Missions
Scientific Endeavor
Help a House Sov test a theory.
Overview
Warp required4,000
Operations level76
Warp for completion4,000
Warp via superhighway4,000
Completion via superhighway5,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID854,280,199
Amount1,834,000
Objective ID854,280,199
Amount90
Objective ID854,280,199
Amount1,000
Objective ID854,280,199
Amount23,700,000,000
Objective ID854,280,199
Amount-27,700,000,000
Objective ID854,280,199
Amount-13,000,000,000
Objective ID854,280,199
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to Cezeon.
DestinationCezeon
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 76 or higher.
Required count10
Required level76
Objective 3
No captured values for this selection.
ObjectiveTake readings.
DestinationCezeon
Objective 4
No captured values for this selection.
ObjectiveTest the prototype.
DestinationCezeon
Objective 5
No captured values for this selection.
ObjectiveReturn to Zauterin.
DestinationZauterin
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Commander! Your attention for a moment. Ever since we arrived to the Margins I have been fascinated by the anomaly at its center, the Veil at its edges.
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- At first, I was forbidden from studying them. We were trying to be “good Klingons,” after all. But the Elders have rescinded that order. I have been tasked with conducting practical research.
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Little do they know, I have long been doing so in secret!
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A scholar and a rebel.
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Yes, well, I am not the only one. Scholars do not make promising soldiers, as it turns out. In any case, I have developed a theory which I believe may be of some use.
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- I have also developed a prototype that I would like to test. A rudimentary device, for now. But if it works as intended…
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then we can fix the anomaly once and for all?
- Objective ID
- 169,153,762
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- That is the hope. Set a course for Cezeon, Commander. I am eager to begin testing, and the Veil is the perfect place to start.
- Objective ID
- 2,091,567,787
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- It is as I suspected. The recurring surges in this system have caused irregularities in the subspace. We can use one of these tears to test the device.
- Objective ID
- 2,091,567,787
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Let me see… There. Heading 210 mark 40. Take a measure of the dark energy output while I set up the device.
- Objective ID
- 2,091,567,787
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What exactly are we trying to do here? Close the tear?
- Objective ID
- 2,091,567,787
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- No. All of my predictions show that closing these kinds of foundational spatial anomalies just redistributes the load elsewhere. We are going to try something different.
- Objective ID
- 2,091,567,787
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- We are going to manipulate gravity at the edges of the tear to trap the energy output. It does not fix the tear, but it does stabilize subspace around it. Or at least, that is the theory.
- Objective ID
- 2,091,567,787
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Let us see if it holds.
- Objective ID
- 53,705,156
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- This is not what I would call steady, Commander!
- Objective ID
- 53,705,156
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A ship under fire can only be so steady.
- Objective ID
- 53,705,156
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Yes, well, it seems that you have scared the rest of them off, at least. Now we can get down to business. I have calibrated my equipment. All that remains is to take subspace readings.
- Objective ID
- 817,202,146
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- This system was evacuated recently due to recurring surge activity. See, on sensors?
- Objective ID
- 817,202,146
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The fabric of space time is especially fragile here.
- Objective ID
- 817,202,146
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- It is buckling under the recurring stress of spatial tearing.
- Objective ID
- 817,202,146
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are also Surgewalkers here.
- Objective ID
- 817,202,146
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Yes, well, I thought there might be. That is why I wanted to bring you. Deal with them for me, will you? And try to keep the ship steady. I have equipment to calibrate.
- Objective ID
- 854,280,199
- Phase
- dialogue_end
- Character
- Officer Ygrokh
- Dialogue
- Thank you for your help today, Commander. It was gratifying to see the fruits of my labor.
- Objective ID
- 854,280,199
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Do you think this device might work for the anomaly in Morrigan’s Embrace?
- Objective ID
- 854,280,199
- Phase
- dialogue_end
- Character
- Officer Ygrokh
- Dialogue
- In theory, yes. But at that scale? A gargantuan task. Our calculations will have to be exact. There are so many variables, and no room for error. We cannot risk another fumble.
- Objective ID
- 854,280,199
- Phase
- dialogue_end
- Character
- Officer Ygrokh
- Dialogue
- Luckily, I have some of the greatest minds in the Klingon Empire at my disposal here. It is time to get a team together. If it is possible, we will find a way.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- This might be my best work yet, Commander. An event horizon in miniature. See those readings? Nothing is getting past the border.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- We have folded spacetime in upon itself such that a gravity well has formed. Any extra-dimensional energy is trapped there, taking an infinite amount of time to reach us here.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- But how?
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- Perhaps I should not tell you this… Yalika managed to sneak one of the Section 31 containment devices to me. I studied how they interacted with gravitons, made a few tweaks.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- This allows me to map out a graviton pattern at subatomic levels. With the correct pattern, I can create dense graviton pockets close together which spacetime naturally wraps and curves around.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- So, in what to our eyes is a small amount of space, is actually an infinite curvature.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Is it dangerous?
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- No. You might lose a few gluons as you pass through, but at this scale it is too small for you to meaningfully interact with. At a larger scale, it would present itself as an impassable area of space.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- No matter how far into it you travelled, you would never get any closer to the center.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Fascinating.
- Objective ID
- 854,280,199
- Phase
- dialogue_start
- Character
- Officer Ygrokh
- Dialogue
- I am glad you agree. We are done here, Commander. Let us return to Zauterin.