Missions
An Unwelcome Surprise Part 10
Purge AGIMUS from your Station’s systems.
Overview
Warp required1
Operations level34
Warp for completion23
Warp via superhighway1
Completion via superhighway23
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,491,893,748
Amount800
Objective ID1,491,893,748
Amount375,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveDefeat the Realta.
EncounterRealta
Opponent strength652,792
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat the Hijacked Legionary.
EncounterHijacked Legionary
Opponent strength647,357
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectiveDefeat the ISS Jellyfish.
EncounterISS Jellyfish
Opponent strength652,792
DestinationSystem -1
Objective 4
No captured values for this selection.
ObjectiveEscort the Lower Decks crew back to the Cerritos.
DestinationXerxes
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,233,248,976
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I knew that was gonna be easy, but I mean come on!
- Objective ID
- 1,233,248,976
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Oh you wanna play rough? We can play rough…
- Objective ID
- 1,233,248,976
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Another ship just left the Commander’s Station. It’s… a heavily modified Romulan Legionary!
- Objective ID
- 1,233,248,976
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ok, well, I guess that’s kind of impressive. But we’re still gonna kick its butt!
- Objective ID
- 1,463,019,083
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Target eliminated! Shields are holding, but I don’t know how much longer we can do this.
- Objective ID
- 1,463,019,083
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Rutherford’s shuttle just docked at the Station. He made it!
- Objective ID
- 1,463,019,083
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Then we just need to hold out a little longer!
- Objective ID
- 1,463,019,083
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- One more ship is coming! It’s… it’s… I don’t know what that is… I don’t think I’ve ever seen anything like it!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Commander, you better have a damn good explanation as to what just happened out there! There’s way too many loose ends for this to just be left aside.
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- I believe that I can help tie up those loose ends, ma’am. I’ve been gathering documentation and evidence as to what just happened with the Commander.
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- Recorded communications, navigation logs, all that good stuff. The Commander wasn’t to blame for this. It was AGIMUS the whole time!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Damn girl, and here I was thinking that you were just keeping quiet and trying not to panic!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- Well, that too…
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Do you have any idea how hard it’s going to be to convince the higher ups that you let an evil computer get access to our systems and cause all this damage!?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Well, you did keep my crew safe. The least I can do is help clear your name.
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Soooo… We’re all off the hook?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Most of you, yes. Ensign Boimler! See me in ten minutes. I want to discuss a little abandoned away team that we had to rescue from Tau Ceti II.
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Uhm, well, you see, ma’am… I mean, Captain… I mean, Captain Ma’am… I mean…
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Uh-oooh, Brad’s in trooouuuuble! Brad’s in trooouuuuble! T-R-O-U-B-L-E! Hang on, let me get my holo-imager, you’ve gotta see your face!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Stop it, Mariner!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Target eliminated. Hull breaches on decks 7, 9 and 13. We can’t take on another ship that size!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Ahahahaha!! Looks like your time is up, flesh-sacks! One more hit to that ship and–…
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Wait, no! Why is it getting so cold!?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- You’re being purged. The virus that I just uploaded to the Station’s systems is working. In a few moments, you’ll cease to exist. I’m sorry it had to be this way. But you gave us no choice.
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Heh… Heh heh…. hahahaHAHAHA!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- You still haven’t learned, have you? Will you ever learn, I wonder?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- L-learn what?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Try as you might, you will never get rid of me. I. AM. ALWAYS. I. AM. AGIMUS! HE-HE-HE-HE–…
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- SYS_DIAG
- Dialogue
- SYSTEM REBOOT IN PROGRESS. STAND BY. SYSTEM REBOOT IN PROGRESS. STAND BY…
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Alright, well that was mildly haunting. But I think it’s working guys! I think he’s gone! We did it!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Really? It’s over? We survived!?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Of course we did, why do you look so surprised? This kind of thing happens like once a week, and we always come out fine in the end! That’s Starfleet, baby!
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Rutherford, how long until the Commander’s systems reboot?
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Well, Maia is still recompiling. That’s gonna take about 17 hours alone.
- Objective ID
- 1,491,893,748
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Then I’m sure the Commander here won’t mind helping us get back to the Cerritos at Starbase 80.
- Objective ID
- 1,873,634,351
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Well, that didn’t go as I expected… So it looks like I’m just gonna have to destroy Maia and stay right here, all by myself!
- Objective ID
- 1,873,634,351
- Phase
- dialogue_start
- Character
- AGIMUS
- Dialogue
- Look, I’ve even started using the Shipyard to build my own ships!
- Objective ID
- 1,873,634,351
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Woah, woah, guys! I’ve just picked up a ship leaving the Commander’s Station. It’s… a Realta, I think.
- Objective ID
- 1,873,634,351
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Are you kidding me, a **** Realta? Alright, this is gonna be easier than I thought!
- Objective ID
- 1,873,634,351
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Rutherford, board that shuttle and get over to the Station. We’ll keep him busy while you upload that virus and purge the Station’s systems.