Missions
Unearthed Part 3
The capsule's message is decoded.
Overview
Warp required1
Operations level40
Warp for completion70
Warp via superhighway1
Completion via superhighway70
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,406,411,371
Amount250
Objective ID1,406,411,371
Amount18,900,000
Objective ID1,406,411,371
Amount300
Objective ID1,850,306,446
Amount250
Objective ID1,850,306,446
Amount4,200,000
Objective ID1,850,306,446
Amount315,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to Sera.
DestinationDashai
Objective 2
No captured values for this selection.
ObjectiveDefeat 5 hostiles of level 40 or higher.
Required count5
Required level40
Objective 3
No captured values for this selection.
ObjectiveWhat should we do?
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectivePay 19M Tritanium for the capsule.
Resource
Tritanium
Amount19,000,000
Objective 6
No captured values for this selection.
ObjectiveRetrieve the capsule and its decoded message.
DestinationDashai
Objective 7
No captured values for this selection.
ObjectiveRetrieve the capsule and its decoded message.
DestinationDashai
Objective 8
No captured values for this selection.
ObjectiveReturn to the Enterprise.
DestinationYreva
Objective 9
No captured values for this selection.
ObjectiveReturn to the Enterprise.
DestinationYreva
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_end
- Character
- Jean Luc Picard
- Dialogue
- Welcome back, gentlemen. We were beginning to worry.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- There was no need to worry, Captain. We were able to defend ourselves from the bandits with relative ease.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- Bandits? What happened? Are you alright?
- Objective ID
- 1,406,411,371
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- We are fine. Data’s contact was simply… reluctant to give up the capsule and the decoded message.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- But we convinced her that it was in her best interest to cooperate. We have our clue.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- As do I. Perhaps now we can solve this mystery once and for all.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_start
- Character
- …
- Dialogue
- Too much blood has been spilt in the name of my forebear. I have seen with my own eyes the power and danger this Ma'Staka brings to its possessor.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_start
- Character
- …
- Dialogue
- I can watch no longer. And so I hide it deep in the bedrock of a forgotten, far away place. If you find it, please, leave it in peace, lest the blood of the Klingon people stain your hands.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- There you go. That’s the message. The tech is obviously Klingon, but old. Like, really old. Not like anything I’ve ever seen.
- Objective ID
- 1,406,411,371
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- What do you believe is the significance of this capsule and its contents?
- Objective ID
- 1,406,411,371
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- How should I know? But it sounds like some people wanted it, real bad. It must be worth an awful lot… What’s a Ma’Staka anyway?
- Objective ID
- 1,406,411,371
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Nothing you need to concern yourself with. Come Commander, we’ve left the Enterprise waiting long enough.
- Objective ID
- 1,473,851,807
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- Ugh, fine! A deal’s a deal, I suppose.
- Objective ID
- 1,473,851,807
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Look how much damage might have been avoided had you remembered that fact earlier.
- Objective ID
- 1,473,851,807
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- You’re a cheeky one. Go on, then. Take it!
- Objective ID
- 155,827,636
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Repairs are complete, Commander.
- Objective ID
- 155,827,636
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Good. Then let’s return to Sera.
- Objective ID
- 1,789,581,448
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- You’re bluffing. You wouldn’t burn this bridge, Data. I’m too useful to you. What if you need my help in the future? No. I’m standing my ground.
- Objective ID
- 1,789,581,448
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- If you won’t give me its contents, I will at least keep the capsule itself! Maybe I can sell it to a collector…
- Objective ID
- 1,789,581,448
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- That is… unwise.
- Objective ID
- 1,789,581,448
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Indeed it is. Commander, let’s show Sera the error of stealing from Starfleet.
- Objective ID
- 1,789,581,448
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Charging weapons!
- Objective ID
- 1,850,306,446
- Phase
- dialogue_end
- Character
- Jean Luc Picard
- Dialogue
- Welcome back, gentlemen. We were beginning to worry.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- There was no need to worry, Captain. We were able to defend ourselves from the bandits with relative ease.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- Bandits? What happened? Are you alright?
- Objective ID
- 1,850,306,446
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- We are fine. Data’s contact was simply… reluctant to give up the capsule and the decoded message.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- But we convinced her that it was in her best interest to cooperate. We have our clue.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- As do I. Perhaps now we can solve this mystery once and for all.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_start
- Character
- …
- Dialogue
- Too much blood has been spilt in the name of my forebear. I have seen with my own eyes the power and danger this Ma'Staka brings to its possessor.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_start
- Character
- …
- Dialogue
- I can watch no longer. And so I hide it deep in the bedrock of a forgotten, far away place. If you find it, please, leave it in peace, lest the blood of the Klingon people stain your hands.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- There you go. That’s the message. The tech is obviously Klingon, but old. Like, really old. Not something I’ve ever seen.
- Objective ID
- 1,850,306,446
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- What do you believe is the significance of this capsule and its contents?
- Objective ID
- 1,850,306,446
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- How should I know? But it sounds like some people wanted it, real bad. It must be worth an awful lot… What’s a Ma’Staka anyway?
- Objective ID
- 1,850,306,446
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Nothing you need to concern yourself with. Come Commander, we’ve left the Enterprise waiting long enough.
- Objective ID
- 518,330,809
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- Ok, ok, I get it! You’re not bluffing! I’m not willing to stake my life on this. Take it!
- Objective ID
- 697,569,248
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- You’re bluffing. You wouldn’t burn this bridge, Data. I’m too useful to you. What if you need my help in the future? No. I’m standing my ground.
- Objective ID
- 697,569,248
- Phase
- dialogue_start
- Character
- Sera
- Dialogue
- If you won’t give me its contents, I will at least keep the capsule itself! Maybe I can sell it to a collector…
- Objective ID
- 697,569,248
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- That is… unwise.
- Objective ID
- 697,569,248
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Indeed it is. Your “muscle” isn’t around to shield you any more, Sera. I would strongly advise that you accept our payment of 19M Tritanium.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- Your “muscle” is no more, Sera.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Sera
- Dialogue
- What is the meaning of this, Data? You come to ask for my help, and then you assault my associates? I suppose you’re about to say that I’m next.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- That is up to you. Are you going to tell us what you learned and return what is ours?
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Sera
- Dialogue
- I’ll trade you the capsule and the decoded message for whatever was inside it.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- That would be… counterproductive.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- Now, why would you want what was inside the capsule? What do you know?
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Sera
- Dialogue
- I know that you have no idea what you’ve unearthed.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- Which is where you come in. Now, start cooperating, or you will get a taste of what your bodyguards just did.
- Objective ID
- 728,411,590
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- Or perhaps we can come to an agreement. You have provided a service, after all. 19M Tritanium for the capsule and the decoded message.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Commander, my scans are showing an increased number of ships in this system.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- It seems our instincts were correct.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- They are attempting to open a line of communication. Patching them through.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Bandit
- Dialogue
- Sera doesn’t want to talk right now. Unless you are willing to give up whatever was inside the capsule, that is…
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- PetaQ… We will do no such thing. Sera will tell us what she has learned, and return to us what is ours. One way or another.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Bandit
- Dialogue
- Tell that to my friends. They’re not feeling particularly… Generous right now. So get lost, or we will have trouble.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- It may be unwise to enter into a conflict with these bandits, Commander.
- Objective ID
- 728,411,590
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- A Klingon does not run from a fight! Make good on your threat, t’gla! Let us see who is the better warrior!
- Objective ID
- 950,646,591
- Phase
- dialogue_dilemma
- Character
- Mission Computer
- Dialogue
- Should we take the capsule by force or pay Sera to release it?