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Missions

Fracture Part 3

Section 31 lays out their plan.

Overview

Warp required1
Operations level74
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550

Costs & rewards

Mission rewards

Σ-Dilithium
Objective ID1,211,992,833
Amount99,000
7★ Common Interceptor Parts
Objective ID1,211,992,833
Amount1,600
1 Day Peace Shield
Objective ID1,211,992,833
Amount2
Σ-Dilithium
Objective ID1,814,219,936
Amount99,000
7★ Common Interceptor Parts
Objective ID1,814,219,936
Amount1,600
1 Day Peace Shield
Objective ID1,814,219,936
Amount2
Σ-Dilithium
Objective ID837,598,524
Amount99,000
7★ Common Interceptor Parts
Objective ID837,598,524
Amount1,600
1 Day Peace Shield
Objective ID837,598,524
Amount2

Locations

Objectives

Objective 1

ObjectiveAttend the Section 31 briefing.
DestinationSendisez

Objective 2

ObjectiveTouch base with the crew.
DestinationSendisez

Objective 3

ObjectiveWhat should we do?

Objective 4

ObjectiveProceed to Alvolea.
DestinationAlvolea

Objective 5

ObjectiveProceed to Kúshlah.
DestinationKúshlah

Objective 6

ObjectiveProceed to Uyama.
DestinationUyama

Objective 7

ObjectiveDefeat the spy vessel.
EncounterHouse Sov Vessel
Opponent strength19,197,257,115,941
DestinationAlvolea

Objective 8

ObjectiveDefeat the spy vessel.
EncounterForsaken Vessel
Opponent strength19,197,257,115,941
DestinationKúshlah

Objective 9

ObjectiveDefeat the spy vessel.
EncounterOrder of Ganmadan Vessel
Opponent strength18,572,737,702,599
DestinationUyama

