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Missions

Blind Data Part 3

Confront the buyer.

Overview

Warp required1
Operations level31
Warp for completion22
Warp via superhighway1
Completion via superhighway22

Costs & rewards

Mission rewards

Tritanium
Objective ID2,060,355,759
Amount792,000
Latinum
Objective ID2,060,355,759
Amount16

Locations

Objectives

Objective 1

ObjectiveFind the buyer.
DestinationShynna

Objective 2

ObjectiveDefeat 10 Hostiles of Level 29 or Higher.
Required count10
Required level29

Objective 3

ObjectiveDefeat the buyer.
EncounterBuyer Ship
Opponent strength347,055
DestinationShynna

Objective 4

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
2,004,993,947
Phase
dialogue_start
Character
Maia
Dialogue
That looks like the buyer’s ship, trying to get away.
Objective ID
2,004,993,947
Phase
dialogue_start
Character
Data
Dialogue
Many people seem to attack us or run from us. Does your reputation really precede you so much?
Objective ID
2,004,993,947
Phase
dialogue_start
Character
Maia
Dialogue
That… is a discussion for another time. For now, we need to stop the buyer from escaping.
Objective ID
2,060,355,759
Phase
dialogue_end
Character
Maia
Dialogue
We got what we wanted, but so much remains unanswered. Why were we attacked at every turn?
Objective ID
2,060,355,759
Phase
dialogue_end
Character
Maia
Dialogue
And more importantly, why were the memories stolen in the first place?
Objective ID
2,060,355,759
Phase
dialogue_end
Character
Maia
Dialogue
Once Data checks their contents, we might know more…
Objective ID
2,060,355,759
Phase
dialogue_start
Character
Buyer
Dialogue
Why can’t you leave me alone!?
Objective ID
2,060,355,759
Phase
dialogue_start
Character
Maia
Dialogue
If you tried to run from us, it means you know why we are here. We want the memories back.
Objective ID
2,060,355,759
Phase
dialogue_start
Character
Buyer
Dialogue
Here, all yours. Just don’t hurt me. Please leave, don’t come back.
Objective ID
2,060,355,759
Phase
dialogue_start
Character
Data
Dialogue
She did not require much convincing to hand the memories over.
Objective ID
2,060,355,759
Phase
dialogue_start
Character
Maia
Dialogue
I agree, that was easy. Suspiciously easy.
Objective ID
2,060,355,759
Phase
dialogue_start
Character
Data
Dialogue
I will go back to the Enterprise, and import the memories back into my system. Thank you for your help, Independent.
Objective ID
300,771,880
Phase
dialogue_start
Character
Maia
Dialogue
We should find this buyer, and see why they wanted your memories.
Objective ID
40,525,111
Phase
dialogue_start
Character
Maia
Dialogue
Every eye is on us. Were they expecting us?
Objective ID
40,525,111
Phase
dialogue_start
Character
Maia
Dialogue
Either way, we need to fire first, or we may not get a chance to fire at all.