Missions
Margins Part 1
Section 31 needs help with a top-secret mission.
Overview
Warp required1
Operations level70
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID724,414,883
Amount159,000
Objective ID724,414,883
Amount150,000
Objective ID724,414,883
Amount150
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to the coordinates.
DestinationWigg
Objective 2
No captured values for this selection.
ObjectiveDefend yourself from the hostile ship.
EncounterIndependent Ship
Opponent strength3,423,395,691,968
DestinationWigg
Objective 3
No captured values for this selection.
ObjectiveFollow Agent Bristow.
DestinationSendisez
Objective 4
No captured values for this selection.
ObjectiveProceed with caution.
DestinationSendisez
Objective 5
No captured values for this selection.
ObjectiveProceed to Cillian's last check-in point.
DestinationCrossroads
Objective 6
No captured values for this selection.
ObjectiveScan the system for a lead.
DestinationCrossroads
Objective 7
No captured values for this selection.
ObjectiveDefend yourself.
EncounterAeonian Captain
Opponent strength3,392,818,769,605
DestinationCrossroads
Objective 8
No captured values for this selection.
ObjectiveFollow Cillian's trail.
DestinationCrossroads
Objective 9
No captured values for this selection.
ObjectiveAnswer the transmission.
DestinationSystem -1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Are you reading me, Commander?
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Loud and clear, Agent Bristow.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Finally! Subspace signals have been a little unpredictable recently.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are unable to track your signal. Where are you transmitting from?
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Somewhere unfamiliar to you, I’d warrant. But not for much longer. Section 31 has a job for you.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- I’m sending you a set of coordinates. Meet me there as soon as possible.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- For what purpose?
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Sloan wants to speak with you. You’ll find out why soon enough. Bristow out.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Curious. Will you be accompanying us, Toryn?
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- To meet with Section 31? I don’t think so. You were about to say we should take a well-deserved break, and I agree. I’ve been dreaming about sun-kissed Risian beaches for a while now.
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What about the Commander?
- Objective ID
- 1,184,829,170
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Well, they’ve got you, haven’t they? Off you go, now. I’ve got some packing to do.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- How do you feel, Maia?
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I do not feel.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- No… It didn’t work. Commander, I’m sorry. I–
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Not in the traditional sense, at least.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Maia! I thought we’d lost you.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I believe I am back to full functionality if that is what you were asking. My databanks have been restored to an acceptable level.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- The Commander’s idea of trawling through their logs and using them to rebuild your memories from scratch was brilliant, if a little tedious.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What of the Nameless?
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Captain Picard assures us that the quantum bubble in Cor’Tun is holding. There is no longer any risk of the Nameless invading our galaxy. Or any other, for that matter.
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You have been working yourselves ragged on my behalf. Perhaps it is time for a well-deserved–
- Objective ID
- 1,537,646,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission, Commander.
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- These are the coordinates Bristow specified. There is another ship present in the system; perhaps it is Bristow’s. Hailing…
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Independent
- Dialogue
- It is unwise to come poking around these parts, Independent. I’d get a move on if I were you.
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Well, you are not.
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Independent
- Dialogue
- Too right, I’m not. With that mug, I wouldn’t want to be!
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- …
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Independent
- Dialogue
- Tough crowd. Look, maybe we can help each other. Maybe we’re looking for the same thing, hmm?
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I think not. Now, if you will excuse us–
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Independent
- Dialogue
- I don’t think I will, actually. If you’re not going to play nice, then you’re not going to play at all.
- Objective ID
- 1,609,231,545
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are charging weapons, Commander. Raising shields!
- Objective ID
- 289,591,632
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Here we are, Commander. The missing agent’s last known whereabouts. We should scan the system.
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Is this it? The covert meeting spot?
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Ever impatient. Our destination is just up ahead. I’m waiting for clearance.
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is nothing there. Scans are showing empty space.
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Alright, we’re a-go.
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have lost visual on Agent Bristow’s ship. Nothing on sensors, either.
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Come on, Commander. What are you waiting for? Scared to step into the unknown?