Objective 10

ObjectiveMeet with the Forsaken.
DestinationAlvolea

Objective 11

ObjectiveMeet with the Order.
DestinationKúshlah

Objective 12

ObjectiveMeet with House Sov.
DestinationUyama

Objective 13

ObjectiveReturn to the Section 31 base.
DestinationSendisez

Objective 14

ObjectiveReturn to the Section 31 base.
DestinationSendisez

Objective 15

ObjectiveReturn to the Section 31 base.
DestinationSendisez

Dialogue

Mission dialogue

Objective ID
1,199,324,305
Phase
dialogue_dilemma
Character
Maia
Dialogue
Which faction should we visit?
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Cillian
Dialogue
I have petitioned for a meeting with the Forsaken council… Looks like we’re cleared to proceed.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Maia
Dialogue
One moment. There is a ship up ahead. It appears to be a Klingon signature.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Cillian
Dialogue
Why would a Klingon ship be lurking in Forsaken territory?
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Ven
Dialogue
One way to find out.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Maia
Dialogue
Opening a line of communication now.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Fabak
Dialogue
Who goes there?
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Yalika
Dialogue
Fabak? What are you doing here?
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Fabak
Dialogue
Yalika! Is that you? I thought you were lost in the Battle of Goviscia!
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Yalika
Dialogue
As you see, I am very much alive. Did no one search for me?
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Fabak
Dialogue
We thought… Well. You should go home, Yalika. Perhaps this Independent would be kind enough to deliver you.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Cillian
Dialogue
So you can spy on the Forsaken? No. We’re not going anywhere.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Maia
Dialogue
The Klingon ship is raising shields.
Objective ID
1,205,196,471
Phase
dialogue_start
Character
Cillian
Dialogue
If they want a fight, let’s give them one. To battle stations!
Objective ID
1,211,992,833
Phase
dialogue_end
Character
Bristow
Dialogue
You have been designated Team A and assigned 3 subspace fractures to repair. Transmitting the coordinates now.
Objective ID
1,211,992,833
Phase
dialogue_end
Character
Bristow
Dialogue
The devices you received earlier are exocomps that have been programmed to analyze spatial fractures and apply a tachyonic weave to restore subspace to its original state.
Objective ID
1,211,992,833
Phase
dialogue_end
Character
Bristow
Dialogue
All you have to do is activate them and let them do their job. Once you have fixed the final fracture, let us know immediately. This first step is integral to our mission. Time is of the essence.
Objective ID
1,211,992,833
Phase
dialogue_end
Character
Bristow
Dialogue
Any questions?
Objective ID
1,211,992,833
Phase
dialogue_end
Character
Ven
Dialogue
What happens if we fail?
Objective ID
1,211,992,833
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Failure is not an option.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Gessa
Dialogue
An axion bomb, you say? And this will work?
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Derwin
Dialogue
It might work.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Orasek
Dialogue
It is worth a try. The situation cannot get any worse. The people of the Margins are living in a state of perpetual fear. Where might the next surge strike?
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Orasek
Dialogue
We have had to turn away new members. We can barely take care of the people we already have, and even they are beginning to lose faith in the Forsaken’s ability to protect them.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Orasek
Dialogue
Our colonies – barely established – are overflowing with people evacuated from at-risk systems.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Gessa
Dialogue
Right. Something has to give.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Maia
Dialogue
Incoming transmission from Bristow. We must return to base. It is time.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Gessa
Dialogue
Thank you for updating us on the situation. You are a try ally of the Forsaken.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Cillian
Dialogue
You’re welcome. Oh, and watch out for Klingons. We caught a House Sov ship trying to spy on you.
Objective ID
1,211,992,833
Phase
dialogue_start
Character
Gessa
Dialogue
We’re not worried about House Sov. We have our own eyes on them, after all.
Objective ID
1,337,404,828
Phase
dialogue_start
Character
Maia
Dialogue
Direct hit to the Forsaken vessel’s weapon array. They are making a retreat.
Objective ID
1,337,404,828
Phase
dialogue_start
Character
Cillian
Dialogue
This is going to get me into some hot water.
Objective ID
1,337,404,828
Phase
dialogue_start
Character
Yalika
Dialogue
She forced your hand.
Objective ID
1,337,404,828
Phase
dialogue_start
Character
Cillian
Dialogue
Yeah, well, I’m not sure the Council will see it that way.
Objective ID
1,337,404,828
Phase
dialogue_start
Character
Nareen
Dialogue
An issue to rectify later. We must meet with the Order now.
Objective ID
1,537,792,217
Phase
dialogue_start
Character
Maia
Dialogue
Very well, Yalika. We will meet with House Sov to update them on the situation.
Objective ID
1,627,246,267
Phase
dialogue_start
Character
Maia
Dialogue
Direct hit to the Klingon vessel’s weapon array. They are making a retreat.
Objective ID
1,627,246,267
Phase
dialogue_start
Character
Yalika
Dialogue
I fired on a House Sov ship…
Objective ID
1,627,246,267
Phase
dialogue_start
Character
Nareen
Dialogue
He forced your hand.
Objective ID
1,627,246,267
Phase
dialogue_start
Character
Yalika
Dialogue
The Elders will be displeased nonetheless.
Objective ID
1,627,246,267
Phase
dialogue_start
Character
Cillian
Dialogue
We’ll rectify this later, Yalika. We don’t have the time right now. Let’s meet with the council.
Objective ID
1,814,219,936
Phase
dialogue_end
Character
Bristow
Dialogue
You have been designated Team A and assigned 3 subspace fractures to repair. Transmitting the coordinates now.
