Missions
Greater Good Part 5
Convice T’Soth to meet with the Coalition.
Overview
Warp required1
Operations level34
Warp for completion28
Warp via superhighway1
Completion via superhighway28
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID522,116,246
Amount227,000
Objective ID522,116,246
Amount80,000
Objective ID522,116,246
Amount4,909,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveAnswer the hail.
DestinationTomalor
Objective 2
No captured values for this selection.
ObjectiveAttempt to communicate with the Arcaelan.
DestinationTomalor
Objective 3
No captured values for this selection.
ObjectiveBeam the Arcaelan on-board.
DestinationTomalor
Objective 4
No captured values for this selection.
ObjectiveReturn to Deesha.
DestinationDeesha
Objective 5
No captured values for this selection.
ObjectiveProceed to Nygea.
DestinationNygea
Objective 6
No captured values for this selection.
ObjectiveDefend yourself from the Coalition vessel.
EncounterCoalition Ship
Opponent strength747,676
DestinationNygea
Objective 7
No captured values for this selection.
ObjectiveMeet with the First Minister.
DestinationNygea
Objective 8
No captured values for this selection.
ObjectiveConvince First Minister Beyrah to meet with T’Soth.
DestinationNygea
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- Identify yourself!
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I am Captain Janeway of the USS Voyager. I’m here to–
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- There is no authorization log for your ship. You are trespassing in Coalition space. You should go before I have to make you!
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- We’re no strangers to the Coalition. We’ve been here before. Just run it by your superiors. They’ll tell you.
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- If that were the case, you’d be on the list of authorized ships… It’s my job to protect the Coalition. At any cost.
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I think it’s time to raise shields.
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- The Coalition ship has cut the transmission, Captain. They’re charging weapons.
- Objective ID
- 1,297,010,513
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- This feels like deja vu… Defensive manouvres only. Target their weapon systems. Do it!
- Objective ID
- 1,451,536,604
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- What are we looking at here, Harry?
- Objective ID
- 1,451,536,604
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- I’m not sure. There is just one life sign onboard. A single Borg. But they’re not doing anything. They’re just… Waiting.
- Objective ID
- 1,451,536,604
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- For what?
- Objective ID
- 1,451,536,604
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- They’re hailing us, Captain.
- Objective ID
- 1,451,536,604
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Onscreen.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- Captain Janeway. I told you I need time to tend to my people.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Let me be frank with you, T’Soth. I am so sorry that you lost people to the Borg, but without your help defeating them, it will happen again.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- I know.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- On a much larger scale until the Insurgence has been wiped out completely.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- I said I know! I have learned firsthand what it means to go up against them. And this was just a small fraction of their forces…
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- Do you really think our help will give you the advantage you need to beat them?
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Your help… And the Coalition’s.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- Not this again!
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- It is time to end the conflict between the Coalition and the Insurgence. If a common enemy cannot unite you, then there’s no hope for any of us.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- …Fine. But I will not go into battle with an enemy by my side. I want to meet her. I want to look her in the eye and see what’s there. And if I don’t like it…
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- One step at a time, T’Soth. We’ll convince the First Minister to meet with you. During our – ahem – peace talks, she seemed far more amenable to it than the Chancellor ever was.
- Objective ID
- 2,078,936,590
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- Good. Now, get out of here, and give me a chance to mourn my lost soldiers in peace.
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Commander Chakotay
- Dialogue
- They seem to be conscious, Captain, but unresponsive.
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Time to get the Doctor involved.
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- What is the nature of the medical emergency?
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- An assimilated Arcaelan, Doctor. They’re not responding to stimuli. I’d like to get them talking, and I’d like it to be quick.
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- Ah, is that all? Decipher the neurology of a little-known species just like that?
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- This is important, Doctor.
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- It always is. Just for once, I’d like to be summoned for something that isn’t life or death or the fate of the galaxy.
- Objective ID
- 2,100,573,720
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- You and me both. While you two work on the Arcaelan, we will work on T’Soth. Time to return to Deesha.
