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Missions

Ruins

Find the source of the distress signals.

Overview

Warp required1
Operations level1
Warp for completion160
Warp via superhighway1
Completion via superhighway185

Costs & rewards

Mission rewards

Parsteel
Objective ID130,233,217
Amount191,250,000
8 Hour Speed Up
Objective ID130,233,217
Amount10

Locations

Objectives

Objective 1

ObjectiveInvestigate the distress signal.
DestinationEzla

Objective 2

ObjectiveVisit the colony.
DestinationEzla

Objective 3

ObjectiveFight off the scavenger.
EncounterScavenger Ship
Opponent strength7,414,271
DestinationEzla

Objective 4

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
130,233,217
Phase
dialogue_end
Character
Maia
Dialogue
As bizarre and tragic as the disappearance of an entire colony may be, we can only hope that it is an isolated incident. A malfunctioning weapon or something similar.
Objective ID
130,233,217
Phase
dialogue_end
Character
Maia
Dialogue
If there is another force out there that is able to – and actively trying to – wipe out entire colonies, it will be like the Progenitor Alphas all over again…
Objective ID
130,233,217
Phase
dialogue_end
Character
Maia
Dialogue
The galaxy cannot handle another conflict like that.
Objective ID
130,233,217
Phase
dialogue_start
Character
Scavenger
Dialogue
Okay, stop, I give! You win!
Objective ID
130,233,217
Phase
dialogue_start
Character
Scavenger
Dialogue
But you ain’t gonna find anything here. I picked it clean.
Objective ID
130,233,217
Phase
dialogue_start
Character
Maia
Dialogue
Was there any sign of the colonists?
Objective ID
130,233,217
Phase
dialogue_start
Character
Scavenger
Dialogue
Nah. No sign of nothin’. No ships, no resources. All I found were scraps.
Objective ID
130,233,217
Phase
dialogue_start
Character
Maia
Dialogue
If there truly is nothing left, we should return to our station. There seems to be nothing we can do.
Objective ID
1,729,543,244
Phase
dialogue_start
Character
Maia
Dialogue
It is barren. If my database did not say otherwise, I would think no one had ever lived here…
Objective ID
1,729,543,244
Phase
dialogue_start
Character
Maia
Dialogue
Wait, I am picking up movement from another ship. Shields up!
Objective ID
1,729,543,244
Phase
dialogue_start
Character
Scavenger
Dialogue
Get outta here, Independent! I was here first!
Objective ID
1,729,543,244
Phase
dialogue_start
Character
Maia
Dialogue
We are merely investigating the colony's disappearance, and will be gone shortly.
Objective ID
1,729,543,244
Phase
dialogue_start
Character
Scavenger
Dialogue
I said get outta here!
Objective ID
1,729,543,244
Phase
dialogue_start
Character
Maia
Dialogue
He does not seem one for rational discussion. It is probably best if we disable his ship.
Objective ID
1,920,411,306
Phase
dialogue_start
Character
Maia
Dialogue
The system is empty. That is unusual. My database confirms that there should be inhabitants here.
Objective ID
1,920,411,306
Phase
dialogue_start
Character
Maia
Dialogue
Perhaps we should visit one of the colonies.
Objective ID
758,117,795
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we have received a distress signal from a system on the edge of the galaxy. Strange, the systems in that area are often peaceful, populated by small colonies.
Objective ID
758,117,795
Phase
dialogue_start
Character
Maia
Dialogue
We should–
Objective ID
758,117,795
Phase
dialogue_start
Character
Maia
Dialogue
Wait, I have received another distress call. From a different ship, but in the same system.
Objective ID
758,117,795
Phase
dialogue_start
Character
Maia
Dialogue
There are more SOS signals coming in. Something bad is happening. We should investigate.