Missions
A Fresh Start
Help a retired Starfleet officer find a new home for a group of refugees.
Overview
Warp required80
Operations level1
Warp for completion105
Warp via superhighway80
Completion via superhighway110
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,290,871,474
Amount120
Objective ID1,290,871,474
Amount1
Objective ID1,581,762,250
Amount300
Objective ID1,581,762,250
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveBring the refugees to Tovla.
DestinationTovla
Objective 2
No captured values for this selection.
ObjectiveDefeat 8 hostiles of level 43 or higher.
Required count8
Required level43
Objective 3
No captured values for this selection.
ObjectiveBring the refugees to Imada.
DestinationImada
Objective 4
No captured values for this selection.
ObjectiveDefeat 8 hostiles of level 43 or higher.
Required count8
Required level43
Objective 5
No captured values for this selection.
ObjectiveDefeat the bandit leader.
EncounterBandit Leader Ship
Opponent strength912,580
DestinationImada
Objective 6
No captured values for this selection.
ObjectiveWhere should the refugees settle?
Objective 7
No captured values for this selection.
ObjectiveBring the refugees to their new home.
DestinationHannlaw
Objective 8
No captured values for this selection.
ObjectiveBring the refugees to their new home.
DestinationImada
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 10,902,548
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- That’s a fine ship you’ve got there. Looks like it’s seen its fair share of combat, too. Maybe you’d be up for taking a bit of work?
- Objective ID
- 10,902,548
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- The people on this colony have been ravaged by natural disasters. The planet’s poles are out of alignment and before long, this place will be completely inhospitable. In short, they need to get out.
- Objective ID
- 10,902,548
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- I’ve scouted out some potential spots for re-settling, but the problem is we don’t have a proper escort. I’ve been trying to reach out to some old Starfleet buddies but so far, I’ve had no luck.
- Objective ID
- 10,902,548
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- So, what do you say? All you have to do is see us safely to our destination and I’ll make it worth your while.
- Objective ID
- 1,290,871,474
- Phase
- dialogue_end
- Character
- Elrich
- Dialogue
- Yeah, this is a nice spot to settle down. Let’s just hope we don’t have to worry about those raiders again.
- Objective ID
- 1,290,871,474
- Phase
- dialogue_end
- Character
- Elrich
- Dialogue
- I appreciate you getting us here, Commander, and for taking care of those raiders. I hope to see you around again, soon. Good luck out there.
- Objective ID
- 1,290,871,474
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Alright, then, it’s settled. Take us there, Commander.
- Objective ID
- 1,338,850,908
- Phase
- dialogue_end
- Character
- K'hrash
- Dialogue
- You not seen the last of me! I be back to kill you!
- Objective ID
- 1,338,850,908
- Phase
- dialogue_end
- Character
- Elrich
- Dialogue
- What a colorful fellow. Something tells me we haven’t the last of him… Which is another thing to worry about.
- Objective ID
- 1,338,850,908
- Phase
- dialogue_end
- Character
- Elrich
- Dialogue
- Well, we’ve got two options, Commander. Both of ‘em have their risks, but I think they’re manageable. Where do you think we should settle down?
- Objective ID
- 1,338,850,908
- Phase
- dialogue_start
- Character
- K'hrash
- Dialogue
- Stupid Independent! You kill my ships, I kill you!
- Objective ID
- 1,338,850,908
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Charming. Listen, pal. You’ve got ten seconds to get your scaly ass out of this system before my friend here blasts you to kingdom come.
- Objective ID
- 1,338,850,908
- Phase
- dialogue_start
- Character
- K'hrash
- Dialogue
- You don’t scare me. I tear off your head and hang it in my bridge!
- Objective ID
- 1,338,850,908
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Well, there’s a mental image. Commander, let’s take care of this clown.
- Objective ID
- 1,581,762,250
- Phase
- dialogue_end
- Character
- Elrich
- Dialogue
- Yeah, this is a nice spot to settle down. I’ll try and get into contact with Starfleet to get a terraforming operation started here. We should be able to turn this into a home to be proud of.
- Objective ID
- 1,581,762,250
- Phase
- dialogue_end
- Character
- Elrich
- Dialogue
- I appreciate you getting us here, Commander, and for taking care of those raiders. I hope to see you around again, soon. Good luck out there.
- Objective ID
- 1,581,762,250
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Alright, then, it’s settled. Take us there, Commander.
- Objective ID
- 1,599,656,179
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Nice work, Commander. I could have used you back on the Marie. Looks like those raiders have decided it’s not worth the trouble.
- Objective ID
- 1,599,656,179
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Can we get a scan of the planet’s surface?
- Objective ID
- 1,599,656,179
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Certainly. The planet’s atmosphere is made up of 76% nitrogen and 24% oxygen, well within healthy limits. Topology is primarily mountainous. Only 25% of the surface is made up of water.
- Objective ID
- 1,599,656,179
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- However, a successful terraforming effort would mitigate this issue. I am reading a considerable amount of water beneath the planet’s surface.
- Objective ID
- 1,599,656,179
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Hmm. We’d need Federation support for a terraforming operation. That’s a risk. Alright, we’ll move on to our next spot and investigate.
- Objective ID
- 1,793,599,664
- Phase
- dialogue_dilemma
- Character
- Elrich
- Dialogue
- Where should the refugees settle?
- Objective ID
- 307,180,211
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Location looks good. Seems like we’ve got some more raiders hanging around. Well, you know the drill, Commander. Let’s give these hooligans the boot.
- Objective ID
- 657,839,781
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Alright, here’s the first spot. This planet is pretty far out of the way. There’s no strategic strongpoints or valuable resource deposits. Perfect for a quiet settlement.
- Objective ID
- 657,839,781
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Alert. I am reading several hostiles in the area surrounding the planet.
- Objective ID
- 657,839,781
- Phase
- dialogue_start
- Character
- Elrich
- Dialogue
- Hmm. Looks like a small raider gang. Nothing too serious. Show thugs like that a little force and they’ll leave you alone. Let’s push them off so we can check the planet out.