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Missions

Waste Management Part 2

Help the Vaadwaur reclaim the Underspace.

Overview

Warp required1
Operations level30
Warp for completion25
Warp via superhighway1
Completion via superhighway25

Costs & rewards

Mission rewards

Dilithium
Objective ID792,485,799
Amount90,000
Officer XP
Objective ID792,485,799
Amount94,000
3★ Explorer Parts
Objective ID792,485,799
Amount240

Locations

Objectives

Objective 1

ObjectiveDefeat a Malon ship.
EncounterMalon Waste Freighter
Opponent strength133,290
DestinationTolonus

Objective 2

ObjectiveFind the origin of the message.
DestinationBa'Neth

Objective 3

ObjectiveDefeat 7 hostiles of level 30 or higher.
Required count7
Required level30

Objective 4

ObjectiveFind the Malon ship.
DestinationBa'Neth

Objective 5

ObjectiveDefeat the Malon ship guard.
EncounterGuard Ship
Opponent strength154,890
DestinationBa'Neth

Dialogue

Mission dialogue

Objective ID
1,405,438,044
Phase
dialogue_start
Character
Maia
Dialogue
Malon ships have access to the Underspace, so they have no reason to switch to planetary waste disposal methods. We should hail them and…
Objective ID
1,405,438,044
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
I’m not asking them any questions. The only thing they’ll hear from me is my phaser weapons!
Objective ID
1,405,438,044
Phase
dialogue_start
Character
Maia
Dialogue
Lieutenant Midral is preparing to attack the Malon ship. We need to assist her – her ship is far less powerful.
Objective ID
187,499,907
Phase
dialogue_start
Character
Maia
Dialogue
The source location is here, but the system has no Malon ship.
Objective ID
187,499,907
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
We are close to one of the subspace corridors. I’ll reprogram your shields to enter the Underspace, but I want you to clear the grounds first. Don’t want any more strangers in our subspace.
Objective ID
199,016,751
Phase
dialogue_start
Character
Maia
Dialogue
We can miss some information about Malon operations, but I have recovered communications from a datapad amongst the wreckage of the ship’s bridge. They are related to the Underspace.
Objective ID
199,016,751
Phase
dialogue_start
Character
Datapad
Dialogue
…those annoying pests aren’t giving up! I have a task for you, Pralk. Get to these coordinates and drop around 50 million isotons there. That’s gonna teach them to RESPECT MY BUSINESS!
Objective ID
199,016,751
Phase
dialogue_start
Character
Datapad
Dialogue
And when you are done, stop by the Markonian outpost – I’m craving Morphinian noodles. Add some extra meat in it and no cucu…
Objective ID
199,016,751
Phase
dialogue_start
Character
Maia
Dialogue
End of the message. According to it, the Malon knew this planet was safe to colonize and intentionally polluted the atmosphere. It is unclear how they were aware of the Lietunant’s intentions.
Objective ID
199,016,751
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
I got the coordinates from a traveling merchant, who claimed he had just been there and told no one else about them. I made sure he wouldn’t as well.
Objective ID
199,016,751
Phase
dialogue_start
Character
Maia
Dialogue
Peculiar. In the meantime, I can track the coordinates from which the message to the Malon ship was sent. The source is evidently superior and has more information we could use.
Objective ID
595,074,128
Phase
dialogue_start
Character
Maia
Dialogue
The system is clear.
Objective ID
595,074,128
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
Impressive. I’m reprogramming your shields to attune to Underspace, but you should know – this is the only time you are entering the corridors, only to help us with the Malon.
Objective ID
595,074,128
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
If you try using this algorithm again, your shields will fail, making you a desirable target for the marauders. Good? Good.
Objective ID
595,074,128
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
I’ve called for a backup in case we get into trouble. Let’s find it before it finds us.
Objective ID
792,485,799
Phase
dialogue_end
Character
Maia
Dialogue
Both ships are destroyed, no survivors. This strategy is effective for a short-term problem solution but for long-term issue management…
Objective ID
792,485,799
Phase
dialogue_end
Character
Lieutenant Midral
Dialogue
Do you have information from the datapad?
Objective ID
792,485,799
Phase
dialogue_end
Character
Maia
Dialogue
Yes. Displaying relevant messages.
Objective ID
792,485,799
Phase
dialogue_end
Character
Datapad
Dialogue
…Pralk should interrupt the Vaadwaur from setting up a colony, and as long as they stay nomadic, we will have no serious opposition in the Underspace. Underspace! Our income has increased by 207%!
Objective ID
792,485,799
Phase
dialogue_end
Character
Datapad
Dialogue
We saved so much on transportation costs and scouting for new waste disposal spots that it’s gonna pay our debt to you in less than a decade, Tarnos! Your idea to use Underspace makes me so happy.
Objective ID
792,485,799
Phase
dialogue_end
Character
Datapad
Dialogue
Speaking of happiness – no sign of noodles yet…
Objective ID
792,485,799
Phase
dialogue_end
Character
Maia
Dialogue
End of the message.
Objective ID
792,485,799
Phase
dialogue_start
Character
Maia
Dialogue
A Malon ship is in sight, accompanied by a battleship serving as a guard.
Objective ID
792,485,799
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
My forces are close. We’ll take on the Malon's vessel, you kill that goon.
Objective ID
792,485,799
Phase
dialogue_start
Character
Maia
Dialogue
If you keep the Malon alive, we can interrogate them for more valuable information. I suggest disabling the vessel instead of destroying it.
Objective ID
792,485,799
Phase
dialogue_start
Character
Lieutenant Midral
Dialogue
We’ll be careful to keep the bridge intact, but I can’t and won’t promise any survivors. All forces, flank the freighter! Commander, I rely on you!