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Missions

Protocol Origin: Picard Part 3

Create the right conditions for Riker to invent a novel maneuver.

Overview

Warp required1
Warp for completion700
Warp via superhighway1
Completion via superhighway900

Costs & rewards

Mission rewards

Σ-Tritanium
Objective ID1,290,037,377
Amount2,300
6★ Common Refined Crystal
Objective ID1,290,037,377
Amount310
Ship XP
Objective ID1,290,037,377
Amount1,000,000

Objectives

Objective 1

ObjectiveTrack U.S.S. Potemkin.
DestinationXenris

Objective 2

ObjectiveLocate the Gorn forces.
DestinationNerokira

Objective 3

ObjectiveDefeat 5 hostiles of Level 61 or higher.
Required count5
Required level61

Objective 4

ObjectivePass by the U.S.S. Potemkin.
DestinationXenris

Objective 5

ObjectiveConceal your position with 1000 6* Raw Gas.
Resource6★ Raw Gas
Amount1,000

Dialogue

Mission dialogue

Objective ID
1,056,602,198
Phase
dialogue_start
Character
Maia
Dialogue
Acquiring visual confirmation on the U.S.S. Potemkin. No enemy forces in the vicinity.
Objective ID
1,056,602,198
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Surely there must be some – we were evading a fleet of aggressive vessels moving through the system, barely escaping them.
Objective ID
1,056,602,198
Phase
dialogue_start
Character
Trelane
Dialogue
Are you sure you and your captain didn’t simply get scared by the Commander’s mighty ship?
Objective ID
1,056,602,198
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Like you are scared your parents will find out about your transgressions?
Objective ID
1,056,602,198
Phase
dialogue_start
Character
Trelane
Dialogue
My parents are well worth fearing, I’ll have you know! Not that I am scared, of course…
Objective ID
1,056,602,198
Phase
dialogue_start
Character
Maia
Dialogue
We have located the potential aggressors – a fleet of Gorn Hunters in Nerokira. A little nudge in the right direction should convince them to follow us.
Objective ID
1,056,602,198
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Poking a hornet’s nest? Sounds like a regular Tuesday to me.
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Trelane
Dialogue
Here they come, the nasty lizards, heading right for the Potemkin…
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Thomas Riker
Dialogue
Come on, me! Think!
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Maia
Dialogue
The Potemkin has registered the threat. It is moving towards the nearest planet.
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Trelane
Dialogue
Look alive, Potemkin! The Gorn Hunters are going to catch you! Commander, some of them are already changing course to investigate – we must intervene, or the timeline will diverge even further.
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Thomas Riker
Dialogue
No. Trust me, Mr. Trelane – I can do this. See? This is the humble beginning of the legendary Polariker Maneuver.
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Trelane
Dialogue
Maybe we should let this timeline diverge after all.
Objective ID
1,290,037,377
Phase
dialogue_end
Character
Maia
Dialogue
The Gorn Hunters are returning to their original course. The Potemkin has gone unnoticed.
Objective ID
1,290,037,377
Phase
dialogue_start
Character
Thomas Riker
Dialogue
The Gorn are still on our tail. If we don’t shake them off at the right time, they’ll get to us before you can set the timelines right.
Objective ID
1,290,037,377
Phase
dialogue_start
Character
Maia
Dialogue
Approaching Potemkin’s position. We should conceal ourselves now.
Objective ID
1,290,037,377
Phase
dialogue_start
Character
Maia
Dialogue
By expelling 1000 6* Raw Gas around our ship, we will become invisible to the Gorn Hunters’ sensors.
Objective ID
1,700,677,879
Phase
dialogue_start
Character
Maia
Dialogue
The Gorn Hunters are ignoring us.
Objective ID
1,700,677,879
Phase
dialogue_start
Character
Trelane
Dialogue
Maybe it’s for the best. They seem like an unpleasant bunch of lizards.
Objective ID
1,700,677,879
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Getting cold feet, Mr. Trelane? I thought you were some sort of omnipotent creature.
Objective ID
1,700,677,879
Phase
dialogue_start
Character
Trelane
Dialogue
I am! I’m all things omni: omnipotent, omnipresent, omnifarious, omniscient, and, above all, omnivalent! Commander, show Mr. Riker how wrong he is, and get the Gorns’ attention!
Objective ID
1,898,877,346
Phase
dialogue_start
Character
Maia
Dialogue
Gorn Hunters are closing in on our position. A perfect opportunity for Mr. Riker’s past self to show off his skills.
Objective ID
1,898,877,346
Phase
dialogue_start
Character
Maia
Dialogue
Heading back to the Potemkin.
Objective ID
401,477,026
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Spent most of 2361 on Potemkin before arriving at Nervala IV. Speaking of, what happened after the duplication incident? Who am I – the original or the copy?
Objective ID
401,477,026
Phase
dialogue_start
Character
Maia
Dialogue
The process of duplication produces two exact copies of equal value, neither of which is greater or lesser than the other. However–
Objective ID
401,477,026
Phase
dialogue_start
Character
Trelane
Dialogue
However, we’re nowhere near Nervala yet! What happened before this doomed outpost visit, Mr. Riker?
Objective ID
401,477,026
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Well, there was one notable moment. I had to prove myself somehow, earn the senior officers’ trust and respect, so when we faced a horde of hostiles, I thought up a rather smart maneuver.
Objective ID
401,477,026
Phase
dialogue_start
Character
Thomas Riker
Dialogue
We hid in a planet's magnetic pole to confuse enemy sensors. I call it… the “Polariker Maneuver.”
Objective ID
401,477,026
Phase
dialogue_start
Character
Trelane
Dialogue
…
Objective ID
401,477,026
Phase
dialogue_start
Character
Maia
Dialogue
Do you remember where you “invented” your new maneuver?
Objective ID
401,477,026
Phase
dialogue_start
Character
Thomas Riker
Dialogue
Yes, here are the coordinates. Shouldn’t take us long.