Missions
Past Origins Part 2
Investigate a strange signal.
Overview
Warp required1
Operations level25
Warp for completion20
Warp via superhighway1
Completion via superhighway20
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,594,745,416
Amount2,000
Objective ID1,594,745,416
Amount140
Objective ID1,614,044,461
Amount2,000
Objective ID1,614,044,461
Amount6
Objective ID1,614,044,461
Amount250
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the signal.
DestinationTola Alpha
Objective 2
No captured values for this selection.
ObjectiveWho should we speak to?
Objective 3
No captured values for this selection.
ObjectiveMeet with the Tholians.
DestinationBeta Assembly
Objective 4
No captured values for this selection.
ObjectiveMeet with the Breen.
DestinationNew Dozaria
Objective 5
No captured values for this selection.
ObjectiveFollow the ambassador.
DestinationBeta Assembly
Objective 6
No captured values for this selection.
ObjectiveFollow the ambassador.
DestinationNew Dozaria
Objective 7
No captured values for this selection.
ObjectiveEscape!
Objective 8
No captured values for this selection.
ObjectiveEscape!
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,522,906,964
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- You wish to meet with the Tholians? Very well. However, we must first ensure that we are capable of conversing with them. Their strange language has yet to be fully translated.
- Objective ID
- 1,522,906,964
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That will not be an issue. My advanced translation protocols will allow me to tune our universal translator to their frequencies.
- Objective ID
- 1,522,906,964
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- That is… very impressive. Such technology could revolutionize galactic diplomacy.
- Objective ID
- 1,522,906,964
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps. For now, however, we should make our way to the Tholian embassy.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- This is merely a relay. The signal does not originate from here.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- This relay is receiving signals from fifteen points throughout the Origin Sector, all of them matching the wavelength identifiers of our mystery frequency.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- Someone has gone to quite a bit of effort to mask the origins of this signal. What could its purpose possibly be?
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Perhaps it is broadcasting some kind of code; a cypher to be used for combat coordination.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- If that’s true, then either the Tholians or the Breen planned this battle. If we can discover who planted these relays…
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We may find the side responsible for breaking the ceasefire.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- Then, our next task is to speak with either side. Who should we approach first, Commander?
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Velkas, we are picking up a signal. Frequency 3.2khz, unencrypted. It is being broadcast over local subnet channels.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- Yes, I am receiving it as well. It appears to be some kind of feedback or background frequency. Checking my comm logs, now.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- Hmm. The signal began broadcasting approximately four hours ago.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That matches our closest estimate as to when this battle started.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- I do not find it likely that this is a coincidence. We may be able to trace the source of the signal by isolating its wavelength identifiers.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Done. The signal appears to be broadcasting from this very system.
- Objective ID
- 1,550,198,523
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- Fascinating. We may be onto something here. Lead the way, Commander.
- Objective ID
- 1,594,745,416
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- Something is off, Commander. The peace talks were going well. There is no good reason for this… brutality.
- Objective ID
- 1,594,745,416
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- We have no other choice. We must halt this conflict at the source.
- Objective ID
- 1,594,745,416
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- They are tearing each other apart. What is happening!?
- Objective ID
- 1,594,745,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I cannot intercept communications between the fleets. The unidentified signal is flooding our communications.
- Objective ID
- 1,594,745,416
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- We cannot stay here, Commander. We may get caught in the crossfire.
- Objective ID
- 1,594,745,416
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- As much as it pains me to say… We cannot prevent this conflict. We can only hope to stop this madness before it consumes the entire Sector.
- Objective ID
- 1,614,044,461
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- Something is off, Commander. The peace talks were going well. There is no good reason for this… brutality.
- Objective ID
- 1,614,044,461
- Phase
- dialogue_end
- Character
- Velkas
- Dialogue
- We have no other choice. We must halt this conflict at the source.
- Objective ID
- 1,614,044,461
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- They are tearing each other apart. What is happening!?
- Objective ID
- 1,614,044,461
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I cannot intercept communications between the fleets. The unidentified signal is flooding our communications.
- Objective ID
- 1,614,044,461
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- We cannot stay here, Commander. We may get caught in the crossfire.
- Objective ID
- 1,614,044,461
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- As much as it pains me to say… We cannot prevent this conflict. We can only hope to stop this madness before it consumes the entire Sector.
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Tholian Ambassador
- Dialogue
- Ahkik’telik! Z’seribit!
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- One moment, Commander. I am tuning our universal translator to replicate the Tholian’s speech patterns… Done.
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Tholian Ambassador
- Dialogue
- I will repeat myself. Identify yourself, immediately!
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are Independent operators, here to investigate the sudden rise in hostilities in the Origin Sector.
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Tholian Ambassador
- Dialogue
- The Breen deceivers broke our agreement. The Assembly does not forgive deception! By attacking our diplomatic fleet, they have secured their own destruction!
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- There must be some way to prevent this conflict. Perhaps, if we were to host peace talks…
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Alert! I am reading vessels coming out of warp. A sizable Breen fleet has arrived in the system!
- Objective ID
- 264,824,565
- Phase
- dialogue_start
- Character
- Tholian Ambassador
- Dialogue
- Deceivers! You, Independent! You will assist us in destroying the interlopers!
- Objective ID
- 513,467,426
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Who should we speak to?
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Breen_Ambassador
- Dialogue
- Zzzkt. Izzidizzit.
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- One moment, Commander. I am tuning our universal translator to replicate the Breen’s speech patterns… Done.
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Breen_Ambassador
- Dialogue
- Repeat. Retreat from this system, immediately.
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are here to discuss the conflict between the Breen and the Tholians.
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Breen_Ambassador
- Dialogue
- Final warning. Retreat or you will be destroyed.
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- Please, listen to us. Further violence serves no-one. Perhaps, if we can host peace talks…
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Alert! Tholian presence detected!
- Objective ID
- 601,386,339
- Phase
- dialogue_start
- Character
- Breen_Ambassador
- Dialogue
- Tholians. Ready fleets. Destroy the intruders.
- Objective ID
- 733,175,190
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- You wish to meet with the Breen? Very well. However, we must first ensure that we are capable of conversing with them. Their strange language has yet to be fully translated.
- Objective ID
- 733,175,190
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That will not be an issue. My advanced translation protocols will allow me to tune our universal translator to their frequencies.
- Objective ID
- 733,175,190
- Phase
- dialogue_start
- Character
- Velkas
- Dialogue
- That is… very impressive. Such technology could revolutionize galactic diplomacy.
- Objective ID
- 733,175,190
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps. For now, however, we should make our way to the Breen embassy.