Missions
Field Trip
Help the Baelosians test a new weapon prototype.
Overview
Warp required3,000
Operations level74
Warp for completion3,500
Warp via superhighway3,000
Completion via superhighway3,500
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,429,049,480
Amount738,000
Objective ID1,429,049,480
Amount2,377,000
Objective ID1,429,049,480
Amount1,500
Objective ID1,429,049,480
Amount19,500,000,000
Objective ID1,429,049,480
Amount-10,700,000,000
Objective ID1,429,049,480
Amount-22,800,000,000
Objective ID1,429,049,480
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInstall the Baelosian prototype on your ship.
DestinationCeorvia
Objective 2
No captured values for this selection.
ObjectiveTravel to the testing site.
DestinationSodonus
Objective 3
No captured values for this selection.
ObjectiveTest the Baelosian weapons against an Explorer.
EncounterTarget Explorer
Opponent strength18,572,737,702,599
DestinationSodonus
Objective 4
No captured values for this selection.
ObjectiveTest the Baelosian weapons against an Interceptor.
EncounterTarget Interceptor
Opponent strength19,028,890,870,835
DestinationSodonus
Objective 5
No captured values for this selection.
ObjectiveTest the Baelosian weapons against a Battleship.
EncounterTarget Battleship
Opponent strength19,197,257,115,941
DestinationSodonus
Objective 6
No captured values for this selection.
ObjectiveReport back to the Baelosians on Yineriu.
DestinationCeorvia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,259,332,973
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Commander, the timing of your arrival is most fortunate. The Baelosians have communicated to us that they are ready to field test a new configuration of starship phaser arrays. I believe you could help here.
- Objective ID
- 1,259,332,973
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- If you could allow the Baelosians to install the prototype array on one of your ships, they would be capable of acquiring much-needed data in order to confirm its combat effectiveness.
- Objective ID
- 1,259,332,973
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A development such as this could go a long way in allowing the Forsaken to defend themselves against potential threats. We will help the Baelosians with this endeavor.
- Objective ID
- 1,259,332,973
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Trustworthy, as always. Thank you, Commander. Counsellor Ondi is overseeing this operation. You can find him on Yineriu.
- Objective ID
- 1,429,049,480
- Phase
- dialogue_end
- Character
- Ondi
- Dialogue
- Commander, before we part ways, I just wanted to thank you again. If anyone else was out there, we may not have come home in one piece.
- Objective ID
- 1,429,049,480
- Phase
- dialogue_end
- Character
- Ondi
- Dialogue
- Now, if you’ll excuse me, there are a team of researchers waiting to feel my anger for nearly killing us both. Until next time, farewell!
- Objective ID
- 1,429,049,480
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The final target has been eliminated. Shield integrity stands at 7%. Ondi, we are finished here.
- Objective ID
- 1,429,049,480
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Magnificent work, Commander. Your efforts here today will directly contribute to the advancement of Baelosian starship weaponry. You have our utmost respect and gratitude.
- Objective ID
- 1,429,049,480
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Now, with your shield integrity so compromised, it’s probably best that we leave this place before any potential hostiles make themselves known. Take us back to Yineriu, please.
- Objective ID
- 1,946,936,783
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target eliminated. Ondi, the automated fleet appears to be malfunctioning. The explorer we just encountered was firing live ammunition.
- Objective ID
- 1,946,936,783
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Uhm, yes, this doesn’t exactly appear to be going according to plan. When I said that no Forsaken denizen would come to harm as a result of these tests, I was of course including myself!
- Objective ID
- 1,946,936,783
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- I’m attempting to make contact with my team, but they appear to be out of comms range. In the meantime, it would be a shame for this issue to stand in the way of progress.
- Objective ID
- 1,946,936,783
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- We shall press on, Commander. Next up, I want you to target the interceptor. As I’m sure you’re aware, they are fast and capable of eluding even the most seasoned marksmen. May your aim be true!
- Objective ID
- 200,111,870
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Second target eliminated. Ondi, our shields stand at 48% integrity. I will not risk the lives of you or our crew for any further testing.
- Objective ID
- 200,111,870
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- No, please! We’re so close to securing the combat data we need. And besides, what kind of Independent backs away from a fight!?
- Objective ID
- 200,111,870
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- …
- Objective ID
- 200,111,870
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Now, if you’re quite finished protesting, only one last ship remains. But I warn you, it will be a formidable opponent – battleships usually are!
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Welcome to Yineriu, Commander. I was hoping you would be the one to help us with our tests.
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- My people have already started installing the phaser array on your ship. They are remarkably efficient at what they do – they array should be ready momentarily.
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- While we wait, perhaps you could brief us regarding the particulars of this operation? Once the phaser array is installed, what would you have us do with it?
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Why, use it, of course! We will require you to engage in some live field testing exercises against a number of different hostile ships.
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- I say “hostile”, but don’t worry, they’re unmanned drones and quite harmless. We just need to see how quickly the new phaser arrays penetrate active starship shields.
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- If our calculations are correct, we should be capable of penetrating the average starship shield up to 38% faster than our current phaser array configurations. How exciting!
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Ah, I’ve just received word that the work on your ship is complete. The phaser array is ready for testing.
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- You know, I’ve been personally involved in this project for months now. I would like to verify the results of these tests with my own eyes. I’m coming with you!
- Objective ID
- 60,780,344
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Our target fleet is prepared for whatever you can throw at them. When you’re ready, lay in a course for the Sodonus system.
- Objective ID
- 86,898,172
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ondi, we have acquired possible visual confirmation of the target fleet. Can you confirm?
- Objective ID
- 86,898,172
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Yes, those are the exact ships we’ve been looking for! I want to see how the phaser array fares against the three most dominant ship categories – explorers, interceptors and battleships.
- Objective ID
- 86,898,172
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- First up is the explorer. These nimble starships are capable of navigating large swathes of space in a short amount of time. A perfect candidate for the opening salvo. Fire at will, Commander.
- Objective ID
- 86,898,172
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Oh, and don’t hold back – those ships are fully automated and no harm shall befall a single Forsaken denizen.