Missions
Division Part 1
The Commander must respond to a weak Federation distress signal emanating from the Delta Quadrant.
Overview
Warp required1
Operations level38
Warp for completion42
Warp via superhighway1
Completion via superhighway42
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,150,193,121
Amount750
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveAnswer a distress signal in Minkalal.
DestinationMinkalal
Objective 2
No captured values for this selection.
ObjectiveRescue the Voyager crew member.
DestinationMinkalal
Objective 3
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 38 or higher.
Required count10
Required level38
Objective 4
No captured values for this selection.
ObjectiveTravel to the Tekara system.
DestinationTekara
Objective 5
No captured values for this selection.
ObjectiveTravel to the edge of the Thrima system.
DestinationThrima
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We have arrived, Commander. Given what Bosman told us about the way the Talgath and the Salgash treat visitors, we have come out of warp at the edge of Thriman space.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Obviously, there is no crew for them to take, apart from Bosman of course, but I would not like to imagine how they would divide me if they had the chance.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I will take the opportunity however to analyze and reproduce their fleet signals. Since they steal the ships of their conscripts, they should not notice one more if it is transmitting correctly.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Then we can begin our search for Captain Janeway.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the Voyager crew member is awake. What is your name?
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Bosman. Petty Officer Grant Bosman, Third Class, serving aboard the USS Voyager.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Can you tell us what happened, Petty Officer Grant Bosman?
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Just Bosman is fine. Yeah. Yeah, we were doing what we always do, making our way through the Delta Quadrant, hoping to find something that would get us home quicker.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Unfortunately, we were on a path that took us through the Thrima system and right into the middle of a war.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And neither side cared that you were no part of it?
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- No, they did not. In fact, they were much more interested in making us part of it.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you mean?
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- We came out of warp right in the middle of a raging battle. I mean, both sides were giving each other hell, but as soon as they saw us, they just… stopped.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Captain Janeway attempted to make contact, but all our hails went unanswered. And then, suddenly, as if a signal had passed between them, both factions came at Voyager.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- It didn’t take long. We were overwhelmed in moments. The two sides, the Talgath and the Salgash they said, then boarded the ship and split the crew down the middle.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Why?
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- To fight in their war. That’s how their articles of war work. Anyone caught in the middle is divvied up between the opposing forces and conscripted to their war effort.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Captain Janeway managed to cause a distraction to get me away. The pod had almost left the system when it was hit by their weapons. I barely made it out of there alive.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You said all this took place in the Thrima system.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Yeah.
- Objective ID
- 1,150,193,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then we need to take a look for ourselves. Commander, I am setting a course for the edge of Thrima. We must find out what has become of Voyager.
- Objective ID
- 1,660,076,456
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I have picked up a weak distress signal coming from the edge of a system in the Delta Quadrant. Worryingly, it is a Federation signal.
- Objective ID
- 1,660,076,456
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The only Federation presence we know of so far out there is, of course, the USS Voyager.
- Objective ID
- 1,660,076,456
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Janeway and her crew are our friends. Shall I activate the holo-crew protocols?
- Objective ID
- 1,660,076,456
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very good, Commander. I have taken the liberty of plotting a course to the Minkalal system. Engaging warp engines now.
- Objective ID
- 2,016,180,290
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I have transported the injured party directly to sickbay. He is currently unresponsive.
- Objective ID
- 2,016,180,290
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- However, his consciousness is moot as we have bigger concerns.
- Objective ID
- 2,016,180,290
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have been noticed, Commander. Multiple hostile craft are converging on our position, charging their weapons.
- Objective ID
- 2,016,180,290
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I would say we have a fight on our hands.
- Objective ID
- 372,511,087
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have pinpointed the source of the distress signal, Commander.
- Objective ID
- 372,511,087
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is an escape pod on the edge of the system. Its energy signature is consistent with Voyager.
- Objective ID
- 372,511,087
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have attempted to contact the pod but there is no response. Sensors indicate one lifesign aboard. Whoever is inside must be too injured to answer our hails.
- Objective ID
- 372,511,087
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Moving to intercept.
- Objective ID
- 933,516,052
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we have taken significant damage, but we have a chance to warp to somewhere safer. I suggest we do so.
- Objective ID
- 933,516,052
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We need time to carry out repairs and to speak with Janeway’s crew member.
- Objective ID
- 933,516,052
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have taken the liberty of plotting a course to the Tekara system. This should give us the breathing space we require.
- Objective ID
- 933,516,052
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Engaging warp.