Saved for this browser.

Public Explorer

← Back to Hostiles

Hostiles

Imperial Starfleet Exterminator

Description not available in this release.

Recorded variants · 25

These definitions share a name and retain their own details.

Level
52
Power
4,545,700,848
XP reward
3,000
Warp required
0
Warp via superhighway
0
Scout
0
Outpost
0
Rarity code
1
Ship type code
5
Class
Interceptor

Abilities

Dismantlement

Dismantlement
At the start of the round, if the enemy player is hull breached, this ship increases its weapon damage by [level value] for 1 round.

Photophobia
At the start of the round, if the enemy player is hull breached, this ship increases its Isolytic Damage by 10% for 1 round.
Ship Abilities are always active.

Deadlock

Deadlock
At combat start, Hull Breach enemy player for duration of combat
Ship Abilities are always active.

Weapons 4
TypeShotsWarm upCooldownAccuracyPenetrationModulationMinimum damageMaximum damageCritical chanceCritical damage
121127,190,3735,333,49627,190,37320,818,94622,629,2890.11.5
131127,190,3735,333,49627,190,3738,327,5789,051,7150.11.5
121127,190,3735,333,49627,190,3734,163,7894,525,8580.11.5
221127,190,3735,333,49627,190,3734,163,7894,525,8580.11.5
Dismantlement · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]
Deadlock · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]