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Hostiles

Deidamia’s Battleship

Description not available in this release.

Recorded variants · 27

These definitions share a name and retain their own details.

Level
77
Power
56,679,474,862,800
XP reward
97,500
Warp required
4,500
Warp via superhighway
6,000
Scout
0
Outpost
0
Rarity code
1
Ship type code
2
Class
Battleship

Abilities

Critical Training

Critical Training
On combat start, increases:
Critical Hit Chance by 1000%,
Critical Hit Damage by [level value],
and Critical Damage Floor by [level value].

Ship Abilities are always active.

Programmable Matter

Programmable Matter
On round start, this hostile reduces the final damage done by player weapons by [level value], and completely drains your shields for 1 round.

On Combat start it also applies 50% Hyperthermic Decay to the players hull every round.

Isolytic Dampeners
This hostile increases its Isolytic Defense by 1000%.

Ship Abilities are always active.

Weapons 2
TypeShotsWarm upCooldownAccuracyPenetrationModulationMinimum damageMaximum damageCritical chanceCritical damage
131113,707,250,80139,846,659,30512,352,464,385426,691,108,087463,794,682,7030.11.5
211113,707,250,80139,846,659,30512,352,464,385853,382,216,174927,589,365,4060.11.5
Rewards 1
ResourceMinimumMaximum
Pledge of the Venari103,440155,160
Critical Training · values 1
Values
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Programmable Matter · values 1
Values
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