Missions
Past, Present, Future
Escort the transistor to the staging area.
Overview
Warp required1
Operations level58
Warp for completion205
Warp via superhighway1
Completion via superhighway205
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID534,171,718
Amount500
Objective ID534,171,718
Amount8
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with the task force.
DestinationSigma Sector
Objective 2
No captured values for this selection.
ObjectiveReach the first checkpoint.
DestinationZA-87B
Objective 3
No captured values for this selection.
ObjectiveReach the second checkpoint.
DestinationZytallis
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveRegroup at the staging area.
DestinationZytallis
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,491,062,328
- Phase
- dialogue_start
- Character
- Cobb
- Dialogue
- First checkpoint cleared. Transistor is showing green across the board.
- Objective ID
- 1,491,062,328
- Phase
- dialogue_start
- Character
- Dixon
- Dialogue
- You don’t need to worry about her, boss. She’s built solid.
- Objective ID
- 1,491,062,328
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Regardless, we must continue to make regular checkups. We cannot afford even the smallest malfunction.
- Objective ID
- 1,491,062,328
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- You do understand why, don’t you? Even the most minor discrepancy could trigger a cataclysmic chain reaction that could destroy this entire galaxy.
- Objective ID
- 1,491,062,328
- Phase
- dialogue_start
- Character
- Dixon
- Dialogue
- … Loud and clear.
- Objective ID
- 258,703,833
- Phase
- dialogue_start
- Character
- Cobb
- Dialogue
- Second checkpoint cleared. All systems showing green.
- Objective ID
- 258,703,833
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- We might actually do this. Hurry up, let’s get on to–
- Objective ID
- 258,703,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Unknown vessel detected. On intercept course with the transistor bearing 18 mark 37.
- Objective ID
- 258,703,833
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- Take them out! Don’t let them close!
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- Dixon
- Dialogue
- You know, Cobb? I think this just might be my best work.
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- Cobb
- Dialogue
- It’s a thing of beauty, alright.
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- Maia, if you leave me alone with these morons one more time, I’ll have to kill them.
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They performed their tasks admirably, VESTA. Even you must admit that.
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- I will admit that they are not as incompetant as I thought. As low a bar as that is.
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- It’s time. The transistor is ready and the vacuum is waiting. I have my Borg ready to meet us. They will assist in getting the transistor into position.
- Objective ID
- 464,378,613
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- I hope you’ve prepared your team for what’s about to happen, because there’s no turning back now.
- Objective ID
- 534,171,718
- Phase
- dialogue_end
- Character
- Cobb
- Dialogue
- Staging area cleared. Transistor is showing green… Oh, god.
- Objective ID
- 534,171,718
- Phase
- dialogue_end
- Character
- Dixon
- Dialogue
- That’s um… That’s a lot of Borg.
- Objective ID
- 534,171,718
- Phase
- dialogue_end
- Character
- VESTA
- Dialogue
- You’re not in Kansas anymore, humans.
- Objective ID
- 534,171,718
- Phase
- dialogue_end
- Character
- VESTA
- Dialogue
- Welcome to my universe. Make yourselves comfortable.
- Objective ID
- 534,171,718
- Phase
- dialogue_start
- Character
- Cobb
- Dialogue
- What the hell was that about? Pirates?
- Objective ID
- 534,171,718
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- No. I recognize the markings on the hull. It’s a mercenary company that Mudd– someone I used to know frequented.
- Objective ID
- 534,171,718
- Phase
- dialogue_start
- Character
- Cobb
- Dialogue
- Who would hire a mercenary to attack us?
- Objective ID
- 534,171,718
- Phase
- dialogue_start
- Character
- VESTA
- Dialogue
- You’re kidding right? That’s a longer list than you’d like to know.
- Objective ID
- 534,171,718
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must keep moving. This mercenary is not likely to be acting alone.
- Objective ID
- 635,839,773
- Phase
- dialogue_start
- Character
- Doctor Yao
- Dialogue
- The extra resources you allocated us were appreciated, Commander. Final checks of the transistor have been completed and we are ready for transport.