Missions
The Trail of Mist and Shadows
Infiltrate an Orion tech auction.
Overview
Warp required1
Operations level40
Warp for completion70
Warp via superhighway1
Completion via superhighway70
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,345,069,805
Amount2,002,000
Objective ID1,345,069,805
Amount70
Objective ID197,742,875
Amount400
Objective ID197,742,875
Amount40,841,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the Slaver ship.
DestinationPneuma
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveAttend the auction.
DestinationFibona
Objective 4
No captured values for this selection.
ObjectiveBid on the auction?
Objective 5
No captured values for this selection.
ObjectiveDonate 1,000,000 Dilithium for the stolen technology.
Resource
Dilithium
Amount1,000,000
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
Objective 8
No captured values for this selection.
ObjectiveDefeat the auction master.
EncounterAuction Master
Opponent strength4,139,806
DestinationFibona
Objective 9
No captured values for this selection.
ObjectiveCatch Mudd!
DestinationMina
Objective 10
No captured values for this selection.
ObjectiveCatch Mudd!
DestinationMina
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 10,189,882
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Even if we were able to get to this party, I assume the Orions won’t just be letting anyone in.
- Objective ID
- 10,189,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. They transfer special passcodes to invited ship captains. We would need to acquire one.
- Objective ID
- 10,189,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Fortunately, I have intercepted communications between the Syndicate and a slaver ship nearby.
- Objective ID
- 10,189,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will have to track down this ship and distract it long enough for me to secure the codes.
- Objective ID
- 1,279,752,710
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- We’ve got the ships on sensors.
- Objective ID
- 1,279,752,710
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, you will need to engage the vessel, but do not destroy it. My cyberwarfare suite needs time to infiltrate their database.
- Objective ID
- 1,345,069,805
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Damn it. He’s always two steps ahead…
- Objective ID
- 1,345,069,805
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Trying to follow Mudd’s trail is getting us nowhere. We must be more proactive if we are to catch him.
- Objective ID
- 1,345,069,805
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- How? We’ve got no more leads and every time we pick up the scent, he throws us right off! We don’t even know what it is he’s planning.
- Objective ID
- 1,345,069,805
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Perhaps someone else may be able to assist us with that. I have just received an encoded transmission… Over a Romulan channel.
- Objective ID
- 1,345,069,805
- Phase
- dialogue_start
- Character
- Auction Master
- Dialogue
- You think you can fool us? Kill ‘em!
- Objective ID
- 1,345,069,805
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we only have a brief window before another wave of Orion ships approach.
- Objective ID
- 1,345,069,805
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- We can’t let Mudd escape again!
- Objective ID
- 1,345,069,805
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- We do not have a choice, Michael. We cannot catch Mudd if we are killed. Take us out of here!
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My goodness, I did not think it would be this easy.
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Mudd!
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You keep shouting my name like you’re trying to get my attention. I can hear you, you know.
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Make all the jokes you want. We’ve got you cornered.
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Do you? Or have you just boxed yourself in?
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- More Orion ships surrounding us, Commander!
- Objective ID
- 1,686,826,640
- Phase
- dialogue_start
- Character
- Auction Master
- Dialogue
- You think you can come here and disrupt my business? Kill ‘em!
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Auction Master
- Dialogue
- Now, on to our next item…
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It looks like we are safe. The Orions are moving off.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My, but you stick out like a sore thumb at this kind of soirée.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Mudd!
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You keep shouting my name like you’re trying to get my attention. I can hear you, you know.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- You just played yourself, Mudd. Now we’ve got you cornered.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh, I think not. You see, the only reason I’m contacting you is because I couldn’t help but reveal my own genius to you personally.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, something is interfering with our systems… Mudd is attempting to broadcast something from our ship!
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You really should be careful what you say, these days. People record everything.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- “They transfer special passcodes to invited ship captains. We would need to acquire one. Fortunately, I have intercepted communications between the Syndicate and a slaver ship nearby.”
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Oh. Oh, dear.
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Good luck!
- Objective ID
- 1,743,744,865
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Orion ships are targeting us, Commander! Preparing for evasive maneuvers!
- Objective ID
- 1,762,910,513
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Burnham is correct. Putting in a bid now.
- Objective ID
- 1,762,910,513
- Phase
- dialogue_start
- Character
- Auction Master
- Dialogue
- I have 1 Million Dilithium, do I hear 1.5? No? Going once… Going Twice… Sold to the Independent in the fancy ship for 1 Million Dilithium!
- Objective ID
- 1,762,910,513
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we should transfer the 1,000,000 Dilithium immediately to avoid rousing suspicion.
- Objective ID
- 197,742,875
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Damn it. He’s always two steps ahead…
- Objective ID
- 197,742,875
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Trying to follow Mudd’s trail is getting us nowhere. We must be more proactive if we are to catch him.
- Objective ID
- 197,742,875
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- How? We’ve got no more leads and every time we pick up the scent, he throws us right off! We don’t even know what it is he’s planning.
- Objective ID
- 197,742,875
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Perhaps someone else may be able to assist us with that. I have just received an encoded transmission… Over a Romulan channel.
- Objective ID
- 197,742,875
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we only have a brief window before another wave of Orion ships approach.
- Objective ID
- 197,742,875
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- We can’t let Mudd escape again!
- Objective ID
- 197,742,875
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- We do not have a choice, Michael. We cannot catch Mudd if we are killed. Take us out of here!
- Objective ID
- 2,077,092,122
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Bid on the auction?
- Objective ID
- 37,060,233
- Phase
- dialogue_start
- Character
- Auction Master
- Dialogue
- Going once… going twice… sold to the Yridian trader!
- Objective ID
- 37,060,233
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the Orion ships have surrounded us. They are demanding that we allow them to board.
- Objective ID
- 37,060,233
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Obviously that’s not an option. Can you try talking them down?
- Objective ID
- 37,060,233
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is too late. They are charging weapons!
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Our codes have been accepted. It appears as though the auction has already begun.
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Auction Master
- Dialogue
- And here we have an extremely rare piece… An Andorian Warp Coil. Freshly procured from a Mark 17 Kumari Battlecruiser.
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, something is wrong. I am detecting numerous Orion signatures approaching us. Attempting to access their communications.
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We have a problem. The Slaver we defeated alerted them to the theft of his codes. For now, they only know that someone is in possession of fake codes, they do not necessarily know it is us.
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- We need to make ourselves look less suspicious… You should bid on something.
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Michael, we are not here to partake in the purchasing of illegal merchandise!
- Objective ID
- 626,943,467
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- We need to make them believe that we belong here! The only way to do that is to bid on something. I know it’s expensive, Commander, but you have to do it.
- Objective ID
- 626,943,467
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have the codes. We may proceed to the auction.
- Objective ID
- 626,943,467
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- I grow more anxious about this plan by the minute…
- Objective ID
- 626,943,467
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- It will be fine, Saru. The Commander will get us through this. Besides, it’s been way too long since you’ve been to a party.