Missions
In the Name of Love
Return a precious artifact to its people.
Overview
Warp required8
Operations level12
Warp for completion10
Warp via superhighway8
Completion via superhighway10
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,026,873,317
Amount8,000
Objective ID2,026,873,317
Amount200
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveAnswer the call.
DestinationBellas
Objective 2
No captured values for this selection.
ObjectiveGo to Orion.
DestinationOrion
Objective 3
No captured values for this selection.
ObjectiveConfront the Pakled Thief.
DestinationOrion
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveFind the Nausicaans.
DestinationRigel
Objective 6
No captured values for this selection.
ObjectiveDefeat 3 Hostile Ships of Level 12 Or Higher.
Required count3
Required level12
Objective 7
No captured values for this selection.
ObjectiveRetrieve the Pleasure Crystal from Risa.
DestinationRisa
Objective 8
No captured values for this selection.
ObjectiveReturn the Pleasure Crystal to the Bellas System.
DestinationBellas
Objective 9
No captured values for this selection.
ObjectiveReturn the Pleasure Crystal to the Kh’Orrazzon.
DestinationBellas
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 117,202,039
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we are receiving a distress call from the planet Vaset. There is something odd about this transmission.
- Objective ID
- 117,202,039
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears to have been embedded with a mathematical code signifying the smell of roses, if those roses had been left unattended to wilt in stagnant water.
- Objective ID
- 117,202,039
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A settlement called the Kh’Orrazzon requests assistance. Setting course now.
- Objective ID
- 1,319,324,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hailing the Nausicaans, Commander.
- Objective ID
- 1,319,324,751
- Phase
- dialogue_start
- Character
- Nausicaan Mercenary
- Dialogue
- Undari independent, hiding behind pretend female, why do you disturb our drinking hour?
- Objective ID
- 1,319,324,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We simply wish to retrieve a crystal you recently purchased from a Pakled thie… trader. We are willing to trade for it.
- Objective ID
- 1,319,324,751
- Phase
- dialogue_start
- Character
- Nausicaan Mercenary
- Dialogue
- You may FIGHT us for it!
- Objective ID
- 1,319,324,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Violence is not necessary, Nausicaan.
- Objective ID
- 1,319,324,751
- Phase
- dialogue_start
- Character
- Nausicaan Mercenary
- Dialogue
- Spoken like one without guramba. You want crystal, you defeat three of our ships. NO MORE TALK!
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the Kh’Orrazon representative Llasi Evol is hailing us.
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Llasi Evol
- Dialogue
- Commander, we need help. You probably don’t care. Why would you? We’re on the brink of destruction. Maybe it’s for the best. G’Adno, this is depressing. Anyway, help us. Or don’t. Whatever.
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Llasi Evol, what is the exact nature of your emergency?
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Llasi Evol
- Dialogue
- Our great Pleasure Crystal has been stolen. The happiness of the Kh’Orrazzon is dependent upon it. Literally. Our people are biologically attuned to the Crystal’s unique vibrations.
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Llasi Evol
- Dialogue
- Without it, we are joyless. This is something Kh’Orrazzon culture cannot abide. We no longer make love, G’Adno help us! If the Pleasure Crystal isn’t returned, we’ll die out. Miserably.
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do you know who stole it?
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Llasi Evol
- Dialogue
- Yes. A Pakled thief! We believe he intends to sell the Crystal to the Nausicaans. Please, Commander, find him and bring back our joy. Fix our broken Kh’Orrazzon.
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Leave it to us, Llasi Evol. We will find this Pakled thief. Out.
- Objective ID
- 145,393,122
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I have traced the energy signature of the thief’s ship to the Orion system.
- Objective ID
- 1,613,452,690
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- My ship! You destroy my ship!
- Objective ID
- 1,613,452,690
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- But we rescued you first, did we not? If this is damaging to your reputation, we can easily transport you back to what remains of your ship. You may want to hold your breath though.
- Objective ID
- 1,613,452,690
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- Alright! Alright! Me sell it to stupid Nausicaans! They go to Rigel. They probably eat it.
- Objective ID
- 1,613,452,690
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Setting course for Rigel, Commander.
- Objective ID
- 1,917,872,673
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have arrived, Commander. Sensors indicate the Pakled ship is located nearby. Plotting an intercept course now.
- Objective ID
- 2,026,873,317
- Phase
- dialogue_end
- Character
- Llasi Evol
- Dialogue
- Thank you, thank you, thank you! You have returned to us our reason to be. Already I feel the stirrings deep within me, the need to go home to my partners and share myself!
- Objective ID
- 2,026,873,317
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Please, there is no need to continue. We were more than happy to assist.
- Objective ID
- 2,026,873,317
- Phase
- dialogue_end
- Character
- Llasi Evol
- Dialogue
- Perhaps your crew would care to attend a bacchanal this evening in your honor?
- Objective ID
- 2,026,873,317
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We appreciate the offer, representative Llasi Evol, but there are others out there who require our help. Goodbye. I have no doubt you will fare very well indeed.
- Objective ID
- 2,026,873,317
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are back in the Bellas system, Commander, and it would seem not a moment too soon. The distress signal now carries the mathematical code signifying the smell of decomposing gagh.
- Objective ID
- 2,026,873,317
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The accompanying message reads simply, ‘Why bother?’ I suggest we transport the Pleasure Crystal back to the Kh’Orrazzon immediately.
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Risa Official
- Dialogue
- How may we help you, Independent?
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We understand the Nausicaans sent you a crystal with some particularly interesting emotional properties.
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Risa Official
- Dialogue
- Oh yes! It is already proving a most popular attraction at our Paradise Palace of Passion! Guests seem to be uncommonly… enthusiastic.
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am sure. However, I am sorry to tell you that the artifact in question is stolen property, and that the original owners need it for their continued survival. We must return it to them.
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Risa Official
- Dialogue
- Oh. Well… We shall certainly miss it, but Risa has plenty of other temptations for the amorous pilgrim. We are the pleasure planet, but that pleasure must never be at the expense of another’s pain.
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A very enlightened view. We are grateful. As, I am sure, will be the Kh’Orrazzon.
- Objective ID
- 229,834,589
- Phase
- dialogue_start
- Character
- Risa Official
- Dialogue
- Don’t mention it. Oh, and… Maia, is it? If you ever wish to temporarily download yourself into our holo array, you would be most welcome. Safe journey! Risa out.
- Objective ID
- 509,097,326
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We had a deal, Nausicaan. We have defeated your ships. Lower your shields and prepare the Pleasure Crystal for transport.
- Objective ID
- 509,097,326
- Phase
- dialogue_start
- Character
- Nausicaan Mercenary
- Dialogue
- We do not have it! But you will have no trouble taking it from those who do. The crystal is on Risa. A planet inhabited entirely by weaklings!
- Objective ID
- 509,097,326
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Setting course for Risa, Commander.
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Pakled thief. You are in possession of something that does not belong to you!
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- Feelings of pain! Me honest trader!
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have tracked your progress. Perhaps it is just coincidence that the innocent application of your trade coincides exactly with a series of thefts across numerous planets?
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- Me being put in a frame!
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We do not care, thief. All we want from you is the Pleasure Crystal you took from the Kh’Orrazzon settlement on Vaset.
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- You too late, Independent. Me sell it.
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- To whom?
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- Me never tell! Me go down with ship first!
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Arming photon torpedoes.
- Objective ID
- 566,780,562
- Phase
- dialogue_start
- Character
- Pakled Thief
- Dialogue
- What?