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Missions

Field Trip

Help the Baelosians test a new weapon prototype.

Overview

Warp required3,000
Operations level74
Warp for completion3,500
Warp via superhighway3,000
Completion via superhighway3,500

Costs & rewards

Mission rewards

Σ-Parsteel
Objective ID1,429,049,480
Amount738,000
Latinum
Objective ID1,429,049,480
Amount2,377,000
Σ-Federation Credits
Objective ID1,429,049,480
Amount1,500
Federation Points
Objective ID1,429,049,480
Amount19,500,000,000
Romulan Points
Objective ID1,429,049,480
Amount-10,700,000,000
Klingon Points
Objective ID1,429,049,480
Amount-22,800,000,000
Gravimetric Data
Objective ID1,429,049,480
Amount1

Locations

Objectives

Objective 1

ObjectiveInstall the Baelosian prototype on your ship.
DestinationCeorvia

Objective 2

ObjectiveTravel to the testing site.
DestinationSodonus

Objective 3

ObjectiveTest the Baelosian weapons against an Explorer.
EncounterTarget Explorer
Opponent strength18,572,737,702,599
DestinationSodonus

Objective 4

ObjectiveTest the Baelosian weapons against an Interceptor.
EncounterTarget Interceptor
Opponent strength19,028,890,870,835
DestinationSodonus

Objective 5

ObjectiveTest the Baelosian weapons against a Battleship.
EncounterTarget Battleship
Opponent strength19,197,257,115,941
DestinationSodonus

Objective 6

ObjectiveReport back to the Baelosians on Yineriu.
DestinationCeorvia

Dialogue

Mission dialogue

Objective ID
1,259,332,973
Phase
dialogue_start
Character
Orasek
Dialogue
Commander, the timing of your arrival is most fortunate. The Baelosians have communicated to us that they are ready to field test a new configuration of starship phaser arrays. I believe you could help here.
Objective ID
1,259,332,973
Phase
dialogue_start
Character
Orasek
Dialogue
If you could allow the Baelosians to install the prototype array on one of your ships, they would be capable of acquiring much-needed data in order to confirm its combat effectiveness.
Objective ID
1,259,332,973
Phase
dialogue_start
Character
Maia
Dialogue
A development such as this could go a long way in allowing the Forsaken to defend themselves against potential threats. We will help the Baelosians with this endeavor.
Objective ID
1,259,332,973
Phase
dialogue_start
Character
Orasek
Dialogue
Trustworthy, as always. Thank you, Commander. Counsellor Ondi is overseeing this operation. You can find him on Yineriu.
Objective ID
1,429,049,480
Phase
dialogue_end
Character
Ondi
Dialogue
Commander, before we part ways, I just wanted to thank you again. If anyone else was out there, we may not have come home in one piece.
Objective ID
1,429,049,480
Phase
dialogue_end
Character
Ondi
Dialogue
Now, if you’ll excuse me, there are a team of researchers waiting to feel my anger for nearly killing us both. Until next time, farewell!
Objective ID
1,429,049,480
Phase
dialogue_start
Character
Maia
Dialogue
The final target has been eliminated. Shield integrity stands at 7%. Ondi, we are finished here.
Objective ID
1,429,049,480
Phase
dialogue_start
Character
Ondi
Dialogue
Magnificent work, Commander. Your efforts here today will directly contribute to the advancement of Baelosian starship weaponry. You have our utmost respect and gratitude.
Objective ID
1,429,049,480
Phase
dialogue_start
Character
Ondi
Dialogue
Now, with your shield integrity so compromised, it’s probably best that we leave this place before any potential hostiles make themselves known. Take us back to Yineriu, please.
Objective ID
1,946,936,783
Phase
dialogue_start
Character
Maia
Dialogue
Target eliminated. Ondi, the automated fleet appears to be malfunctioning. The explorer we just encountered was firing live ammunition.
Objective ID
1,946,936,783
Phase
dialogue_start
Character
Ondi
Dialogue
Uhm, yes, this doesn’t exactly appear to be going according to plan. When I said that no Forsaken denizen would come to harm as a result of these tests, I was of course including myself!
Objective ID
1,946,936,783
Phase
dialogue_start
Character
Ondi
Dialogue
I’m attempting to make contact with my team, but they appear to be out of comms range. In the meantime, it would be a shame for this issue to stand in the way of progress.
Objective ID
1,946,936,783
Phase
dialogue_start
Character
Ondi
Dialogue
We shall press on, Commander. Next up, I want you to target the interceptor. As I’m sure you’re aware, they are fast and capable of eluding even the most seasoned marksmen. May your aim be true!
Objective ID
200,111,870
Phase
dialogue_start
Character
Maia
Dialogue
Second target eliminated. Ondi, our shields stand at 48% integrity. I will not risk the lives of you or our crew for any further testing.
Objective ID
200,111,870
Phase
dialogue_start
Character
Ondi
Dialogue
No, please! We’re so close to securing the combat data we need. And besides, what kind of Independent backs away from a fight!?
Objective ID
200,111,870
Phase
dialogue_start
Character
Maia
Dialogue
…
Objective ID
200,111,870
Phase
dialogue_start
Character
Ondi
Dialogue
Now, if you’re quite finished protesting, only one last ship remains. But I warn you, it will be a formidable opponent – battleships usually are!
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
Welcome to Yineriu, Commander. I was hoping you would be the one to help us with our tests.
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
My people have already started installing the phaser array on your ship. They are remarkably efficient at what they do – they array should be ready momentarily.
Objective ID
60,780,344
Phase
dialogue_start
Character
Maia
Dialogue
While we wait, perhaps you could brief us regarding the particulars of this operation? Once the phaser array is installed, what would you have us do with it?
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
Why, use it, of course! We will require you to engage in some live field testing exercises against a number of different hostile ships.
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
I say “hostile”, but don’t worry, they’re unmanned drones and quite harmless. We just need to see how quickly the new phaser arrays penetrate active starship shields.
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
If our calculations are correct, we should be capable of penetrating the average starship shield up to 38% faster than our current phaser array configurations. How exciting!
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
Ah, I’ve just received word that the work on your ship is complete. The phaser array is ready for testing.
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
You know, I’ve been personally involved in this project for months now. I would like to verify the results of these tests with my own eyes. I’m coming with you!
Objective ID
60,780,344
Phase
dialogue_start
Character
Ondi
Dialogue
Our target fleet is prepared for whatever you can throw at them. When you’re ready, lay in a course for the Sodonus system.
Objective ID
86,898,172
Phase
dialogue_start
Character
Maia
Dialogue
Ondi, we have acquired possible visual confirmation of the target fleet. Can you confirm?
Objective ID
86,898,172
Phase
dialogue_start
Character
Ondi
Dialogue
Yes, those are the exact ships we’ve been looking for! I want to see how the phaser array fares against the three most dominant ship categories – explorers, interceptors and battleships.
Objective ID
86,898,172
Phase
dialogue_start
Character
Ondi
Dialogue
First up is the explorer. These nimble starships are capable of navigating large swathes of space in a short amount of time. A perfect candidate for the opening salvo. Fire at will, Commander.
Objective ID
86,898,172
Phase
dialogue_start
Character
Ondi
Dialogue
Oh, and don’t hold back – those ships are fully automated and no harm shall befall a single Forsaken denizen.