Saved for this browser.

Public Explorer

← Back to Hostiles

Hostiles

Venari Ral

Description not available in this release.

Recorded variants · 64

These definitions share a name and retain their own details.

Level
80
Power
566,763,941,385,942
XP reward
118,500
Warp required
6,000
Warp via superhighway
900
Scout
0
Outpost
0
Rarity code
1
Ship type code
5
Class
Interceptor

Abilities

Critical Training

Critical Training
On combat start, increases:
Critical Hit Chance by 1000%,
Critical Hit Damage by [level value],
and Critical Damage Floor by [level value].

Ship Abilities are always active.

Programmable Matter

Programmable Matter
On round start, this hostile reduces the final damage done by player weapons by [level value], and completely drains your shields for 1 round.

On Combat start it also applies 25% Hyperthermic Decay to the players hull every round.

Isolytic Dampeners
This hostile increases its Isolytic Defense by 1000%.

Ship Abilities are always active.

Weapons 2
TypeShotsWarm upCooldownAccuracyPenetrationModulationMinimum damageMaximum damageCritical chanceCritical damage
1311291,031,421,18590,219,740,567100,114,808,8878,365,008,982,0629,092,401,067,4590.11.5
2111291,031,421,18590,219,740,567100,114,808,88716,730,017,964,12618,184,802,134,9190.11.5
Rewards 1
ResourceMinimumMaximum
Pledge of the Venari184,720277,080
Critical Training · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]
Programmable Matter · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]