Missions
A Drop in the Ocean
Help a refugee coordinator.
Overview
Warp required1,550
Operations level70
Warp for completion1,550
Warp via superhighway1,550
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID506,358,947
Amount23,000
Objective ID506,358,947
Amount2,500
Objective ID506,358,947
Amount4,000
Objective ID506,358,947
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectivePick up the supplies.
DestinationUyama
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveDeliver the supplies.
DestinationOtralitea
Objective 4
No captured values for this selection.
ObjectiveReturn to Uyama.
DestinationUyama
Objective 5
No captured values for this selection.
ObjectiveProceed to Ro'Antcha
DestinationRo'Antcha
Objective 6
No captured values for this selection.
ObjectiveDisable Peig’s ship.
EncounterPeig' Ship
Opponent strength3,423,395,691,968
DestinationRo'Antcha
Objective 7
No captured values for this selection.
ObjectiveReturn to Uyama.
DestinationUyama
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,271,136,589
- Phase
- dialogue_start
- Character
- Peig
- Dialogue
- No, no, no. We don’t have space for any more Thallorans. Turn that ship around right now.
- Objective ID
- 1,271,136,589
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We were advised that these refugees are to be housed in this colony.
- Objective ID
- 1,271,136,589
- Phase
- dialogue_start
- Character
- Peig
- Dialogue
- I don’t care what you were advised. Look at this place—it’s overcrowded enough. Where are they supposed to go?
- Objective ID
- 1,271,136,589
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Into the temporary accommodation. I am sure we will find space.
- Objective ID
- 1,271,136,589
- Phase
- dialogue_start
- Character
- Peig
- Dialogue
- And who’re you to decide that? Just another outsider taking away our rights. I’m putting my foot down!
- Objective ID
- 1,271,136,589
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are charging weapons. Taking evasive maneuvers!
- Objective ID
- 1,479,034,162
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That was unwise.
- Objective ID
- 1,479,034,162
- Phase
- dialogue_start
- Character
- Lir
- Dialogue
- I had to try. I’m trying to keep my people fed. Now I’ve got to figure out a way to get this heap of junk repaired, too…
- Objective ID
- 1,479,034,162
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am sorry for your predicament. I am sure that more supplies will become available soon.
- Objective ID
- 1,479,034,162
- Phase
- dialogue_start
- Character
- Lir
- Dialogue
- Yeah, that’s what they said last time… Thanks for nothing, Independent.
- Objective ID
- 1,479,034,162
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should be on our way, Commander.
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The supplies are in the cargo hold, Commander. Setting a course to– Hold. We are being hailed.
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Lir
- Dialogue
- Heard they were giving out some stuff today. Let’s have a look, then.
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- These supplies are bound for the Otralitea system.
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Lir
- Dialogue
- What? You’re letting people starve right under your nose, you get that?
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are simply helping with deliveries. We do not decide who gets the supplies, and there are people in need elsewhere.
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Lir
- Dialogue
- The people in need here is what I care about. You’re not getting away with those supplies.
- Objective ID
- 1,950,203,472
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Lir’s ship is on an intercept course. Raising shields!
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- How are they, over in the Shipyard?
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very pleased with the donation, though others were not happy to see it go elsewhere.
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Can’t keep everyone happy. We’re working through people in order of registration and need. The Shipyard was waiting a long time for help.
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They seem to be faring better than many of the refugees in the colonies.
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Well, they don’t have the locals to deal with. Speaking of… I’ve processed the first batch of newcomers. Can you take them to their designated housing? Transmitting the coordinates to you now.
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Listen up, everyone! This Independent is going to take care of you, alright?
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Keyo
- Dialogue
- Oh, erm, ok. Thank you.
- Objective ID
- 302,036,113
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Setting a course for Ro'Antcha. Please, make yourselves comfortable.
- Objective ID
- 351,112,085
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Finally, another volunteer! I’ve been asking for more help for so long. I was starting to think no one was coming.
- Objective ID
- 351,112,085
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There has been some misunderstanding. We are not–
- Objective ID
- 351,112,085
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Look, I’m sorry, but I don’t have time to hold your hand. There’s a never-ending line of refugees waiting to be processed and assigned accommodation.
- Objective ID
- 351,112,085
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Looks like you have your own transport – you’ll be on deliveries for now. There’s a shipment of supplies that needs delivering. Can you make sure that happens?
- Objective ID
- 351,112,085
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well.
- Objective ID
- 351,112,085
- Phase
- dialogue_start
- Character
- Maeve
- Dialogue
- Thank you! I might actually cross everything off my list of to-dos today… What are you waiting for? Off you go to the depot!
- Objective ID
- 506,358,947
- Phase
- dialogue_end
- Character
- Maeve
- Dialogue
- Alright, that’s the last of them, registered, processed, and housed. Tomorrow we’ll start all over again.
- Objective ID
- 506,358,947
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- This system seems unsustainable. People all over the Margins are suffering, refugees and locals alike.
- Objective ID
- 506,358,947
- Phase
- dialogue_end
- Character
- Maeve
- Dialogue
- I know. It’s a drop in the ocean. But at least it’s something, right? I can’t fix whatever is going wrong in Margins. That’s for bigger minds. But I can raise funds, source supplies, organize housing…
- Objective ID
- 506,358,947
- Phase
- dialogue_end
- Character
- Maeve
- Dialogue
- It’s not enough, but it’s something.
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Peig
- Dialogue
- You bulldoze through and expect us to fall in line. Well, you’re not always going to be here, Independent. But I am.
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Aeonians are retreating.
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Keyo
- Dialogue
- How can you ask us to stay here? They already hate us!
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am afraid there is little choice in the matter. Perhaps, in time, you will be able to establish your own community where you do not have to rely on the generosity of the Aeonians.
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Keyo
- Dialogue
- We have nothing. How exactly are we supposed to do that? How can you–
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Keyo
- Dialogue
- Sorry. It’s not your fault. It’s just… Well. It is what it is. Thanks for bringing us here.
- Objective ID
- 506,358,947
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should be on our way, Commander.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- Maeve told us to expect you. This is much appreciated, Independent. We’ve been rationing, and things were getting pretty grim…
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- And they sent us seeds, too! Hear that, everyone? It’s time to get the community garden up and running. It’ll take a while to see yields, but still. It’s something.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Is this where your people live? It seems a dangerous place to make a home.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- Looks worse than it is, I promise. Many of us were part of an effort to address the anomaly on our side. A whole flotilla was sent to try to close it… Bad idea. We all got pulled through.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- Some crashlanded here, others came through in bits and pieces. There were Surgewalkers here for a while, too, but enough of us had functioning ships to band together and deal with them.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- We ended up with a lot of ships and parts that needed fixing and no resources for repairs. We were going to scrap them for building supplies, but then we figured… Why not just make our homes in them?
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- We ended up with the Shipyard. Saved us a lot of time and effort, using what we already had. We’re not self-sufficient yet, but we’re getting there. These supplies will make a world of difference.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Mox
- Dialogue
- Thank you.
- Objective ID
- 804,332,577
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You are most welcome. Commander, we should report back to Maeve.