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Missions

Temporal Disturbance Part 2

Check in with the Andorians on Weytahn.

Overview

Warp required1
Operations level44
Warp for completion45
Warp via superhighway1
Completion via superhighway45

Costs & rewards

Mission rewards

Tritanium
Objective ID353,265,403
Amount123,200,000

Locations

Objectives

Objective 1

ObjectiveCheck in with the Andorians on Weytahn.
DestinationAxanar

Objective 2

ObjectiveDefeat the Suliban Raider.
EncounterSuliban Raider
Opponent strength7,227,080
DestinationAxanar

Objective 3

ObjectiveDefeat the Suliban Bomber.
EncounterSuliban Bomber
Opponent strength7,482,395
DestinationAxanar

Objective 4

ObjectiveDefeat Sovren.
EncounterSovren
Opponent strength7,414,271
DestinationAxanar

Objective 5

ObjectiveDonate 100M Parsteel to repair the proximity sensors.
ResourceParsteel
Amount100,000,000

Dialogue

Mission dialogue

Objective ID
1,074,465,709
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we have established contact with Captain Sotan. Patching through to the bridge.
Objective ID
1,074,465,709
Phase
dialogue_start
Character
Captain Sotan
Dialogue
Independent, you certainly are a sight for sore eyes. I don’t know how the Suliban managed to get so close without our proximity sensors picking them up. The damn array must be malfunctioning.
Objective ID
1,074,465,709
Phase
dialogue_start
Character
Captain Sotan
Dialogue
Regardless, now that you’re here, let’s show them what happens to those who would dare to cross us. Engage!
Objective ID
1,703,794,181
Phase
dialogue_start
Character
Maia
Dialogue
One of the Suliban vessels is attempting to hail our bridge. Establishing communication now.
Objective ID
1,703,794,181
Phase
dialogue_start
Character
Sovren
Dialogue
How did I somehow know that I would find you here, Independent? I must admit, you’ve become a particularly persistent thorn in my side.
Objective ID
1,703,794,181
Phase
dialogue_start
Character
Maia
Dialogue
As long as you continue to torment the Andorian people, you will find us ready and willing to stop you. Leave this system now, Sovren. We will not repeat this request.
Objective ID
1,703,794,181
Phase
dialogue_start
Character
Sovren
Dialogue
I’m afraid you won’t be alive long enough to repeat it, my irritating friend. Your interruptions end now. I will make sure of this personally.
Objective ID
1,703,794,181
Phase
dialogue_start
Character
Sovren
Dialogue
I’ll enjoy killing you just as much as I enjoyed killing that fool, Ontella.
Objective ID
1,703,794,181
Phase
dialogue_start
Character
Maia
Dialogue
Sovren has locked targets on our ship. Diverting power to our shields. This may not be how we anticipated these events unfolding, but we must intervene for the sake of the Andorians.
Objective ID
1,836,862,427
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am failing to receive a response from Captain Sotan or any of the other Andorians on Weytahn. In light of the Suliban assault on our Station, this presents dire implications.
Objective ID
1,836,862,427
Phase
dialogue_start
Character
Maia
Dialogue
It is imperative that we plot a course for Weytahn at once in order to ensure that the Andorians have not come under attack from the Suliban.
Objective ID
1,961,079,186
Phase
dialogue_start
Character
Maia
Dialogue
Just as expected – scans have yielded a significant number of Suliban ships en route to Weytahn. They will arrive in Weytahn’s orbit in approximately 17 seconds.
Objective ID
1,961,079,186
Phase
dialogue_start
Character
Maia
Dialogue
Intercept the Suliban fleet. Provide a distraction and allow time for the Imperial Guard to establish their defenses.
Objective ID
1,961,079,186
Phase
dialogue_start
Character
Maia
Dialogue
In the meantime, I will continue my attempts to establish contact with Captain Sotan.
Objective ID
353,265,403
Phase
dialogue_end
Character
Captain Sotan
Dialogue
Thank you once again, Commander. I’ll have my people dispatched and the proximity sensors back online immediately thanks to you.
Objective ID
353,265,403
Phase
dialogue_end
Character
Captain Sotan
Dialogue
However, I’ve had enough of the Suliban. They attempt to make a mockery of the Andorian Imperial Guard. This will not go unpunished.
Objective ID
353,265,403
Phase
dialogue_end
Character
Maia
Dialogue
What are you saying?
Objective ID
353,265,403
Phase
dialogue_end
Character
Captain Sotan
Dialogue
I’m saying that we’re done sitting idly by, awaiting the next attack from the Suliban. It’s time we took the fight directly to them.
Objective ID
353,265,403
Phase
dialogue_start
Character
Maia
Dialogue
Sovren’s vessel has been destroyed. Scans confirm that he did not survive the blast. The remaining Suliban have begun to retreat.
Objective ID
353,265,403
Phase
dialogue_start
Character
Maia
Dialogue
Captain Sotan, do you copy? We require a status report.
Objective ID
353,265,403
Phase
dialogue_start
Character
Captain Sotan
Dialogue
Everything is all good on the surface, Commander. Once again, that’s thanks to you.
Objective ID
353,265,403
Phase
dialogue_start
Character
Captain Sotan
Dialogue
Sovren may have been taken out of the picture, but the Suliban may return again in order to retaliate. Diagnostics have shown that our proximity sensors were taken offline by stray debris.
Objective ID
353,265,403
Phase
dialogue_start
Character
Captain Sotan
Dialogue
Until we get them back online, we’re leaving Weytahn wide open to a surprise attack from the Suliban.
Objective ID
353,265,403
Phase
dialogue_start
Character
Maia
Dialogue
What would it take to get the array back online?
Objective ID
353,265,403
Phase
dialogue_start
Character
Captain Sotan
Dialogue
According to the reports I’ve received, we will need to make repairs to a number of nodes in the array. 100M Parsteel should allow us to do this.