Missions
Fracture Part 3
Section 31 lays out their plan.
Overview
Warp required1
Operations level74
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,211,992,833
Amount99,000
Objective ID1,211,992,833
Amount1,600
Objective ID1,211,992,833
Amount2
Objective ID1,814,219,936
Amount99,000
Objective ID1,814,219,936
Amount1,600
Objective ID1,814,219,936
Amount2
Objective ID837,598,524
Amount99,000
Objective ID837,598,524
Amount1,600
Objective ID837,598,524
Amount2
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveAttend the Section 31 briefing.
DestinationSendisez
Objective 2
No captured values for this selection.
ObjectiveTouch base with the crew.
DestinationSendisez
Objective 3
No captured values for this selection.
ObjectiveWhat should we do?
Objective 4
No captured values for this selection.
ObjectiveProceed to Alvolea.
DestinationAlvolea
Objective 5
No captured values for this selection.
ObjectiveProceed to Kúshlah.
DestinationKúshlah
Objective 6
No captured values for this selection.
ObjectiveProceed to Uyama.
DestinationUyama
Objective 7
No captured values for this selection.
ObjectiveDefeat the spy vessel.
EncounterHouse Sov Vessel
Opponent strength19,197,257,115,941
DestinationAlvolea
Objective 8
No captured values for this selection.
ObjectiveDefeat the spy vessel.
EncounterForsaken Vessel
Opponent strength19,197,257,115,941
DestinationKúshlah
Objective 9
No captured values for this selection.
ObjectiveDefeat the spy vessel.
EncounterOrder of Ganmadan Vessel
Opponent strength18,572,737,702,599
DestinationUyama
Objective 10
No captured values for this selection.
ObjectiveMeet with the Forsaken.
DestinationAlvolea
Objective 11
No captured values for this selection.
ObjectiveMeet with the Order.
DestinationKúshlah
Objective 12
No captured values for this selection.
ObjectiveMeet with House Sov.
DestinationUyama
Objective 13
No captured values for this selection.
ObjectiveReturn to the Section 31 base.
DestinationSendisez
Objective 14
No captured values for this selection.
ObjectiveReturn to the Section 31 base.
DestinationSendisez
Objective 15
No captured values for this selection.
ObjectiveReturn to the Section 31 base.
DestinationSendisez
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,199,324,305
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Which faction should we visit?
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I have petitioned for a meeting with the Forsaken council… Looks like we’re cleared to proceed.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- One moment. There is a ship up ahead. It appears to be a Klingon signature.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Why would a Klingon ship be lurking in Forsaken territory?
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- One way to find out.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Opening a line of communication now.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Fabak
- Dialogue
- Who goes there?
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Fabak? What are you doing here?
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Fabak
- Dialogue
- Yalika! Is that you? I thought you were lost in the Battle of Goviscia!
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- As you see, I am very much alive. Did no one search for me?
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Fabak
- Dialogue
- We thought… Well. You should go home, Yalika. Perhaps this Independent would be kind enough to deliver you.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- So you can spy on the Forsaken? No. We’re not going anywhere.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Klingon ship is raising shields.
- Objective ID
- 1,205,196,471
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- If they want a fight, let’s give them one. To battle stations!
- Objective ID
- 1,211,992,833
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- You have been designated Team A and assigned 3 subspace fractures to repair. Transmitting the coordinates now.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- The devices you received earlier are exocomps that have been programmed to analyze spatial fractures and apply a tachyonic weave to restore subspace to its original state.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- All you have to do is activate them and let them do their job. Once you have fixed the final fracture, let us know immediately. This first step is integral to our mission. Time is of the essence.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Any questions?
- Objective ID
- 1,211,992,833
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- What happens if we fail?
- Objective ID
- 1,211,992,833
- Phase
- dialogue_end
- Character
- Luther Sloan
- Dialogue
- Failure is not an option.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- An axion bomb, you say? And this will work?
