Missions
Protocol Origin: Picard Part 3
Create the right conditions for Riker to invent a novel maneuver.
Overview
Warp required1
Warp for completion700
Warp via superhighway1
Completion via superhighway900
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,290,037,377
Amount2,300
Objective ID1,290,037,377
Amount310
Objective ID1,290,037,377
Amount1,000,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveTrack U.S.S. Potemkin.
DestinationXenris
Objective 2
No captured values for this selection.
ObjectiveLocate the Gorn forces.
DestinationNerokira
Objective 3
No captured values for this selection.
ObjectiveDefeat 5 hostiles of Level 61 or higher.
Required count5
Required level61
Objective 4
No captured values for this selection.
ObjectivePass by the U.S.S. Potemkin.
DestinationXenris
Objective 5
No captured values for this selection.
ObjectiveConceal your position with 1000 6* Raw Gas.
Resource
6★ Raw Gas
Amount1,000
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Acquiring visual confirmation on the U.S.S. Potemkin. No enemy forces in the vicinity.
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Surely there must be some – we were evading a fleet of aggressive vessels moving through the system, barely escaping them.
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Are you sure you and your captain didn’t simply get scared by the Commander’s mighty ship?
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Like you are scared your parents will find out about your transgressions?
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- My parents are well worth fearing, I’ll have you know! Not that I am scared, of course…
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have located the potential aggressors – a fleet of Gorn Hunters in Nerokira. A little nudge in the right direction should convince them to follow us.
- Objective ID
- 1,056,602,198
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Poking a hornet’s nest? Sounds like a regular Tuesday to me.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- Here they come, the nasty lizards, heading right for the Potemkin…
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Thomas Riker
- Dialogue
- Come on, me! Think!
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Potemkin has registered the threat. It is moving towards the nearest planet.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- Look alive, Potemkin! The Gorn Hunters are going to catch you! Commander, some of them are already changing course to investigate – we must intervene, or the timeline will diverge even further.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Thomas Riker
- Dialogue
- No. Trust me, Mr. Trelane – I can do this. See? This is the humble beginning of the legendary Polariker Maneuver.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- Maybe we should let this timeline diverge after all.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Gorn Hunters are returning to their original course. The Potemkin has gone unnoticed.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- The Gorn are still on our tail. If we don’t shake them off at the right time, they’ll get to us before you can set the timelines right.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Approaching Potemkin’s position. We should conceal ourselves now.
- Objective ID
- 1,290,037,377
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- By expelling 1000 6* Raw Gas around our ship, we will become invisible to the Gorn Hunters’ sensors.
- Objective ID
- 1,700,677,879
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Gorn Hunters are ignoring us.
- Objective ID
- 1,700,677,879
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Maybe it’s for the best. They seem like an unpleasant bunch of lizards.
- Objective ID
- 1,700,677,879
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Getting cold feet, Mr. Trelane? I thought you were some sort of omnipotent creature.
- Objective ID
- 1,700,677,879
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- I am! I’m all things omni: omnipotent, omnipresent, omnifarious, omniscient, and, above all, omnivalent! Commander, show Mr. Riker how wrong he is, and get the Gorns’ attention!
- Objective ID
- 1,898,877,346
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Gorn Hunters are closing in on our position. A perfect opportunity for Mr. Riker’s past self to show off his skills.
- Objective ID
- 1,898,877,346
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Heading back to the Potemkin.
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Spent most of 2361 on Potemkin before arriving at Nervala IV. Speaking of, what happened after the duplication incident? Who am I – the original or the copy?
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The process of duplication produces two exact copies of equal value, neither of which is greater or lesser than the other. However–
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- However, we’re nowhere near Nervala yet! What happened before this doomed outpost visit, Mr. Riker?
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Well, there was one notable moment. I had to prove myself somehow, earn the senior officers’ trust and respect, so when we faced a horde of hostiles, I thought up a rather smart maneuver.
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- We hid in a planet's magnetic pole to confuse enemy sensors. I call it… the “Polariker Maneuver.”
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- …
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do you remember where you “invented” your new maneuver?
- Objective ID
- 401,477,026
- Phase
- dialogue_start
- Character
- Thomas Riker
- Dialogue
- Yes, here are the coordinates. Shouldn’t take us long.