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Missions

Fly by Night Part 2

Find the contact.

Overview

Warp required1
Operations level34
Warp for completion30
Warp via superhighway1
Completion via superhighway30

Costs & rewards

Mission rewards

Latinum
Objective ID1,700,420,171
Amount700
3★ Explorer Parts
Objective ID1,700,420,171
Amount290
Dilithium
Objective ID1,700,420,171
Amount300,000

Locations

Objectives

Objective 1

ObjectiveFind the contact.
DestinationIzanagi

Objective 2

ObjectiveDefeat 8 hostiles of Level 31 or higher.
Required count8
Required level31

Objective 3

ObjectiveChase the contact.
DestinationAesir

Objective 4

ObjectiveDisable the contact's ship.
EncounterCelissa's Ship
Opponent strength673,107
DestinationAesir

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,142,373,600
Phase
dialogue_start
Character
Maia
Dialogue
Every Romulan ship in the system appears to be targeting us.
Objective ID
1,142,373,600
Phase
dialogue_start
Character
Fess
Dialogue
Yes, well… Our people don’t have the highest standing among Romulans. I suggest putting the shields up, Commander…
Objective ID
1,700,420,171
Phase
dialogue_end
Character
Arrock
Dialogue
A deal is a deal. So speak, Romulan.
Objective ID
1,700,420,171
Phase
dialogue_end
Character
Celissa
Dialogue
It’s the Orions. They’re operating under new leadership, and are expanding aggressively.
Objective ID
1,700,420,171
Phase
dialogue_end
Character
Fess
Dialogue
Should we believe her?
Objective ID
1,700,420,171
Phase
dialogue_end
Character
Maia
Dialogue
It is difficult to tell. But we should pay the Orions a visit.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Celissa
Dialogue
Veruul! What do you want? Why can’t you leave me alone!?
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Fess
Dialogue
We want to have a civil conversation, but you chose to flee. So just answer our questions and we can be on our way.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Celissa
Dialogue
Hmph…
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Arrock
Dialogue
Your employers who run the black market. We need you to point us in their direction.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Celissa
Dialogue
How… How do you know for whom I work?
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Fess
Dialogue
We were told by a merchant. A contact of yours.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Celissa
Dialogue
If this contact told you who I was, then he likely didn’t make it out of the system alive. So there is no way I’m telling you anything. You already know too much.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Arrock
Dialogue
It’s true, your contact didn’t make it out alive. But we’ve already disabled your ship. You’re at our mercy.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Arrock
Dialogue
So you can tell us nothing, and we’ll leave you here, completely vulnerable. Or we can beam you onboard where you’ll be safe… in exchange for information.
Objective ID
1,700,420,171
Phase
dialogue_start
Character
Celissa
Dialogue
Fine! Just beam me up quickly!
Objective ID
2,044,366,443
Phase
dialogue_start
Character
Fess
Dialogue
I don’t understand! We didn’t see any other ship enter or leave the system… What happened to him?
Objective ID
2,044,366,443
Phase
dialogue_start
Character
Maia
Dialogue
Perhaps this situation is more dangerous that we realized… We should rethink this investigation.
Objective ID
2,044,366,443
Phase
dialogue_start
Character
Arrock
Dialogue
No! I will not let cheap scare tactics deter us! It was the seller’s fault, anyway. He should not have given us any information in the first place…
Objective ID
2,044,366,443
Phase
dialogue_start
Character
Maia
Dialogue
You are certainly… something. But we will meet with the Romulan contact if you wish.
Objective ID
257,698,957
Phase
dialogue_start
Character
Maia
Dialogue
Shields are at 54%. Perhaps we should retreat for now, and–
Objective ID
257,698,957
Phase
dialogue_start
Character
Arrock
Dialogue
No! We can’t retreat! Look, there’s a ship that’s preparing to warp out of the system! That must be the contact.
Objective ID
257,698,957
Phase
dialogue_start
Character
Arrock
Dialogue
Follow them!
Objective ID
733,748,265
Phase
dialogue_start
Character
Arrock
Dialogue
There! That’s the ship! Stop it before it jumps again!