Missions
Biding Timelines Part 4
Bring the crew of the NX-01 into the 24th century.
Overview
Warp required1
Operations level34
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID159,920,365
Amount750
Objective ID159,920,365
Amount400
Objective ID159,920,365
Amount7
Objective ID159,920,365
Amount3
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveDefend the NX-01.
EncounterSuliban Marauder
Opponent strength415,226
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDivert the Suliban's attention.
EncounterSuliban Marauder
Opponent strength431,670
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectivePush back the Suliban.
EncounterSuliban Warship
Opponent strength418,676
DestinationSystem -1
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 5
No captured values for this selection.
ObjectiveUse 4M Tritanium to seal Enterprise's hull breaches.
Resource
Tritanium
Amount4,000,000
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- Tritanium count checks out, Captain. I’ll have this processed and repairs can be underway.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- Thank you, Trip. I guess this “Independent” isn’t hostile after all.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- Who are you? Why have you brought us here?
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Captain Archer, while this may be difficult to believe, you must attempt to do so. You have been transported to another timeline, approximately two centuries into the future.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We brought you here to our timeline because the Federation, an interstellar alliance inspired by your deeds, needs your help.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- T'Pol
- Dialogue
- Your request is highly illogical.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- I'm afraid you're going to have a hard time convincing my science officer here. Vulcans are a little bit skeptical when it comes to time travel.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We are transporting an item of great importance to your bridge. Standby.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- We've just received what looks to be a replica of my ship's dedication plaque. How did you…
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is not a replica, Captain. It is the dedication plaque from the NX-01 of our timeline.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We have transmitted a quantum variance analysis of the plaque to your ship. Cross-check the results if you must.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- Captain, this AI is telling the truth. There's a discrepancy in the quantum variance between both plaques.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- Alright, say I believe you. Say that I believe you’ve brought us two centuries into the future of another timeline. It’s still not clear why you’ve brought us here.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We share a common foe, Captain Archer. While the Xindi in your timeline were defeated, they have bided their time and ensured prosperity in ours. We need your help to defeat them.
- Objective ID
- 159,920,365
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- The Xindi… Tell me everything you know.
- Objective ID
- 159,920,365
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- This isn’t looking good. The ship’s been beat up pretty bad.
- Objective ID
- 159,920,365
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have taken the liberty of assessing the damage your ship has endured. We should be capable of making necessary repairs to the Enterprise.
- Objective ID
- 159,920,365
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- 4M Tritanium should be enough to seal all critical hull breaches.
- Objective ID
- 1,714,521,795
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target eliminated. Two Suliban vessels remain in pursuit of the Enterprise.
- Objective ID
- 1,714,521,795
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- Keep fighting! That ship must not come to any harm.
- Objective ID
- 1,853,952,246
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target eliminated. One Suliban ship remains in pursuit of the Enterprise.
- Objective ID
- 1,853,952,246
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- Destroy that ship, Independent. When the Enterprise is clear, hail their bridge. The ship’s hull may have sustained heavy damage during the conflict.
- Objective ID
- 1,853,952,246
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- I cannot maintain this transmission any longer. Do not let me down, Independent. We will speak again.
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- Independent, the time has come for us to open a temporal wormhole. All of the necessary data has been transmitted to your Station. The rift should open right in front of Enterprise.
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- I’ve gone to great lengths to arrange for the NX-01 to be routed to a specific point in the sector. When the ship emerges from the wormhole, it may be pursued by Suliban Cabalists under my employ.
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What should we do about them?
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- Destroy them. Collateral damage is acceptable, given the circumstances. We must delay no longer, Independent. Bring Archer and his ship to me.
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Initializing temporal rift. Standby.
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Temporal rift confirmed. Stabilizing…
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, multiple signatures have been detected in close proximity to the Station. They contain a mix of Starfleet and Suliban origin. They must have emerged from the wormhole.
- Objective ID
- 692,053,630
- Phase
- dialogue_start
- Character
- Humanoid Figure
- Dialogue
- It’s him… Archer! You’ve done it, Independent. Quickly, seal the rift and send out your strongest vessel. You must defend the NX-01!
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, all hostile vessels have been destroyed. Scans of the Enterprise confirm significant hull damage. Attempting to hail their bridge. Standby.
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- This is Captain Jonathan Archer of the Earth Starship Enterprise. Identify yourself.
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Archer, we mean you no harm. We are an Independent operator tasked with finding you. Our scans have determined that your ship’s hull has sustained critical damage. Allow us to assist you.
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- That thing has a point, Captain. We’re not going to make it out of here on our own. We could use the help.
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- I’m going to need a little more to go on, Trip.
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- This Independent was capable of dispatching all pursuing hostiles. Logic would dictate that if they meant to do us harm, it would have already happened.
- Objective ID
- 962,474,413
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Alright, it looks like I’m outnumbered here. I suppose we’re not going to get very far without being willing to accept help now and then. Take us in.