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- It might work.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- It is worth a try. The situation cannot get any worse. The people of the Margins are living in a state of perpetual fear. Where might the next surge strike?
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- We have had to turn away new members. We can barely take care of the people we already have, and even they are beginning to lose faith in the Forsaken’s ability to protect them.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Our colonies – barely established – are overflowing with people evacuated from at-risk systems.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Right. Something has to give.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission from Bristow. We must return to base. It is time.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Thank you for updating us on the situation. You are a try ally of the Forsaken.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You’re welcome. Oh, and watch out for Klingons. We caught a House Sov ship trying to spy on you.
- Objective ID
- 1,211,992,833
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- We’re not worried about House Sov. We have our own eyes on them, after all.
- Objective ID
- 1,337,404,828
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Direct hit to the Forsaken vessel’s weapon array. They are making a retreat.
- Objective ID
- 1,337,404,828
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This is going to get me into some hot water.
- Objective ID
- 1,337,404,828
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- She forced your hand.
- Objective ID
- 1,337,404,828
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Yeah, well, I’m not sure the Council will see it that way.
- Objective ID
- 1,337,404,828
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- An issue to rectify later. We must meet with the Order now.
- Objective ID
- 1,537,792,217
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well, Yalika. We will meet with House Sov to update them on the situation.
- Objective ID
- 1,627,246,267
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Direct hit to the Klingon vessel’s weapon array. They are making a retreat.
- Objective ID
- 1,627,246,267
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- I fired on a House Sov ship…
- Objective ID
- 1,627,246,267
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- He forced your hand.
- Objective ID
- 1,627,246,267
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- The Elders will be displeased nonetheless.
- Objective ID
- 1,627,246,267
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We’ll rectify this later, Yalika. We don’t have the time right now. Let’s meet with the council.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- You have been designated Team A and assigned 3 subspace fractures to repair. Transmitting the coordinates now.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- The devices you received earlier are exocomps that have been programmed to analyze spatial fractures and apply a tachyonic weave to restore subspace to its original state.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- All you have to do is activate them and let them do their job. Once you have fixed the final fracture, let us know immediately. This first step is integral to our mission. Time is of the essence.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Any questions?
- Objective ID
- 1,814,219,936
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- What happens if we fail?
- Objective ID
- 1,814,219,936
- Phase
- dialogue_end
- Character
- Luther Sloan
- Dialogue
- Failure is not an option.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- But why did you not return the moment you escaped? You would rather stay among humans and Klingons than your own kind?
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- There is much work to do. We have our own prerogative in the Margins, but we cannot fulfill our mission if the dimensional chaos continues.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Celea
- Dialogue
- She is right. Something must be done. One of our fleets barely escaped a surge two days hence.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Celea
- Dialogue
- Between the constant environmental danger and the threats posed by the other factions, we do not have the time or resources to pursue our mission.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- Very well. You may accompany this Independent crew, Nareen, though I do not see how you can bear it.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Celea
- Dialogue
- An axion bomb, you said? Will it work?
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- It might work.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- It’s our option only right now. It’d better.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission from Bristow. We must return to base. It is time.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Celea
- Dialogue
- I am glad to see you well, Nareen, and I am sorry that we did not search harder. Thank you for bringing us this news.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Think nothing of it. Oh – beware the Forsaken. We found one of their ships trying to spy on you.
- Objective ID
- 1,814,219,936
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- We are not worried about the Forsaken. We have our own eyes on them, after all.
- Objective ID
- 198,374,454
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well, Nareen. We will meet with the Order to update them on the situation.
- Objective ID
- 2,074,196,315
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Come in, Commander. We’re ready to proceed to the next phase. Report back to base immediately.
- Objective ID
- 2,074,196,315
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Plotting a course now.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- I have reached out to the Order on a secure line. I hope my callsign is still active.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- One moment. There is a ship up ahead. It appears to be a Forsaken signature.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Why would a Forsaken ship be lurking in our territory?
