are out of options here. Commander, I have identified the moon with the aforementioned arsenal, but we will need extensive scans to pinpoint its exact location. Ready to depart.
- Objective ID
- 14,375,256
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How to deal with the hidden arsenal?
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Opening channel.
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- Our sensor signals are down, Commander. I am glad to see that you have complied with our request.
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- And we expect you to comply with ours.
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- Of course, of course. Our guests were unharmed. And, as promised, you will get your peace.
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Activating transporters… The vital signs are optimal. We are ready to-
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- Wait! I… I must apologize for this. I didn’t mean to scare you or harm any of you. We’ve lived peacefully for over a century now, and that arsenal was the last strand with the world of dreadful old.
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Why did you not ask us to resolve that as a part of a peace agreement?
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- With the lives of your friends at risk, you were more likely to help us get rid of the arsenal instead of trying to use it for your own cause. Billions of people died on this planet before we realized…
- Objective ID
- 166,140,067
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- …the only way to clean off the blood is to stop spilling it. Our warmongering tyrants are dead, and their tools should be too. As long as your people keep peace, we are happy to house them. Farewell.
- Objective ID
- 166,140,067
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The arsenal defense system has been activated. Detonation in three… two… one. As predicted, the explosion has annihilated whatever weaponry was stored in there.
- Objective ID
- 166,140,067
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must return for Ticen’s team. Plotting the course back.
- Objective ID
- 1,743,117,115
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Rational choice, Commander. According to the scan results, the sensor system of the arsenal relies on wireless energy transmission from solar power satellites.
- Objective ID
- 1,743,117,115
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- To avoid suspicion by destroying the satellites themselves, it would be enough to convert some of our Σ-Dilithium into an electromagnetic interference device and disrupt the whole security system.
- Objective ID
- 1,743,117,115
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The required amount is 36,000 Σ-Dilithium.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Opening channel.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- Our sensor signals are down, Commander. I am glad to see that you have complied with our request.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- And we expect you to comply with ours.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- Of course, of course. Our guests were unharmed. And, as promised, you will get your peace.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Activating transporters… The vital signs are optimal. We are ready to-
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- Wait! I… I must apologize for this. I didn’t mean to scare you or harm any of you. We’ve lived peacefully for over a century now, and that arsenal was the last strand with the world of dreadful old.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Why did you not ask us to resolve that as a part of a peace agreement?
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- With the lives of your friends at risk, you were more likely to help us get rid of the arsenal instead of trying to use it for your own cause. Billions of people died on this planet before we realized…
- Objective ID
- 1,744,488,313
- Phase
- dialogue_end
- Character
- Akchif V
- Dialogue
- …the only way to clean off the blood is to stop spilling it. Our warmongering tyrants are dead, and their tools should be too. As long as your people keep peace, we are happy to house them. Farewell.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The sensors are disabled, and the defense system is neutralized. We have satisfied the Aeonians’s demands, and alerted Kotoma. Her agents will be able to extract the weapons without any issues.
- Objective ID
- 1,744,488,313
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must return for Ticen’s team. Plotting course back.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have arrived. Incoming message… A set of coordinates.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Letha
- Dialogue
- So they are waiting for us. Do you think Kotoma had them warned?
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Ticen
- Dialogue
- She would never let us go without making sure everything was under her control. She might have signed a peace treaty already and sent us just for the show.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Kumu
- Dialogue
- Even if that is true, it is still better than ship maintenance or kitchen duty. Let us get this over with.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Activating transporters… Ticen, report your status.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Ticen
- Dialogue
- We are in the meeting hall. Just a few people there and plenty of papers – looks like the right place for striking a deal. Um, greetings. We come in peace.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- Welcome, messengers. I’m Akchif the Fifth, a leader of the Laooik Council of Choice.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Kumu
- Dialogue
- Jolan’tru. We are here to negotiate our presence on your planet. So, first…
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Akchif V
- Dialogue
- Get them.
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Letha
- Dialogue
- Wait, we come with peace, no weapons! Release me!
- Objective ID
- 2,082,740,394
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, they have activated their planetary defense systems, I cannot beam the team up. We must make our way through the guarding vessels to deactivate the generators. Prepare to engage!
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- Commander, the base you helped us secure has proven to suit our needs. There is, however, a problem we would like your help with.
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- We have received some "concerned messages" from the Aeonian colony here. We need to deal with them, but I do not want to draw undue attention.
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then your only option is-
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- Diplomacy, yes. And I think that I found volunteers for that. We have some younger agents striving for field work, and this might be their chance to prove themselves – under your supervision.
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Ticen
- Dialogue
- Not supervision, but assistance. We are not children, Kotoma; we are agents who can get things done.
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- Then get them done. We want to stay here, on this planet, and avoid any conflicts with the locals. This is your time to shine, agents. Don’t let the Order down.
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Ticen
- Dialogue
- Of course. Kumu, Letha, get ready for the mission. Commander, three to beam up. We are heading straight to the capital – I want to speak to their leader.
- Objective ID
- 623,830,243
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. Plotting course.