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Missions

Past Origins Part 4

Witness a Sector in chaos.

Overview

Warp required1
Operations level25
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

1⇴ Raw Isogen
Objective ID1,016,159,841
Amount2,000
Dilithium
Objective ID1,016,159,841
Amount13,000
3 Hour Speed Up
Objective ID1,016,159,841
Amount8

Locations

Objectives

Objective 1

ObjectiveIntervene in the battle.
DestinationTola Beta

Objective 2

ObjectiveDefend yourself.
EncounterTholian Vessel
Opponent strength131,625
DestinationTola Beta

Objective 3

ObjectiveAttempt to treat with the Breen.
DestinationNew Dozaria

Objective 4

ObjectiveDefend yourself.
EncounterBreen Battleship
Opponent strength101,520
DestinationNew Dozaria

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,016,159,841
Phase
dialogue_end
Character
Velkas
Dialogue
This conflict… The Tholians and the Breen have been at each other’s throats for years, but we were so close to peace…
Objective ID
1,016,159,841
Phase
dialogue_end
Character
Velkas
Dialogue
How could this have happened? What madness drives them?
Objective ID
1,016,159,841
Phase
dialogue_end
Character
Maia
Dialogue
I believe I may have the answer you are looking for.
Objective ID
1,016,159,841
Phase
dialogue_start
Character
Maia
Dialogue
The Breen fleet is preparing for another volley. Our shields cannot withstand another attack.
Objective ID
1,016,159,841
Phase
dialogue_start
Character
Velkas
Dialogue
The Tholians are out of weapons range, we’ve done all we can. Let us retreat, Commander.
Objective ID
1,018,757,874
Phase
dialogue_start
Character
Velkas
Dialogue
Local communications are in chaos, Commander. Battles have broken out throughout the Origin Sector. Whatever… happened to us is happening all over the Sector.
Objective ID
1,018,757,874
Phase
dialogue_start
Character
Maia
Dialogue
I am working on isolating the cause, Velkas. Something is triggering a highly exaggerated fight or flight response within organic and artificial minds.
Objective ID
1,018,757,874
Phase
dialogue_start
Character
Velkas
Dialogue
What could possibly be doing this? More importantly, why?
Objective ID
1,018,757,874
Phase
dialogue_start
Character
Maia
Dialogue
I am afraid that answering these questions may need to wait. Short range sensors are detecting a sizable mass of vessels in the nearby Tola Beta system.
Objective ID
1,018,757,874
Phase
dialogue_start
Character
Velkas
Dialogue
Damn it. We do not have a choice, we must do whatever we can to stop those ships from killing each other.
Objective ID
1,037,628,641
Phase
dialogue_start
Character
Maia
Dialogue
The Tholian fleets are retreating, Commander. The Breen are attempting to pursue.
Objective ID
1,037,628,641
Phase
dialogue_start
Character
Velkas
Dialogue
Intercept the Breen vessels! Perhaps we can buy some time for the remaining Tholians to escape.
Objective ID
174,437,346
Phase
dialogue_start
Character
Tholian Commander
Dialogue
The Tholian Assembly does not suffer liars!
Objective ID
174,437,346
Phase
dialogue_start
Character
Breen Captain
Dialogue
You have been warned. Retreat immediately or be destroyed.
Objective ID
174,437,346
Phase
dialogue_start
Character
Velkas
Dialogue
Commander, patch me into their communications.
Objective ID
174,437,346
Phase
dialogue_start
Character
Velkas
Dialogue
Attention, vessels! This conflict is needless. We have evidence to suggest that this conflict was manufactured, in order to–
Objective ID
174,437,346
Phase
dialogue_start
Character
Tholian Commander
Dialogue
Unidentified vessel! Are you aligned with these Breen deceivers!?
Objective ID
174,437,346
Phase
dialogue_start
Character
Velkas
Dialogue
No, we are an Independent party. We simply wish to–
Objective ID
174,437,346
Phase
dialogue_start
Character
Breen Captain
Dialogue
Enough. Destroy the Tholians.
Objective ID
174,437,346
Phase
dialogue_start
Character
Tholian Commander
Dialogue
Deception! Destroy them all!
Objective ID
580,541,511
Phase
dialogue_start
Character
Breen Captain
Dialogue
Stand aside.
Objective ID
580,541,511
Phase
dialogue_start
Character
Velkas
Dialogue
This battle is over. What good can come from killing fleeing opponents?
Objective ID
580,541,511
Phase
dialogue_start
Character
Breen Captain
Dialogue
Strategic imperative. You have been warned. Stand aside.
Objective ID
580,541,511
Phase
dialogue_start
Character
Velkas
Dialogue
We cannot do that.
Objective ID
580,541,511
Phase
dialogue_start
Character
Breen Captain
Dialogue
Then you will die.