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- One way to find out.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Opening a line of communication now.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Fera
- Dialogue
- Who goes there?
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Fera! What are you doing here?
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Fera
- Dialogue
- Well, well, well. If it isn’t the Federation spy.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I’m not a spy, Fera. I mean, I am. But as far as you’re concerned, I’m an ally.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Fera
- Dialogue
- Then do me a favor and make yourself scarce.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- So you can spy on my people? No. We are not going anywhere.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Forsaken ship is raising shields.
- Objective ID
- 2,100,435,867
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- If it is a fight they want, then we shall oblige.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- We have a little time before Section 31 is ready to set their plan in motion. Maybe we should return to the station, get a little rest. Sounds like we’re going to need it.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- I don’t feel right about leaving the people of the Margins in the dark about this. We should at least meet with the Forsaken while we have time.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- You have allied yourself with those petaQs? They are nothing more than Federation rejects, out here in a bid to prove themselves worthy to their feeble masters.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- Our time would be better spent consulting with House Sov. We have studied the very phenomena Section 31 is attempting to address. The Elders might have some useful insights.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Don’t pretend House Sov isn’t in the same boat as the Forsaken. Why else were you sent to colonize an inconsequential backwater at the edge of the galaxy?
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- Hey! Watch who you call inconsequential.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- He is right. I cannot imagine your Empire enjoys House Sov’s predilection for study and research, Yalika. It goes against Klingon ideals, does it not?
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- Watch your tongue, Romulan.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- I speak the truth not to insult, only to remind. The Order is also here to make amends. It is the one thing that our three factions have in common.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- The similarities end there. House Sov is here to claim territory for the Empire. The Forsaken are here to build a union and appeal their denied membership to the Federation. Pretty straightforward.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- The Order, on the other hand… No one seems to know what you’re actually doing here in the Margins. Care to shed some light?
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- A story for another time. For now, suffice it to say that I have been too long away from home and that I would like to visit my sisters before we embark on this dangerous mission.
- Objective ID
- 387,719,636
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- Well, we definitely don’t have time to visit all three factions. We’ll be cutting it fine with one. So, which will it be, Commander?
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Alright, Independents. The time has come to close the dimensional anomaly. We can’t keep on top of the surges, and we can’t allow the anomaly to keep growing.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Throughout our galaxy, there are small irregularities in subspace. We believe these irregularities have compromised the fabric of spacetime, causing the current issues in the Margins.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- We must patch up these fractures before we can address the central anomaly.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- How did these irregularities occur in the first place?
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- In a word, interference. Wormholes, Spatial Rips, time travel, subspace corridors… Things you are intimately familiar with, Commander.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- The reasons are many, and right now, unimportant. Let’s focus on how to fix them.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Right. We will supply the necessary equipment to achieve this. It’s on the way to your cargo bays as we speak. Don’t worry about the specifics, for now. Instructions forthcoming.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- This mission will employ a three-pronged approach. One team will proceed to preassigned locations and fix fractures in subspace. One team will stay in the Margins, keeping surges at a minimum.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- The last team will proceed to the central anomaly and, all going well, close it. Permanently.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- And how exactly do you intend to do that? I, for one, am very worried about the specifics.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- A polarized axion bomb. Data from the surges and readings of the central anomaly suggest a huge amount of raw matter is flowing through into our galaxy.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- The idea is to reverse the flow of dark matter and flood the anomaly with gravitons to counter the dark energy. Without that negative pressure, the anomaly will close.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Reverse the flow? Is that safe? For the other side, I mean.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Impossible to say. The safety of this galaxy is our top priority at the moment.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- An axion bomb… It could work, in theory. Could. But we don’t have time for mistakes.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- We also don’t have time for discussion. This is the best plan we have, and it’s the one we’re going with. This is a complex mission with many moving parts, so we will need a little time to coordinate.
