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Missions

Hoodwinked Part 5

Fix the damaged shuttle.

Overview

Warp required1
Operations level10
Warp for completion7
Warp via superhighway1
Completion via superhighway7

Costs & rewards

Mission rewards

Parsteel
Objective ID1,245,580,671
Amount5,000
Recruit Token
Objective ID1,245,580,671
Amount20

Objectives

Objective 1

ObjectiveReturn to the damaged shuttle.
DestinationElva

Objective 2

ObjectiveDefeat 5 hostiles of level 10 or higher.
Required count5
Required level10
DestinationElva

Objective 3

ObjectiveHelp repair the shuttle with 500 Tritanium.
ResourceTritanium
Amount500

Dialogue

Mission dialogue

Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Tell me, Chief, why did you lie to us about your assailant? You said that you hadn’t gotten a good look at him.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
I was embarrassed! Pakleds aren’t… You know… The sharpest tools in the shed.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
So what actually happened?
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
Krembar wandered up, saying that his ship had crashed nearby. I offered to help him with it, but he was so interested in the shuttle that we got to talking.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
He was impressed with my custom work and–
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Major Kira
Dialogue
And he charmed you into telling him everything he needed to know.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
Next thing you know, everything goes dark, and I’m being shaken awake by you two, and the shuttle is in bits.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Major Kira
Dialogue
But how did Krembar orchestrate all of this, and the other robberies, without getting caught? Seems like a pretty advanced operation.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Maybe they’re cleverer than we give them credit for.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Major Kira
Dialogue
Still… Hoodwinked by a Pakled. You’re never going to live this down, Chief! This story will be told at Quarks for years to come, mark my words.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Indeed it will. And, as thanks for dragging us all on this ridiculous wild goose chase, the Chief will have the honor of recalibrating Deep Space 9’s waste extraction system.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
It’s been needing an upgrade for a while, and there is no better man to carry it out.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
But… But, sir!
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Dismissed! Commander, your help has been invaluable. We could use Independents like you around Deep Space 9. Maybe you’ll visit sometime.
Objective ID
1,245,580,671
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
But for now, we bid you farewell.
Objective ID
1,245,580,671
Phase
dialogue_start
Character
Major Kira
Dialogue
Looks like we’re in the clear.
Objective ID
1,245,580,671
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
I must ask for your help with one last thing, Commander. We have the shuttle parts we need, but we need materials in order to repair it.
Objective ID
1,245,580,671
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Can you provide us with 500 Tritanium?
Objective ID
457,924,100
Phase
dialogue_start
Character
Major Kira
Dialogue
Are we done wasting time on this nonsense? Let’s get the shuttle repaired and get back to Deep Space 9.
Objective ID
457,924,100
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Right. Keiko must be sick with worry…
Objective ID
457,924,100
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Commander, if you could do the honors?
Objective ID
977,178,263
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the hostiles we defeated earlier seem to be back in full force.
Objective ID
977,178,263
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Bloody hell! Will this day never end?
Objective ID
977,178,263
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Raise shields! Evasive maneuvers!