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Missions

Legacies Part 1

Assist the Vulcans in a sensitive mission.

Overview

Warp required1
Operations level40
Warp for completion56
Warp via superhighway1
Completion via superhighway56

Costs & rewards

Mission rewards

2 Day Speed Up
Objective ID644,723,479
Amount3
3 Day Speed Up
Objective ID644,723,479
Amount5

Locations

Objectives

Objective 1

ObjectiveGo to Vulcan.
DestinationVulcan

Objective 2

ObjectiveInvestigate the disturbance.
DestinationVulcan

Objective 3

ObjectiveFollow the signal.
DestinationMina

Objective 4

ObjectiveDefeat the Vulcan assailant.
EncounterVulcan Assailant
Opponent strength4,339,888
DestinationMina

Objective 5

ObjectiveReturn to Vulcan.
DestinationVulcan

Dialogue

Mission dialogue

Objective ID
1,597,642,047
Phase
dialogue_start
Character
Tucker
Dialogue
Oh, come on! You’re honestly telling me that you’re not even a little curious?
Objective ID
1,597,642,047
Phase
dialogue_start
Character
T'Pol
Dialogue
Vulcans are not “curious”. I have no intention of… how did you phrase it? “Sneaking a peek”?
Objective ID
1,597,642,047
Phase
dialogue_start
Character
Tucker
Dialogue
Pff. The opportunity to catch a glimpse at the fate of your homeworld and you’re not even tempted? If the captain would sign off on it, I’d be high-tailing it to Earth in a jiffy.
Objective ID
1,597,642,047
Phase
dialogue_start
Character
T'Pol
Dialogue
And that is very… human of you, mister Tucker.
Objective ID
1,597,642,047
Phase
dialogue_start
Character
Archer
Dialogue
If you two are finished, I need you on the bridge. We’ve got a situation. T’Pol… We’re going to Vulcan.
Objective ID
1,597,642,047
Phase
dialogue_start
Character
T'Pol
Dialogue
Captain Archer, Vulcan regulations on temporal travel are quite clear–
Objective ID
1,597,642,047
Phase
dialogue_start
Character
Archer
Dialogue
Lucky for us, the UN has no such regulations. Look, we’ve got solid intel that there’s someone in the Vulcan system who can get us home. If that’s true, we have no choice but to investigate.
Objective ID
1,597,642,047
Phase
dialogue_start
Character
T'Pol
Dialogue
I would like it to be noted that I am officially protesting this course of action.
Objective ID
1,597,642,047
Phase
dialogue_start
Character
Archer
Dialogue
Noted. Now get to your stations, both of you.
Objective ID
245,776,879
Phase
dialogue_start
Character
Archer
Dialogue
Alright, what have we got? Hoshi?
Objective ID
245,776,879
Phase
dialogue_start
Character
Hoshi
Dialogue
No incoming transmissions, Captain. Looks like the Vulcans don’t know we’re here.
Objective ID
245,776,879
Phase
dialogue_start
Character
Archer
Dialogue
Well, let's keep it that way. Mister Mayweather, take us on a course circling Vulcan, keeping us out of sensor range for as long as possible.
Objective ID
245,776,879
Phase
dialogue_start
Character
Hoshi
Dialogue
I’ve got something, Captain. Vulcan High Command has sent out a general alert on all local bands. There’s been some kind of disturbance on the far side of the system.
Objective ID
245,776,879
Phase
dialogue_start
Character
Archer
Dialogue
What kind of disturbance?
Objective ID
245,776,879
Phase
dialogue_start
Character
Hoshi
Dialogue
It’s unclear, but it’s got the Vulcans in a twist. Sounds pretty serious, sir.
Objective ID
245,776,879
Phase
dialogue_start
Character
Archer
Dialogue
Damn it. We’ve got to go take a look, this might be related to our way home.
Objective ID
245,776,879
Phase
dialogue_start
Character
T'Pol
Dialogue
You have already overstepped your boundaries, Captain. Further interference into the natural progression of this timeline is a clear violation of Vulcan law.