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Assimilated Arcaelan
- Dialogue
- …
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- It’s one of the Arcaelans!
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- So I can see, Mr. Paris. If they were going to attack, surely they would have by now.
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Commander Chakotay
- Dialogue
- They are certainly acting strangely for a Borg.
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- You are speaking with Captain Janeway. What do you want?
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Assimilated Arcaelan
- Dialogue
- …
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Lieutenant Commander Tuvok
- Dialogue
- Perhaps the Commander might have better luck.
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- It’s worth a shot.
- Objective ID
- 2,144,719,435
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Opening a line of communication.
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- You Coalition soldiers are always so ready to engage. Maybe now you can talk to your superiors and tell them that Captain Janeway wants an audience with the First Mininster.
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- You’re in no place to make demands.
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I believe you fired the first shot, soldier. Now go on!
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- … Jakartz to Ground Control. I have a ship here. No authorization. Claims to be a Captain Janeway… Voyager, that’s right… Yes, sir, I thought–
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- …Yes, sir. Crystal clear.
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Well?
- Objective ID
- 440,394,671
- Phase
- dialogue_start
- Character
- Officer Jakartz
- Dialogue
- Follow me, Captain Janeway.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- We want the same thing as before. Your help against the Borg.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- First Minister Beyrah
- Dialogue
- Yes, the Borg are a problem. They have assimilated one of our outlier colonies, but we haven’t had the resources to push back.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Well, now you have us. And the Insurgence, if you agree to fight alongside them.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- First Minister Beyrah
- Dialogue
- The Insurgence has agreed to work with us? That seems hard to believe.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- It’s true. On the condition that you and T’Soth meet first. You seemed amenable to resolving the conflict between the Coalition and the Insurgence before. Putting it behind you.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- First Minister Beyrah
- Dialogue
- Indeed I was. I still am.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- So? What do you say?
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- First Minister Beyrah
- Dialogue
- If it means the difference between falling to the Borg and defeating them, then yes. The Coalition will fight alongside the Insurgence. And I will meet with their leader.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Thank you, First Mininster. I’ll transmit the coordinates of the meeting once I have liaised with T’Soth.
- Objective ID
- 522,116,246
- Phase
- dialogue_end
- Character
- First Minister Beyrah
- Dialogue
- Very well. But hear me, Captain, and mark my words. If this is a trap, you will feel the full might of the Coalition come down upon you.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- Captain Janeway. I believe apologies are in order.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Are they? We received a similar reception the last time we showed up in Nygea unannounced.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- And you have my apologies for that, too. But these are dangerous times. And all the more so given the… situation here in the Coalition.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- We have too many newly minted soldiers protecting our borders. Officer Jakartz is one of them. A good soldier, but a jumpy one. Then again, jumpy soldiers are better than disloyal ones.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- To be honest, I didn’t think you or your crew would ever want to return here after the… Well, the treatment you received last time.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- We hoped things might have changed once the Chancellor was deposed.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- Things have changed. The Coalition is in chaos, and I at its helm. Those still loyal to the Chancellor plot my and the Council’s downfall.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- But his reign of tyranny is over, at least. If we can get through this transition without a coup, then perhaps we can build an even stronger Coalition. A fair one.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- That is a goal I can get behind.
- Objective ID
- 522,116,246
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- But you didn’t come here for idle chit-chat, Captain Janeway. What is it you want?
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Assimilated Arcaelan
- Dialogue
- …
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Not the talkative sort, are they?
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is something, a message coming through the communication console. Encrypted Progenitor code.
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Commander Chakotay
- Dialogue
- How are they doing that?
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Seven
- Dialogue
- The nanoprobes. They may be interacting with their ship systems directly.
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- What does the message say, Commander?
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Decrypting the Progenitor code… The message is–
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Help.
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Commander Chakotay
- Dialogue
- This could be a trap, Captain.
- Objective ID
- 714,583,837
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Or it could be a way to learn more about the Borg and their activities in Samarklew. Beam them onboard.