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Missions

Swinging for the Fences Part 2

Stop Nardo.

Overview

Warp required1
Operations level70
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550

Costs & rewards

Mission rewards

Σ-Tritanium
Objective ID179,670,656
Amount9,000
7★ Broken Explorer Parts
Objective ID179,670,656
Amount63,000
Federation Credits
Objective ID179,670,656
Amount3,900
Federation Points
Objective ID179,670,656
Amount14,600,000,000
Romulan Points
Objective ID179,670,656
Amount-8,000,000,000
Klingon Points
Objective ID179,670,656
Amount-17,100,000,000
Gravimetric Data
Objective ID179,670,656
Amount1

Locations

Objectives

Objective 1

ObjectiveFind the Earth representative.
DestinationOraalen

Objective 2

ObjectiveStop the attacking ship.
EncounterScavenger Ship
Opponent strength4,314,618,503,236
DestinationOraalen

Objective 3

ObjectiveStop the second ship.
EncounterScavenger Ship
Opponent strength3,392,818,769,605
DestinationOraalen

Objective 4

ObjectiveBring Nardo home.
DestinationAlvolea

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,420,408,416
Phase
dialogue_start
Character
Maia
Dialogue
Chasing Nardo around the galaxy will get us nowhere.
Objective ID
1,420,408,416
Phase
dialogue_start
Character
Maia
Dialogue
But a Federation ship of Earth origin was spotted nearby, in Oraalen. Is that who Nardo is going to meet?
Objective ID
1,420,408,416
Phase
dialogue_start
Character
Maia
Dialogue
We should check with Gessa, if she is conscious. Opening communication.
Objective ID
1,420,408,416
Phase
dialogue_start
Character
Gessa
Dialogue
Independent! Where did you go? You’re missing it!
Objective ID
1,420,408,416
Phase
dialogue_start
Character
Maia
Dialogue
We are looking for Nardo, remember? We think he may be meeting with a Earth representative now. Have any Federation ships been sighted nearby?
Objective ID
1,420,408,416
Phase
dialogue_start
Character
Gessa
Dialogue
Oh, uh, not that we are aware of. But we haven’t exactly been keeping an eye on other ships today…
Objective ID
1,420,408,416
Phase
dialogue_start
Character
Maia
Dialogue
Never mind. Commander, we have to assume that Federation ship is Nardo’s contact. If we get there first, we will stop Nardo before he does anything regrettable.
Objective ID
1,508,356,228
Phase
dialogue_start
Character
Maia
Dialogue
A second ship is attempting to flank us, Commander.
Objective ID
179,670,656
Phase
dialogue_end
Character
Maia
Dialogue
In future, might I recommend we decline invitations to the Forsaken’s “gatherings”?
Objective ID
179,670,656
Phase
dialogue_start
Character
Gessa
Dialogue
Independent, thank you for bringing him back. Did he…?
Objective ID
179,670,656
Phase
dialogue_start
Character
Maia
Dialogue
Completely embarrass the Forsaken on a potentially universe-spanning scale? Yes.
Objective ID
179,670,656
Phase
dialogue_start
Character
Maia
Dialogue
But nobody innocent was hurt.
Objective ID
179,670,656
Phase
dialogue_start
Character
Gessa
Dialogue
That’s something, at least. We’ll take him from here, Independent. And I’ll have a talk with him in the morning.
Objective ID
179,670,656
Phase
dialogue_start
Character
Maia
Dialogue
We should go, Commander. Nardo needs to sleep off his inebriation.
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Earth Representative
Dialogue
So this was all some kind of ambush!?
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Maia
Dialogue
More of a misunderstanding. Our Pakled associate meant no harm, his enthusiasm merely got the better of him, and he missed the scavengers following him.
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Earth Representative
Dialogue
You saved my life, so I will let this slide. But I’d advise you to keep your associate on a shorter leash, Independent.
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Maia
Dialogue
Noted.
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Maia
Dialogue
Nardo, we should get you home before you cause any more damage.
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Maia
Dialogue
Nardo?
Objective ID
1,863,383,993
Phase
dialogue_start
Character
Maia
Dialogue
Nardo is unconscious. Beaming him on board. Time to get him back to the Forsaken.
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Maia
Dialogue
There, the Federation ship is ahead. Hailing now.
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Earth Representative
Dialogue
Identify yourselves!
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Maia
Dialogue
We are an independent ship, we mean no threat to you. We believe you were asked to come here to meet a… colleague of ours?
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Earth Representative
Dialogue
A colleague of yours? We were contacted by someone claiming to be a Section 31 informant, who had information that could only be shared in person?
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Maia
Dialogue
And that is how your contact phrased it…?
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Earth Representative
Dialogue
Well, no, their manner of speaking was a little more… unique. But we chose to take the matter seriously.
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Nardo
Dialogue
Human! Nardo is here. Time to begin negotiations.
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Earth Representative
Dialogue
Negotiations? I thought you had information?
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Nardo
Dialogue
Yes, information. Information about the best group of friends in the galaxy. The Forsaken!
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Earth Representative
Dialogue
What are you talking about? What is this?
Objective ID
1,991,575,700
Phase
dialogue_start
Character
Maia
Dialogue
Scavenger ships are arriving in the system. They are on an intercept course. Nardo, you led them right to us. Raising shields.