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Await further instructions. Dismissed!
- Objective ID
- 387,719,636
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we should discuss our next steps with the crew.
- Objective ID
- 552,533,371
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Direct hit to the Romulan vessel’s weapon array. They are making a retreat.
- Objective ID
- 552,533,371
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- We opened fire on a member of the Order…
- Objective ID
- 552,533,371
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, it was self-defense.
- Objective ID
- 552,533,371
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- That means little.
- Objective ID
- 552,533,371
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- An issue to rectify later. We must meet with the Elders now.
- Objective ID
- 837,598,524
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- You have been designated Team A and assigned 3 subspace fractures to repair. Transmitting the coordinates now.
- Objective ID
- 837,598,524
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- The devices you received earlier are exocomps that have been programmed to analyze spatial fractures and apply a tachyonic weave to restore subspace to its original state.
- Objective ID
- 837,598,524
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- All you have to do is activate them and let them do their job. Once you have fixed the final fracture, let us know immediately. This first step is integral to our mission. Time is of the essence.
- Objective ID
- 837,598,524
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Any questions?
- Objective ID
- 837,598,524
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- What happens if we fail?
- Objective ID
- 837,598,524
- Phase
- dialogue_end
- Character
- Luther Sloan
- Dialogue
- Failure is not an option.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Girsch
- Dialogue
- You should have come home the moment you escaped. You would rather stay among humans and Romulans than your own kind?
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- There is much work to do. We have our own prerogative in the Margins, but we cannot create an empire amidst this chaos.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Drubh
- Dialogue
- She is right. Something must be done. One of our colonies was ravaged by a surge last week.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Drubh
- Dialogue
- Between the constant environmental danger and the threats posed by the other factions, we do not have the time or resources to expand our territory.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Girsch
- Dialogue
- Very well. You may accompany this Independent crew, Yalika, though it brings dishonor upon House Sov.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Fixing the dimensional anomaly would bring us honor, would it not?
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Drubh
- Dialogue
- It would, though I have my doubts about this axion bomb. It may do more harm than good.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- The theory is sound. Why do you have misgivings?
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Drubh
- Dialogue
- We have observed these surges. We do not believe this damage can simply be undone. This is a brute-force solution that may be as likely to backfire as to work.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- It’s our only option right now. It had better work.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission from Bristow. We must return to base. It is time.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Drubh
- Dialogue
- Then the time for discussion is over. May Kahless watch over you on this mission, child.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Girsch
- Dialogue
- Thank you for bringing us this news, Yalika. And apologies for not searching harder for you.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Think nothing of it. Be wary of the Romulans. We found one of their ships trying to spy on you.
- Objective ID
- 837,598,524
- Phase
- dialogue_start
- Character
- Elder Girsch
- Dialogue
- We are not worried about the Order of Ganmadan. We have our own eyes on them, after all.
- Objective ID
- 880,985,251
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well, Cillian. We will meet with the Forsaken to update them on the situation.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- I have contacted the House Elders on a secure line. Let us hope that they answer quickly.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- One moment. There is a ship up ahead. It appears to be a Romulan design.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Why would a Romulan ship be lurking in our territory?
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- One way to find out.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Opening a line of communication now.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Thalessa
- Dialogue
- You have a bad habit of showing up at inopportune moments, Independent.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Thalessa? What are you doing here?
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Thalessa
- Dialogue
- Nareen! Is that you? We thought you were lost in the Battle of Goviscia!
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- As you see, I am very much alive. Did no one search for me?
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Thalessa
- Dialogue
- We thought… Well. You should go home, Nareen. Perhaps this veruul would be kind enough to deliver you.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- So you can spy on House Sov? No. We are not going anywhere.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Romulan ship is raising shields.
- Objective ID
- 893,459,659
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Heghlu'meH QaQ jajvam!