Saved for this browser.

Public Explorer

← Back to Missions

Missions

In Motion

Infiltrate a hidden Klingon encampment beyond the Federation border.

Overview

Warp required17
Operations level1
Warp for completion20
Warp via superhighway17
Completion via superhighway20

Costs & rewards

Mission rewards

Parsteel
Objective ID1,368,385,642
Amount600,000
Tritanium
Objective ID1,368,385,642
Amount80,000
3 Hour Speed Up
Objective ID1,368,385,642
Amount5
Dilithium
Objective ID1,853,668,622
Amount32,000
3 Hour Speed Up
Objective ID1,853,668,622
Amount2

Locations

Objectives

Objective 1

ObjectiveFind the Separatist encampment in the P'Jem system.
DestinationP'Jem

Objective 2

ObjectiveWhat should we do with the Separatists?

Objective 3

ObjectiveDestroy Captain Gurak's ship.
EncounterGurak's Ship
Opponent strength104,274
DestinationP'Jem

Objective 4

ObjectiveTake Gurak and his crew to Narendra III.
DestinationNarendra

Objective 5

ObjectiveInform Yan'Agh about the location of Separatist cells.
DestinationNarendra

Dialogue

Mission dialogue

Objective ID
1,228,467,227
Phase
dialogue_end
Character
Captain Gurak
Dialogue
What do you want!? We know who you are, Commander. What you have done…
Objective ID
1,228,467,227
Phase
dialogue_end
Character
Maia
Dialogue
Captain Gurak, we were sent by Yan'Agh. There is still time for you to return to Kronos. It is not too late.
Objective ID
1,228,467,227
Phase
dialogue_end
Character
Captain Gurak
Dialogue
Lies! Yan'Agh wants to cage us like animals. Gorkon wants to be rid of us. Going with you would be like walking blindly into oblivion.
Objective ID
1,228,467,227
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, I apologise for contacting you over subspace. I wish that it could be in person, but I have been busy with reintegrating members of the Separatist movement…
Objective ID
1,228,467,227
Phase
dialogue_start
Character
Mission Computer
Dialogue
I have a request that is a matter of some urgency, however. Some remaining ghuy'cha' traitors in the Separatist movement have been located. They are somewhere that I cannot follow.
Objective ID
1,228,467,227
Phase
dialogue_start
Character
Mission Computer
Dialogue
Deep into Federation is a system called P'Jem. It is dangerously close to Andoria. If I was to take my fleet that close to Andoria Prime, we risk bringing the Imperial Guard into play.
Objective ID
1,228,467,227
Phase
dialogue_start
Character
Mission Computer
Dialogue
Now is not the right strategic time for us to reach that far into Federation territory. That's where you come in. You should be able to go all the way to P'Jem without trouble.
Objective ID
1,228,467,227
Phase
dialogue_start
Character
Mission Computer
Dialogue
Once there, find Gurak, son of Pom'tak. He grieves for his father's death during the first wave of the Separatist attacks. He is dangerous, and will not be receptive to reason.
Objective ID
1,228,467,227
Phase
dialogue_start
Character
Mission Computer
Dialogue
With Gurak dead, there may be a chance to persuade those who follow him… Maybe they will return home…
Objective ID
1,368,385,642
Phase
dialogue_end
Character
Mission Computer
Dialogue
So, it is done? Gurak is no more?
Objective ID
1,368,385,642
Phase
dialogue_end
Character
Maia
Dialogue
He would not see reason. He insisted on fighting to his last breath.
Objective ID
1,368,385,642
Phase
dialogue_end
Character
Mission Computer
Dialogue
He died with honor. Like a true warrior. I will remember that…
Objective ID
1,368,385,642
Phase
dialogue_end
Character
Maia
Dialogue
There was evidence of more Separatist activity in P'Jem. How do you wish to handle them?
Objective ID
1,368,385,642
Phase
dialogue_end
Character
Mission Computer
Dialogue
There are so few left… Maybe it is best to leave them be. When it is time, they will return.
Objective ID
1,368,385,642
Phase
dialogue_start
Character
Maia
Dialogue
There was no way to convince Gurak, Commander. We should report back to Yan'Agh and inform him that there are signs of other Separatist cells in the system.
Objective ID
1,368,385,642
Phase
dialogue_start
Character
Maia
Dialogue
He may have further orders for us on the matter.
Objective ID
1,853,668,622
Phase
dialogue_end
Character
Mission Computer
Dialogue
Commander, you have successfully averted a potential disaster. If Gurak hadn’t laid down his arms, we would have lost one of our best warriors.
Objective ID
1,853,668,622
Phase
dialogue_end
Character
Mission Computer
Dialogue
As it stands now, Gurak will be welcomed back into the Empire with open arms so long as he swears fealty to Chancellor Gorkon.
Objective ID
1,853,668,622
Phase
dialogue_end
Character
Mission Computer
Dialogue
I am beginning to see the light at the end of this insurrection, though we still have some ways to go. Thank you for your assistance. Know that you walk with honor, Commander.
Objective ID
1,853,668,622
Phase
dialogue_start
Character
Maia
Dialogue
Gurak, you are in enemy territory and are greatly outmatched. Your only discourse is to surrender.
Objective ID
1,853,668,622
Phase
dialogue_start
Character
Captain Gurak
Dialogue
Fool. You know nothing of Klingons if you think I will surrender to the likes of you! I would die, first.
Objective ID
1,853,668,622
Phase
dialogue_start
Character
Mission Computer
Dialogue
Think, Gurak. How would your death here serve your Klingon brethren. You are a great warrior. Kronos will need you in the war to come. Let us take you home to fight another day.
Objective ID
1,853,668,622
Phase
dialogue_start
Character
Captain Gurak
Dialogue
I… Very well. I will have another chance at glory.
Objective ID
1,853,668,622
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, take us to Narendra III.
Objective ID
1,856,324,422
Phase
dialogue_dilemma
Character
Mission Computer
Dialogue
What should we do with the Separatists?
Objective ID
43,489,289
Phase
dialogue_start
Character
Captain Gurak
Dialogue
There is no way that we will go peacefully! We will never turn back!