Missions
Saving Raimed
Help a group of Klingon warriors save their friend from captivity.
Overview
Warp required1,100
Operations level63
Warp for completion1,100
Warp via superhighway1,100
Completion via superhighway1,100
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID410,113,882
Amount237,000
Objective ID410,113,882
Amount123,000
Objective ID410,113,882
Amount3,700
Objective ID410,113,882
Amount125,000,000
Objective ID410,113,882
Amount-94,500,000
Objective ID410,113,882
Amount-252,000,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveContact the information dealer.
DestinationDaz
Objective 2
No captured values for this selection.
ObjectivePrepare for the ambush.
DestinationFaroon
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveDistract the sides of the conflict.
EncounterRomulan Scout
Opponent strength4,194,200,695
DestinationFaroon
Objective 5
No captured values for this selection.
ObjectiveDefeat 12 hostiles of level 63 or higher.
Required count12
Required level63
Objective 6
No captured values for this selection.
ObjectiveBring the friends “back”.
DestinationHerchenmoH
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we plan to ambush the convoy, we aim to extract your person of interest as fast as possible. The optimal plan would be to…
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Attack the ship!
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- And attack the other ship!
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No. We need to distract the convoy. Commander can attack and lure guards while you both are cloaked. When the transport ship is clear, breach security, beam your target, and leave.
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Don’t get me wrong, Independent, but you are wrong. Why ambush someone to never fight them? We see convoy – we attack convoy. Good?
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Good! And here’s the convoy! Everyone, get them!
- Objective ID
- 1,249,960,645
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, our “friends” have caught the attention of the Federation ships. The battle is imminent, red alert!
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Independent… Is Independent good?
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Independent is great! Come on, start talking, you ugly Gorn!
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Argh, sure! Independent, a good lad got into Federation’s hands. He was just enjoying his time on one of the stations, got into funny business, some weapon trading, but nothing serious!
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- That’s too many words for a stupid Gorn! He’s stuck in a Federation brig, and that’s nonsense! We must rescue him. And bring some bloodwine!
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- We have a contact who deals info. He knows where our friend is now and is willing to help. Will you join us for the journey, Independent?
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The probability of us regretting this later is 78%, but yes, we will join you.
- Objective ID
- 1,484,047,422
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Great! Follow us to Daz.
- Objective ID
- 1,764,372,599
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Lozezsh, Gakhta, report your status.
- Objective ID
- 1,764,372,599
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- We’re on the ship! Everything’s great, there’s almost no one in this part of the brig.
- Objective ID
- 1,764,372,599
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Why are you on the ship? This is irrational.
- Objective ID
- 1,764,372,599
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- The security system was too strong, so we boarded the ship and decided to find the lad ourselves. We’ll get him and go, no big deal. Right?
- Objective ID
- 1,764,372,599
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Absolutely! Keep them busy, Independent, we’ll be done soon.
- Objective ID
- 410,113,882
- Phase
- dialogue_end
- Character
- Gakhta
- Dialogue
- What a battle, Commander! You were crashing it. Federation will think twice now before capturing our friends!
- Objective ID
- 410,113,882
- Phase
- dialogue_end
- Character
- Jalius
- Dialogue
- Protecting you from a sleazy greedy Ferengi doesn’t make us friends. Why did you…
- Objective ID
- 410,113,882
- Phase
- dialogue_end
- Character
- Lozezsh
- Dialogue
- You saved our money and honor. That makes you a friend. A good one.
- Objective ID
- 410,113,882
- Phase
- dialogue_end
- Character
- Gakhta
- Dialogue
- We fought a battle together, Raimed, defeated a mighty enemy! You are a part of our team now, and we should open a bottle of bloodwine for that. Lozezsh, bring your finest!
- Objective ID
- 410,113,882
- Phase
- dialogue_end
- Character
- Jalius
- Dialogue
- I… I guess you are right. You did get me out of that Federation rust bucket, so I do owe you a round. Bottoms up?
- Objective ID
- 410,113,882
- Phase
- dialogue_end
- Character
- Lozezsh
- Dialogue
- For the friends, Independents, and ambushes. Bottoms up!
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Our shields' energy levels are critically low. Have you located the prisoner?
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Yes! Raimed, say “hi” to Commander – they helped us find you!
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Jalius
- Dialogue
- Hello. Independent, please, tell me that you are with the Syndicate and not those two…
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You are the Orion informant that the trader mentioned?.. Sorry, no time to discuss that. If you have retrieved Raimed and boarded your ship, we must leave before we get destroyed.
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- About that… I think our ship is gone. Did a pretty loud ktunk-brghshhh-bam!
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- But it left a hole! Big one, a couple of decks tall! I think… Yes, I can see Commander through it! Heya, Commander, can you pick us up?
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- These specimens’ intelligence level is absurdly l… Excuse me, connection issues. Yes, we can beam three of you up. Prepare for transportation.
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Ah, great to be back on a lovely Independent’s board! Now that we have Raimed back, he owes us a round. Where will we go, Lozezsh?
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Ain’t no better bloodwine stash than my own stash! So, back?
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Jalius
- Dialogue
- Deliver me to Syndicate imm-
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- Back is perfect! Commander, bring us back!
- Objective ID
- 410,113,882
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That would be the HerchenmoH system. Setting the coordinates.
- Objective ID
- 506,640,332
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Federation convoy regroups.
- Objective ID
- 506,640,332
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- We scared them! Qi-yah!
- Objective ID
- 506,640,332
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I do not think so. Six more ships are arriving in the system. Romulan ships. They must be here to extract the informer.
- Objective ID
- 506,640,332
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Let’s destroy them too, Commander!
- Objective ID
- 506,640,332
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No. This is an excellent opportunity for you to retrieve the target. We will keep the ships at bay while you try to breach the Starfleet security. Prepare to engage!
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Information Dealer
- Dialogue
- I’ve talked to you before! Get away from my ship, or I will attack you!
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- You told us we don’t have enough to pay you, so we got another ship. Now there are three of us and just one of you…
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Information Dealer
- Dialogue
- What do you mean?! You still need to give me 7000 Latinum – I-I‘m risking my reputation at Starfleet here!
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- Independent, do you have that Latinum? I don’t. Gakhta doesn’t. But! We have now three of our ships! That’s a lot, especially for such a tiny Yridian…
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Information Dealer
- Dialogue
- Y-yes, that’s a lot, you are right. But I need more than…
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- You want us to bring even more ships?!
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Information Dealer
- Dialogue
- No! No, stop with your ship! Okay, you are right, three ships are enough. Your friend, you wanted to know where he is? He is transported to a jail on a convoyed ship stopping at Faroon.
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Information Dealer
- Dialogue
- And pay attention – I said convoyed. There will be plenty of guard because that ship also transports an Orion informant, and Starfleet will attack any…
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Lozezsh
- Dialogue
- We can ambush the ship! Independent, we must go to Faroon. I really missed a nice ambush…
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Information Dealer
- Dialogue
- Am I telling jokes!? Big convoy, dangerous cargo! Ah, whatever. They’ll kill themselves anyway.
- Objective ID
- 688,718,802
- Phase
- dialogue_start
- Character
- Gakhta
- Dialogue
- To Faroon!