Objective ID
245,776,879
Phase
dialogue_start
Character
Archer
Dialogue
T’Pol, we are trapped three-hundred years in the future with no way home and only half an idea on what the hell is going on. At this point, I don’t give a rat’s ass about your Vulcan laws.
Objective ID
245,776,879
Phase
dialogue_start
Character
Archer
Dialogue
Now, if you’re not going to do your damn job, you can wait this out in your quarters. Otherwise, useful suggestions only from here on out. Mayweather, get us to that disturbance.
Objective ID
644,723,479
Phase
dialogue_end
Character
Suvok
Dialogue
Live long and prosper, T’Pol. I am Suvak, of the Vulcan High Command.
Objective ID
644,723,479
Phase
dialogue_end
Character
T'Pol
Dialogue
Live long and prosper, Minister Suvak. I am T’Pol, of–
Objective ID
644,723,479
Phase
dialogue_end
Character
Suvok
Dialogue
The USS Enterprise NX-01. Yes, I am aware.
Objective ID
644,723,479
Phase
dialogue_end
Character
T'Pol
Dialogue
How do you know this?
Objective ID
644,723,479
Phase
dialogue_end
Character
Suvok
Dialogue
You have spent too much time among humans, T’Pol. You should know that they are not as subtle as they like to think…
Objective ID
644,723,479
Phase
dialogue_start
Character
Tucker
Dialogue
Now why in the hell are the knife-ears firing on us? The mask finally came off?
Objective ID
644,723,479
Phase
dialogue_start
Character
T'Pol
Dialogue
Vulcan High Command would never sanction an assault against a human vessel. There must be another variable we have failed to consider.
Objective ID
644,723,479
Phase
dialogue_start
Character
Hoshi
Dialogue
Captain, we’re receiving a transmission… It’s from Vulcan High Command.
Objective ID
644,723,479
Phase
dialogue_start
Character
Archer
Dialogue
How the hell do they even know we’re here? What do they want, Hoshi?
Objective ID
644,723,479
Phase
dialogue_start
Character
Hoshi
Dialogue
Sir… They want to meet with T’Pol.
Objective ID
7,098,791
Phase
dialogue_start
Character
Tucker
Dialogue
Looks like debris, Captain. I could be wrong, but it looks Vulcan to me.
Objective ID
7,098,791
Phase
dialogue_start
Character
T'Pol
Dialogue
You are correct, mister Tucker. This design is consistent with the D'kyr class of Vulcan vessel. However, there are notable divergences from standard design templates.
Objective ID
7,098,791
Phase
dialogue_start
Character
Tucker
Dialogue
Three hundred years of progress will do that, I guess.
Objective ID
7,098,791
Phase
dialogue_start
Character
Hoshi
Dialogue
Captain, I’m picking up a signal. My Vulcan is a bit rusty but it sounds like… a distress call.
Objective ID
7,098,791
Phase
dialogue_start
Character
Archer
Dialogue
Good catch, Hoshi. Helm, get us over there! I want to know what’s going on here.
Objective ID
770,525,653
Phase
dialogue_start
Character
Archer
Dialogue
Hoshi, give me some good news.
Objective ID
770,525,653
Phase
dialogue_start
Character
Hoshi
Dialogue
The signal’s been cut, Captain. Whoever it was, they’ve stopped transmitting.
Objective ID
770,525,653
Phase
dialogue_start
Character
Archer
Dialogue
Can you pinpoint where the signal was coming from?
Objective ID
770,525,653
Phase
dialogue_start
Character
Hoshi
Dialogue
Maybe. I can try to use the signal’s beta waves to triangulate its– Agh!
Objective ID
770,525,653
Phase
dialogue_start
Character
Archer
Dialogue
What the hell just hit us!?
Objective ID
770,525,653
Phase
dialogue_start
Character
Tucker
Dialogue
We’ve got a hostile vessel off our port bow! Son of a bitch, it’s a Vulcan cruiser!
Objective ID
770,525,653
Phase
dialogue_start
Character
Archer
Dialogue
All hands to battle stations! Get that ship off our tail!