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Missions

Hoodwinked Part 2

Help the crew track down the thief.

Overview

Warp required1
Operations level10
Warp for completion5
Warp via superhighway1
Completion via superhighway5

Costs & rewards

Mission rewards

Parsteel
Objective ID2,046,704,810
Amount8,000
Officer XP
Objective ID748,270,858
Amount27,000
Tritanium
Objective ID748,270,858
Amount600

Locations

Objectives

Objective 1

ObjectiveFollow the thief's trail.
DestinationWeh

Objective 2

ObjectiveDefend yourself.
EncounterTakret
Opponent strength3,012
DestinationWeh

Objective 3

ObjectiveTry to pick up the thief's trail.
DestinationImgra

Objective 4

ObjectiveReturn to your station to plan your next move.

Objective 5

ObjectiveWhat should we do?

Objective 6

ObjectiveGo shopping for new parts.
DestinationGrenfil

Objective 7

ObjectiveVisit the colony.
DestinationWhinnul

Dialogue

Mission dialogue

Objective ID
1,903,855,282
Phase
dialogue_dilemma
Character
Benjamin Sisko
Dialogue
Should we go shopping for new parts or visit the colony?
Objective ID
1,908,276,825
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Nice work back there, Major.
Objective ID
1,908,276,825
Phase
dialogue_start
Character
Major Kira
Dialogue
Pointing fingers helps no-one, Chief!
Objective ID
1,908,276,825
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Ah, jaysus! That’s exactly what you’ve been–
Objective ID
1,908,276,825
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Enough! We have no time to waste, Commander. Get back on the thief’s trail.
Objective ID
2,046,704,810
Phase
dialogue_end
Character
Major Kira
Dialogue
Your ship trader friend seems to be busy.
Objective ID
2,046,704,810
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
He’s not a friend, just someone I’ve sourced parts from before. But business does seem to be booming.
Objective ID
2,046,704,810
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
You chose well, Commander. It looks like this trader has his finger on the pulse of this sector. He’ll surely be able to give us some intel.
Objective ID
2,046,704,810
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
I know of a reputable ship dealer in Grenfil, Captain.
Objective ID
2,046,704,810
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Very well. Commander, take it away.
Objective ID
65,131,047
Phase
dialogue_end
Character
Major Kira
Dialogue
It’s no Deep Space 9, but I suppose it’ll have to do.
Objective ID
65,131,047
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
We need to find this thief the old fashioned way. Ideas?
Objective ID
65,131,047
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
He may have sold some of the shuttle parts. They were bespoke, and wouldn’t have integrated well with his Frankenstein ship. Maybe we can track them down, and be on our way.
Objective ID
65,131,047
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Good. We could approach a ship trader, see if they know anything.
Objective ID
65,131,047
Phase
dialogue_end
Character
Major Kira
Dialogue
What about other victims, sir? Surely ours is not the only shuttle to have been stripped by this thief.
Objective ID
65,131,047
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Indeed… There is a large colony in a system near where we were stranded. Perhaps we can find out more there.
Objective ID
65,131,047
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Well, Commander, what do you think? Should we go shopping for ship parts, or pay a visit to the colony?
Objective ID
65,131,047
Phase
dialogue_start
Character
Maia
Dialogue
The warp trail has degraded too much. It is impossible to follow now.
Objective ID
65,131,047
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
If we hadn’t had to fend off those Takrets, we would have caught up with him by now! Listen to me carefully, you two. No more squabbling. No more bickering. We work as a team now, understood?
Objective ID
65,131,047
Phase
dialogue_start
Character
Major Kira
Dialogue
Aye, Captain!
Objective ID
65,131,047
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Yes sir!
Objective ID
65,131,047
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Good. Commander, do you have a base nearby? We’re going to have to track down the thief some other way. We need to plan our next move.
Objective ID
65,131,047
Phase
dialogue_start
Character
Maia
Dialogue
Let us return to our station, then.
Objective ID
748,270,858
Phase
dialogue_end
Character
Maia
Dialogue
We are being scanned by a defensive system… We are cleared to proceed.
Objective ID
748,270,858
Phase
dialogue_end
Character
Major Kira
Dialogue
The colony is on the alert. I believe our thief must have been here, too.
Objective ID
748,270,858
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Then the Commander chose well. We’ll surely be able to get some intel here.
Objective ID
748,270,858
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
The colony I’m thinking of is in Whinnul. Hopefully someone there will be able to point us in the right direction.
Objective ID
748,270,858
Phase
dialogue_start
Character
Maia
Dialogue
Setting a course now.
Objective ID
767,326,418
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
The man who attacked the Chief stole custom shuttle parts, Commander. Without them, we have no way of getting home.
Objective ID
767,326,418
Phase
dialogue_start
Character
Major Kira
Dialogue
Let’s get after this thief, then!
Objective ID
767,326,418
Phase
dialogue_start
Character
Maia
Dialogue
Can you provide some information about your assailant?
Objective ID
767,326,418
Phase
dialogue_start
Character
Major Kira
Dialogue
Please, Chief, do tell.
Objective ID
767,326,418
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
I, uh… Didn’t get a good look at him. But now that I think of it… Yeah, there was a ship lurking around. Look for a mismatched signal, Commander. The ship’s construction was a bit all over the place.
Objective ID
767,326,418
Phase
dialogue_start
Character
Maia
Dialogue
I have picked up a faint trail. We should follow it before it goes cold.
Objective ID
767,326,418
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Very well, then, Commander. Proceed.
Objective ID
875,114,179
Phase
dialogue_start
Character
Maia
Dialogue
It seems that your assailant stopped here for a time. Commander, we are being hailed. Patching through.
Objective ID
875,114,179
Phase
dialogue_start
Character
Takret Captain
Dialogue
Hey, you! Who said you had permission to enter our system?
Objective ID
875,114,179
Phase
dialogue_start
Character
Maia
Dialogue
We are here investigating a warp trail. We are attempting to–
Objective ID
875,114,179
Phase
dialogue_start
Character
Major Kira
Dialogue
Step aside, Commander. You are speaking with Major Kira Nerys of the Bajoran Militia. We will proceed with our investigation. Do not make us force your cooperation.
Objective ID
875,114,179
Phase
dialogue_start
Character
Takret Captain
Dialogue
You dare to threaten me in my own home?!
Objective ID
875,114,179
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
You have a choice to make, Takret. We are not looking for a fight, but if you force our hands, you had better believe that we intend to emerge victorious.
Objective ID
875,114,179
Phase
dialogue_start
Character
Takret Captain
Dialogue
I’m sick of Independents coming in here and treating my home like their own! No more. Attack!
Objective ID
875,114,179
Phase
dialogue_start
Character
Maia
Dialogue
Nearby ships are setting an intercept course.
Objective ID
875,114,179
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Charge weapons and raise shields!