Missions
Never Surrender Part 12
Disrupt the Klingon shipyard.
Overview
Warp required1
Operations level40
Warp for completion56
Warp via superhighway1
Completion via superhighway56
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID871,520,935
Amount1
Objective ID871,520,935
Amount1,700,000
Objective ID871,520,935
Amount170
Objective ID871,520,935
Amount1,600
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveConfront the shipyard owners.
DestinationSotavi
Objective 2
No captured values for this selection.
ObjectiveDisrupt the shipyard.
DestinationSotavi
Objective 3
No captured values for this selection.
ObjectiveDefeat 12 hostiles of level 40 or higher.
Required count12
Required level40
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveFollow Sarris!
DestinationSotavi
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,273,293,796
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- The buggers are everywhere! Jason, we need to get out of here, NOW!
- Objective ID
- 1,273,293,796
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Jason’s having a goddamned panic attack, Alex! We’re on our own!
- Objective ID
- 1,273,293,796
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Oh, that’s just bloody brilliant, isn’t it? I’m going to die next to the man who made me want to die for ten years. There’s a lovely bit of irony in that.
- Objective ID
- 1,273,293,796
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Alex! Shut the !$&£@ up and help me!
- Objective ID
- 1,595,847,687
- Phase
- dialogue_start
- Character
- Captain Spock
- Dialogue
- We have visual confirmation of the shipyard, Admiral. Short-range sensors are detecting twelve Klingon Birds-of-Prey within communication range.
- Objective ID
- 1,595,847,687
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Where are the Fatu-Krey ships?
- Objective ID
- 1,595,847,687
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- The Klingons would never let a subservient force guard a vital installation, it goes against their code of honor. Can’t let the little people steal any of their glory, after all.
- Objective ID
- 1,595,847,687
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- I suppose, but doesn’t it strike you as odd that they wouldn’t have any presence here?
- Objective ID
- 1,595,847,687
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- I appreciate your input, Miss DeMarco, but I’ll trust my years of experience with the Klingons over the intuition of a 20th-century actor. Helm, take us in. Weapons, get ready to knock on their door.
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Had enough?
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Gorthal
- Dialogue
- Blood yet flows through my veins, p’tahk! I will not yield!
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Jason… Jason, the computer’s lighting up again! I’m seeing… Oh, God, there are red triangles everywhere. Jason!
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- …
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Agh! Commander, Jason’s frozen up. Something’s happening, we need to– Oh, no.
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- What the hell is this? We’ve got ships coming at us from all sides!
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Gorthal
- Dialogue
- Like the Targ to fresh meat, you have been drawn into a trap, Starfleet. In truth, I am disappointed. I had heard the great Admiral Kirk was a tactical genius.
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Gorthal
- Dialogue
- I would like you to meet the newest of my advisors, a loyal servant of House Gortal…
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Sarris
- Dialogue
- Ahhh, the Protector. We meet again.
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- S-Sarris!?
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Sarris
- Dialogue
- Finally. I have spent the past twenty cycles thinking about how I would repay you, Jason Nesmith. I imagined the agonizing recompense I would draw from your bloated corpse.
- Objective ID
- 2,014,330,024
- Phase
- dialogue_start
- Character
- Sarris
- Dialogue
- But, now that I see the pathetic depths my adversary has sunk to, I believe I will simply kill you.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Captain Spock
- Dialogue
- Hailing frequencies ready, Admiral.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Klingon vessels, this is Admiral James T. Kirk, acting captain of the Federation starship Enterprise. This installation has been identified as a threat against Federation space and the galaxy at large.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- I’ve come to sue for a permanent shuttering of this facility.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Gorthal
- Dialogue
- The legendary Admiral Kirk. I am honored to receive such well-decorated enemies of our peoples. Your death will bring me great honor.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Our peoples? Jason, did you hear that?
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- … Don’t distract the Admiral, Gwen.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- We don’t need to resort to violence. Trust me, it would not be in your best interest to push me.
- Objective ID
- 592,294,454
- Phase
- dialogue_start
- Character
- Gorthal
- Dialogue
- Ha! I was told that you would duel me with words, human. For your sake, let us hope that your weapons match the sharpness of your tongue.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- You can’t run forever, Gortal.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Sarris
- Dialogue
- The Fatu-Krey do not flee, Earthling. We lead.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- Wait a minute. Season 3, Episode 4… The Sphere Gambit!
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- What? What is that supposed to– Uaagh!
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- We’re… we’re being sucked in by… God damn it, I can’t read this !@&$%& thing!
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Captain Spock
- Dialogue
- Admiral, we have been caught in a powerful tractor beam. It appears to be emanating from the core of the planet we are orbiting.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- This happened in the show! The villain baited us into a chase, where he used a giant machine to suck us into a Dyson Sphere!
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- Spock, you need to get us out of this!
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Captain Spock
- Dialogue
- I am afraid that is impossible, Admiral. The planet’s gravitational pull is too strong. We are trapped.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Sarris
- Dialogue
- This is how I leave you, Nesmith. You will live as I have lived since you phased me into limbo. A half-life awaits you, neither living nor dead. You will spend the rest of your days here, in the dark.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Sarris
- Dialogue
- Eventually, you will starve, or your oxygen will deplete, and you will suffocate in the poisoned air of your vessel. When you do, you will think of me. In that moment, my vengeance will be complete.
- Objective ID
- 871,520,935
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- …. SARRRISSSS!!
- Objective ID
- 871,520,935
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- He’s getting away! Nesmith, you know this guy. What is he planning? How do we stop him?
- Objective ID
- 871,520,935
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- I… I don’t… I don’t see how I can help you…
- Objective ID
- 871,520,935
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Alright, we do this the old-fashioned way, then. Helm, follow that ship!
- Objective ID
- 871,520,935
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- He’s in orbit around a planet… Why would he stop there…?
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- I think we’ve waited long enough. It’s about time we put a stop to this Klingon, Fatu-Krey alliance once and for all. Spock, have we got a location?
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Captain Spock
- Dialogue
- Yes, Admiral. Maia and I have successfully triangulated the coordinates of the Klingon shipyards. Reconnaissance suggests that the facility itself is heavily defended by Klingon battleships.
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Wait a minute… This sounds familiar…
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Something to say, Miss DeMarco?
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Ah, well, it’s probably nothing but… Jason, doesn’t this seem weirdly familiar to you? Didn’t we have an episode like this on the show?
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- It was just a TV show, Gwen. It wasn’t real.
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- I know that, but don’t you think–
- Objective ID
- 908,176,927
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- It doesn’t matter what I think. We should follow the real captain.