Missions
Delayed Gratification Part 1
Intercept Khan and his Augment loyalists.
Overview
Warp required185
Operations level51
Warp for completion185
Warp via superhighway30
Completion via superhighway30
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID873,233,499
Amount240
Objective ID873,233,499
Amount19,500,000
Objective ID873,233,499
Amount800
Objective ID873,233,499
Amount1,150,000
Objective ID873,233,499
Amount-2,111,400
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the last known location of Khan.
DestinationValance
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveDefeat the next Augment.
EncounterAugment Loyalist
Opponent strength15,600,929
DestinationValance
Objective 4
No captured values for this selection.
ObjectiveDefeat the last Augment.
EncounterAugment Loyalist
Opponent strength15,761,293
DestinationValance
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,443,910,372
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are further Augment vessels engaging an intercept course with our ship. We must continue to hold them off.
- Objective ID
- 873,233,499
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We were too late, Commander. Khan has made his escape with the Baelosian captives. If we continue to act alone, we may not be able to apprehend him in time.
- Objective ID
- 873,233,499
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Seeing as Section 31 does not want to involve Starfleet in this incident, it may better serve our interests if we explore alternative avenues of seeking help.
- Objective ID
- 873,233,499
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, my scans no longer detect Khan’s ship. If we are to have any hope of catching him, we must deal with this distraction at once.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have acquired visual confirmation of the Augment fleet. Khan is here.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are being hailed. Patching through.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Why am I not surprised to see you here today? The galaxy’s plaything has come to interfere, as expected.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Whispers have reached me suggesting that you’re now playing lapdog for Section 31. Tell me, Commander – have you no sense of loyalty? Or will you work for anyone who can foot the bill?
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Khan, you know that we cannot allow you to do this. The hostages in your brig are entirely innocent. They do not deserve to be used as pawns in your game.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Do not speak to me of innocence! My people. My family. They were innocent. But that didn’t stop Marcus from using them as leverage against me.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Section 31 is a hollow tree, Commander. Initial appearances may lead you to believe that they are a force to be reckoned with, but they are sick and rotten from within.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The destruction of Section 31’s London headquarters was just the beginning. I will rip this organization apart with my bare hands if needs be. And you are the last person I will allow to stand in my way.
- Objective ID
- 878,700,985
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, Khan’s entourage has locked targets on our ship. Red alert – engaging defensive maneuvers.
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we are receiving a transmission from Agent Holloway. Patching her through.
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Holloway
- Dialogue
- We’ve got him. Our intelligence suggests that Khan was last seen in the vicinity of the Valance system.
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Holloway
- Dialogue
- Make your necessary preparations, Commander. We’re sending you in. We want you to negotiate the release of the seventy-two Baelosian captives.
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Holloway
- Dialogue
- I don’t know what Khan could possibly want with them, and that doesn’t sit well with me. If his intentions are to merely strike out at Section 31, then their fates may already be sealed.
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Agent Holloway, surely at this point it would be advisable to reach out to Starfleet for assistance–
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Holloway
- Dialogue
- No! Don’t even think of alerting Starfleet to this incident. Our involvement with the Baelosians is a delicate matter. Starfleet cannot know about what is happening here. Do not suggest this again.
- Objective ID
- 958,872,617
- Phase
- dialogue_start
- Character
- Holloway
- Dialogue
- Make your way to the Valance system. See if you can intercept Khan and negotiate for the release of the captives. We don’t have much time.