- Objective ID
- 38,084,123
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are unfamiliar with this sector, Commander. I would advise caution in this situation.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Shields are at 60% and holding. The hostile ship is disengaging.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Independent
- Dialogue
- If our paths ever cross again, I won’t underestimate you a second time. You should be careful making enemies out here.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You should be careful starting fights you cannot win.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Independent
- Dialogue
- Bah! Let’s get out of here. Looks like our intel was wrong, anyway. Damn Bolian…
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship is going to warp.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Red alert! Sensors are detecting a second coming out of cloak.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Calm down, it’s just me.
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You were here the entire time?
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Yes. I knew you could handle yourself. You seem to have put them off our trail for now, though I will need to find that loose-lipped Bolian…
- Objective ID
- 591,088,416
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- A task for later. Come on, follow me.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I am detecting multiple docked ships of various origins. One of them is Cillian’s, but there are no life signs aboard.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- A ship in orbit is establishing contact, Commander.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Fera
- Dialogue
- What’s your business? If you’re one of those rally nutjobs, keep moving.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Rally nutjobs? No, we would like to request your assistance.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Fera
- Dialogue
- I don’t have time for yet another two-bit Independent. If you want to join the Forsaken, you’re gonna have to go through the proper channels.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Actually, we are looking for someone. A human male named Cillian.
- Objective ID
- 724,414,883
- Phase
- dialogue_end
- Character
- Fera
- Dialogue
- …You’ve got my attention.
- Objective ID
- 724,414,883
- Phase
- dialogue_start
- Character
- Aeonian Captain
- Dialogue
- Alright, alright! Let’s just talk this out!
- Objective ID
- 724,414,883
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You were not interested in talking before.
- Objective ID
- 724,414,883
- Phase
- dialogue_start
- Character
- Aeonian Captain
- Dialogue
- Well, things change.
- Objective ID
- 724,414,883
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. You should not have forced our hand.
- Objective ID
- 724,414,883
- Phase
- dialogue_start
- Character
- Aeonian Captain
- Dialogue
- Look. We’ll let you off for now, but you should think twice before showing up unannounced. I don’t know if you noticed, but we don’t like strangers here.
- Objective ID
- 724,414,883
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, while you were dealing with our aggressors, I was able to isolate Cillian’s ship signal and track it to a nearby trade station.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Well, well, well. If it isn’t my favorite Independent!
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Your favorite Independent at any given moment is the one that can do something for you.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Precisely. I’m glad we’re on the same page.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Are you going to tell us where we are?
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Apologies. We do enjoy a little cloak and dagger. But let’s get down to it. Firstly, how much do you know about this part of the galaxy?
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very little. We were under the impression that it was sparsely populated and mostly unexplored.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Not too far off. A few centuries ago, it was settled by the reclusive Aeonians after a climate crisis claimed their home planet.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- They’re not too keen on outsiders, but this place has become something of a haven for the displaced in recent years. They call it the Margins.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What is Section 31’s interest here?
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Bristow, transmit the gravimetric scans.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- …Done.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What are we looking at?
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- These scans were taken deep in the Margins. Take note of the massive gravimetric fluctuations. Something is happening out there, something that’s affecting the fabric of space-time.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- There have been smaller surges happening at random throughout the Margins, too. We think they must be related to this core anomaly.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And you want us to investigate.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Let’s not get ahead of ourselves. First, I need you to find someone. A Section 31 agent we tasked with gathering information on the key players in the Margins.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- He’s missed his last few check-ins. We believe his cover might have been blown.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The denizens of the Margins are not fans of Section 31, I take it.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- So it would seem. You’ve proven useful to us in the past, so we’re hoping you can get this done quickly. We’re transmitting Cillian’s last known coordinates and his ship data to you.
- Objective ID
- 885,912,684
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Find out what happened to him, and bring him back. If you can.
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am detecting a signal. It is very faint, but it appears to match Cillian’s ship signature… We have company, Commander. Incoming hail. Onscreen now.
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Aeonian Captain
- Dialogue
- Hey! Who are you?
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Who are you?
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Aeonian Captain
- Dialogue
- We’re the rightful inhabitants of the Margins. We’re the ones who keep it safe from threats.
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are not a threat. You have our word that we do not mean any harm.
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Aeonian Captain
- Dialogue
- Your word means nothing out here. All I see is yet another outsider looking to cause trouble. Well, not on my watch.
- Objective ID
- 919,994,598
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The hostile ship is on an intercept course, Commander. Taking evasive maneuvers.