Missions
Blood & Cosmic Dust Part 1
Intervene in a Federation negotiation.
Overview
Warp required1
Operations level34
Warp for completion50
Warp via superhighway1
Completion via superhighway50
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID469,090,091
Amount165,000
Objective ID469,090,091
Amount825,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with the Enterprise.
DestinationLorillia
Objective 2
No captured values for this selection.
ObjectiveFind the Federation envoy.
DestinationSelethal
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveRetreat.
DestinationSelethal
Objective 5
No captured values for this selection.
ObjectiveReturn to Starbase 82.
DestinationLorillia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,432,239,952
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- The Shikoku is clear, Captain!
- Objective ID
- 1,432,239,952
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- That’s our cue! Helm, get us the hell out of here!
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- I’m just sayin’, T’Pol, this don’t feel right. What we done… You sure that we ain’t just kicked a hornet’s nest?
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- An apt, if crude, metaphor, mister Tucker. The Sphere-Builders will certainly seek swift retribution for our hand in the Xindi schism.
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Gee, thanks T’Pol. You sure know just what to say to cheer a guy up.
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- We did what we had to do, Trip. No more, no less. If we hadn’t acted when we did, the Xindi would have swarmed over the entire Federation.
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- Captain, I’m picking up a transmission over the galactic subnet…
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Guess Hoshi’s new 23rd century toys are workin’ out.
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- It’s Starfleet, sir. They’re attempting to engage in talks with the Xindi… To negotiate a ceasefire.
- Objective ID
- 1,978,940,253
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- What the hell do they think they’re doing? Whoever they send is going to be torn apart. Helm, set a course. We have to pull them out of there!
- Objective ID
- 43,687,561
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Do we have eyes on any Starfleet ships?
- Objective ID
- 43,687,561
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- Affirmative, Captain. We have a positive ID on the USS Shikoku. We’ve also got two Xindi vessels on short-range sensors.
- Objective ID
- 43,687,561
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Get us closer, Helm, but take it slow, thrusters only. We don’t wanna spook ‘em.
- Objective ID
- 469,090,091
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- I’ll take a shuttle over. Hoshi, you have the conn.
- Objective ID
- 469,090,091
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- Wish me luck…
- Objective ID
- 469,090,091
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- We’re clear, Captain.
- Objective ID
- 469,090,091
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Good. The Shikoku?
- Objective ID
- 469,090,091
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- I’m monitoring its traffic, sir. They’re clear with all hands. No casualties.
- Objective ID
- 469,090,091
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Well, alright then. Good work, crew, but our job’s not done yet. Much as I hate to admit it, it’s about time we go through the proper channels on this one.
- Objective ID
- 469,090,091
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- You sure that’s a good idea, Captain? The Admiralty weren’t exactly thrilled to have us around.
- Objective ID
- 469,090,091
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- We don’t have much of a choice, Trip. Whether we agree with it or not, our actions have had an effect on this timeline. We need to take responsibility for that. Helm, set a course for Starbase 82.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Hoshi, tell me that little pet project of yours is ready.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- It’s a quantum interfacer, Captain. It took me three-weeks to adapt 23rd century quantum entanglement tech to work with our hardware, but yes. It’s ready.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- How come Hoshi gets so much free time to play with toys?
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Because her toys let us listen to Xindi comms, Trip. Patch us in, Hoshi.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Edwards
- Dialogue
- — has gone on long enough? The Xindi people cannot hope to survive a civil war on this scale. If you would allow a neutral arbiter to–
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Zareil
- Dialogue
- More Federation lies! I can see beyond your words, human, to the spirit underneath. When the traitor legions are crushed under heel, we will turn our sights to enemies beyond our borders.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Edwards
- Dialogue
- A lesser man might take that as a threat.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Zareil
- Dialogue
- The lesser man would be more intelligent than you, human.
- Objective ID
- 703,985,792
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Damn it, the Xindi are tearing into ‘em! Ready weapons, we’re going in!