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Missions

Delayed Gratification Part 1

Intercept Khan and his Augment loyalists.

Overview

Warp required185
Operations level51
Warp for completion185
Warp via superhighway30
Completion via superhighway30

Costs & rewards

Mission rewards

15 Minute Repair Speed Up
Objective ID873,233,499
Amount240
Dilithium
Objective ID873,233,499
Amount19,500,000
Federation Credits
Objective ID873,233,499
Amount800
Federation Points
Objective ID873,233,499
Amount1,150,000
Klingon Points
Objective ID873,233,499
Amount-2,111,400

Locations

Objectives

Objective 1

ObjectiveInvestigate the last known location of Khan.
DestinationValance

Objective 2

ObjectiveDefeat the Augment.
EncounterAugment Loyalist
Opponent strength15,221,854
DestinationValance

Objective 3

ObjectiveDefeat the next Augment.
EncounterAugment Loyalist
Opponent strength15,600,929
DestinationValance

Objective 4

ObjectiveDefeat the last Augment.
EncounterAugment Loyalist
Opponent strength15,761,293
DestinationValance

Dialogue

Mission dialogue

Objective ID
1,443,910,372
Phase
dialogue_start
Character
Maia
Dialogue
There are further Augment vessels engaging an intercept course with our ship. We must continue to hold them off.
Objective ID
873,233,499
Phase
dialogue_end
Character
Maia
Dialogue
We were too late, Commander. Khan has made his escape with the Baelosian captives. If we continue to act alone, we may not be able to apprehend him in time.
Objective ID
873,233,499
Phase
dialogue_end
Character
Maia
Dialogue
Seeing as Section 31 does not want to involve Starfleet in this incident, it may better serve our interests if we explore alternative avenues of seeking help.
Objective ID
873,233,499
Phase
dialogue_start
Character
Maia
Dialogue
Commander, my scans no longer detect Khan’s ship. If we are to have any hope of catching him, we must deal with this distraction at once.
Objective ID
878,700,985
Phase
dialogue_start
Character
Maia
Dialogue
I have acquired visual confirmation of the Augment fleet. Khan is here.
Objective ID
878,700,985
Phase
dialogue_start
Character
Maia
Dialogue
We are being hailed. Patching through.
Objective ID
878,700,985
Phase
dialogue_start
Character
Mission Computer
Dialogue
Why am I not surprised to see you here today? The galaxy’s plaything has come to interfere, as expected.
Objective ID
878,700,985
Phase
dialogue_start
Character
Mission Computer
Dialogue
Whispers have reached me suggesting that you’re now playing lapdog for Section 31. Tell me, Commander – have you no sense of loyalty? Or will you work for anyone who can foot the bill?
Objective ID
878,700,985
Phase
dialogue_start
Character
Maia
Dialogue
Khan, you know that we cannot allow you to do this. The hostages in your brig are entirely innocent. They do not deserve to be used as pawns in your game.
Objective ID
878,700,985
Phase
dialogue_start
Character
Mission Computer
Dialogue
Do not speak to me of innocence! My people. My family. They were innocent. But that didn’t stop Marcus from using them as leverage against me.
Objective ID
878,700,985
Phase
dialogue_start
Character
Mission Computer
Dialogue
Section 31 is a hollow tree, Commander. Initial appearances may lead you to believe that they are a force to be reckoned with, but they are sick and rotten from within.
Objective ID
878,700,985
Phase
dialogue_start
Character
Mission Computer
Dialogue
The destruction of Section 31’s London headquarters was just the beginning. I will rip this organization apart with my bare hands if needs be. And you are the last person I will allow to stand in my way.
Objective ID
878,700,985
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Khan’s entourage has locked targets on our ship. Red alert – engaging defensive maneuvers.
Objective ID
958,872,617
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we are receiving a transmission from Agent Holloway. Patching her through.
Objective ID
958,872,617
Phase
dialogue_start
Character
Holloway
Dialogue
We’ve got him. Our intelligence suggests that Khan was last seen in the vicinity of the Valance system.
Objective ID
958,872,617
Phase
dialogue_start
Character
Holloway
Dialogue
Make your necessary preparations, Commander. We’re sending you in. We want you to negotiate the release of the seventy-two Baelosian captives.
Objective ID
958,872,617
Phase
dialogue_start
Character
Holloway
Dialogue
I don’t know what Khan could possibly want with them, and that doesn’t sit well with me. If his intentions are to merely strike out at Section 31, then their fates may already be sealed.
Objective ID
958,872,617
Phase
dialogue_start
Character
Maia
Dialogue
Agent Holloway, surely at this point it would be advisable to reach out to Starfleet for assistance–
Objective ID
958,872,617
Phase
dialogue_start
Character
Holloway
Dialogue
No! Don’t even think of alerting Starfleet to this incident. Our involvement with the Baelosians is a delicate matter. Starfleet cannot know about what is happening here. Do not suggest this again.
Objective ID
958,872,617
Phase
dialogue_start
Character
Holloway
Dialogue
Make your way to the Valance system. See if you can intercept Khan and negotiate for the release of the captives. We don’t have much time.