Missions
Division Part 3
The Commander must find Voyager and hide it in a safe place ready for the next stage of the rescue plan.
Overview
Warp required1
Operations level38
Warp for completion34
Warp via superhighway1
Completion via superhighway34
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID246,903,792
Amount607,000
Objective ID246,903,792
Amount4,909,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveSeek out Voyager in the Teota system.
DestinationTeota
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 36 or higher.
Required count10
Required level36
Objective 3
No captured values for this selection.
ObjectiveRetake Voyager.
DestinationTeota
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveReturn to the safety of the Vendoo system.
DestinationVendoo
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- As expected, Captain Janeway, this system is full of Salgash ships, although many of course appear otherwise, having been pressed into service by Salgash forces.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Is it me, or does it look like we’ve attracted attention to ourselves?
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I do not see how.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Captain, I’m sorry, I forgot to alter our ident.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are showing up as Talgath on their sensors.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Their alarms must be screaming out there.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is too late to disguise ourselves now.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Then I guess we have a fight on our hands.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Battle stations.
- Objective ID
- 1,183,959,728
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I haven’t had a decent cup of coffee in 20 days. This is not going to go well. For them.
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Are you aboard safely, Captain Janeway?
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Yes, thank you, Maia. The Doctor’s sedative has done the trick.
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- Of course it has! Do you think I’m an amateur?
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Get off the line, Doctor. Now where was I? Ah yes, I’ll need some time to transport all these cuckoos to a new nest in the brig, where they can’t cause any trouble.
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am not so sure, Captain. A Salgash vessel is heading your way. If the captain of the vessel knows anybody aboard your ship, they may have attempted contact and become suspicious.
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I have my hands full over here, Maia. Can you take care of it?
- Objective ID
- 1,417,141,319
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Of course, Captain Janeway. Charging weapons.
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How do we proceed, Captain?
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Alright. There’s no way we’re going to get the whole crew back without the use of my ship. So, first things first, I need to know where to find Voyager.
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I had anticipated this, Captain Janeway. I am of course familiar with the warp signature of your vessel and have already conducted a long-range scan.
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- And?
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is currently in the hands of a Salgash crew stationed in the Teota system. From what I understand, they will hand it over to the Talgath in another three weeks.
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- For two peoples at war with one another, they sure are fastidiously correct when it comes to taking turns.
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Their approach to even-handedness is certainly novel.
- Objective ID
- 2,060,626,872
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- And guaranteed to ensure they have a war that never ends. Boy, I’ve seen some things in my time, but this… Alright, I want to see my ship. Take me to Teota, please, Commander.
- Objective ID
- 246,903,792
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- It’s good to be back home again, Doctor.
- Objective ID
- 246,903,792
- Phase
- dialogue_end
- Character
- Doctor
- Dialogue
- And it’s good to see you here, Captain. Still, it’s so quiet now.
- Objective ID
- 246,903,792
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Oh. Shall I beam all those Salgash back up from the surface of that rock down there?
- Objective ID
- 246,903,792
- Phase
- dialogue_end
- Character
- Doctor
- Dialogue
- I see your time away hasn’t dented your unique sense of humor, Captain. You know very well what I mean.
- Objective ID
- 246,903,792
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Apologies, Doctor. Yes, I do know what you mean but don’t worry. With the Commander’s help, we’ll soon have the whole family back together again.
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Salgash vessel has been destroyed, Captain Janeway. Are you able to pilot Voyager out of the system yourself?
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I am. And I’d like to do it as soon as possible, please. We need to store her away somewhere safe.
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I suggest we warp back to the Vendoo system. It is one of the quieter regions of this sector.
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Let’s do that then. Warp engines engaged on your side?
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative, Captain.
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Last one there buys the drinks. Engage!
- Objective ID
- 246,903,792
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Engage.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have a clear path to Voyager. What are your instructions?
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Can you get past the ship’s firewalls and contact the Doctor?
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Doing it now. Doctor, do you copy?
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- Goodness me, is that Maia? Oh, thank heavens! The ship is overrun with Salgash soldiers who do not seem to appreciate that I am alive! In fact, they are quite boorish about it. I told one only yesterd…
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Thank you, Doctor. We quite get the picture.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- Captain? You’re free! This is indeed most gratifying!
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I’m happy you think so. Alright, Doctor, listen up. I intend to retake the ship and hightail it out of here, but I’m going to need your help.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- Of course. What do you need?
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- No doubt you already have an excellent grasp of the physiognomy of these people.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- Indeed.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Good, then I want you to synthesize something to knock out the entire contingent long enough for me to beam aboard and take back control of my ship.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- You can count on me, Captain.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I know I can, Doctor. How much time do you need?
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- No time at all. I’m ready when you are.
- Objective ID
- 971,749,458
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Then do it now! We’re coming in.