Objective ID
1,814,219,936
Phase
dialogue_end
Character
Bristow
Dialogue
The devices you received earlier are exocomps that have been programmed to analyze spatial fractures and apply a tachyonic weave to restore subspace to its original state.
Objective ID
1,814,219,936
Phase
dialogue_end
Character
Bristow
Dialogue
All you have to do is activate them and let them do their job. Once you have fixed the final fracture, let us know immediately. This first step is integral to our mission. Time is of the essence.
Objective ID
1,814,219,936
Phase
dialogue_end
Character
Bristow
Dialogue
Any questions?
Objective ID
1,814,219,936
Phase
dialogue_end
Character
Ven
Dialogue
What happens if we fail?
Objective ID
1,814,219,936
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Failure is not an option.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Kotoma
Dialogue
But why did you not return the moment you escaped? You would rather stay among humans and Klingons than your own kind?
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Nareen
Dialogue
There is much work to do. We have our own prerogative in the Margins, but we cannot fulfill our mission if the dimensional chaos continues.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Celea
Dialogue
She is right. Something must be done. One of our fleets barely escaped a surge two days hence.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Celea
Dialogue
Between the constant environmental danger and the threats posed by the other factions, we do not have the time or resources to pursue our mission.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Kotoma
Dialogue
Very well. You may accompany this Independent crew, Nareen, though I do not see how you can bear it.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Celea
Dialogue
An axion bomb, you said? Will it work?
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Derwin
Dialogue
It might work.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Ven
Dialogue
It’s our option only right now. It’d better.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Maia
Dialogue
Incoming transmission from Bristow. We must return to base. It is time.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Celea
Dialogue
I am glad to see you well, Nareen, and I am sorry that we did not search harder. Thank you for bringing us this news.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Nareen
Dialogue
Think nothing of it. Oh – beware the Forsaken. We found one of their ships trying to spy on you.
Objective ID
1,814,219,936
Phase
dialogue_start
Character
Kotoma
Dialogue
We are not worried about the Forsaken. We have our own eyes on them, after all.
Objective ID
198,374,454
Phase
dialogue_start
Character
Maia
Dialogue
Very well, Nareen. We will meet with the Order to update them on the situation.
Objective ID
2,074,196,315
Phase
dialogue_start
Character
Bristow
Dialogue
Come in, Commander. We’re ready to proceed to the next phase. Report back to base immediately.
Objective ID
2,074,196,315
Phase
dialogue_start
Character
Maia
Dialogue
Plotting a course now.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Nareen
Dialogue
I have reached out to the Order on a secure line. I hope my callsign is still active.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Maia
Dialogue
One moment. There is a ship up ahead. It appears to be a Forsaken signature.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Nareen
Dialogue
Why would a Forsaken ship be lurking in our territory?
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Ven
Dialogue
One way to find out.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Maia
Dialogue
Opening a line of communication now.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Fera
Dialogue
Who goes there?
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Cillian
Dialogue
Fera! What are you doing here?
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Fera
Dialogue
Well, well, well. If it isn’t the Federation spy.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Cillian
Dialogue
I’m not a spy, Fera. I mean, I am. But as far as you’re concerned, I’m an ally.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Fera
Dialogue
Then do me a favor and make yourself scarce.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Nareen
Dialogue
So you can spy on my people? No. We are not going anywhere.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Maia
Dialogue
The Forsaken ship is raising shields.
Objective ID
2,100,435,867
Phase
dialogue_start
Character
Nareen
Dialogue
If it is a fight they want, then we shall oblige.
Objective ID
387,719,636
Phase
dialogue_end
Character
Derwin
Dialogue
We have a little time before Section 31 is ready to set their plan in motion. Maybe we should return to the station, get a little rest. Sounds like we’re going to need it.
Objective ID
387,719,636
Phase
dialogue_end
Character
Cillian
Dialogue
I don’t feel right about leaving the people of the Margins in the dark about this. We should at least meet with the Forsaken while we have time.
Objective ID
387,719,636
Phase
dialogue_end
Character
Yalika
Dialogue
You have allied yourself with those petaQs? They are nothing more than Federation rejects, out here in a bid to prove themselves worthy to their feeble masters.
Objective ID
387,719,636
Phase
dialogue_end
Character
Yalika
Dialogue
Our time would be better spent consulting with House Sov. We have studied the very phenomena Section 31 is attempting to address. The Elders might have some useful insights.
Objective ID
387,719,636
Phase
dialogue_end
Character
Cillian
Dialogue
Don’t pretend House Sov isn’t in the same boat as the Forsaken. Why else were you sent to colonize an inconsequential backwater at the edge of the galaxy?
Objective ID
387,719,636
Phase
dialogue_end
Character
Derwin
Dialogue
Hey! Watch who you call inconsequential.
Objective ID
387,719,636
Phase
dialogue_end
Character
Nareen
Dialogue
He is right. I cannot imagine your Empire enjoys House Sov’s predilection for study and research, Yalika. It goes against Klingon ideals, does it not?
Objective ID
387,719,636
Phase
dialogue_end
Character
Yalika
Dialogue
Watch your tongue, Romulan.
Objective ID
387,719,636
Phase
dialogue_end
Character
Nareen
Dialogue
I speak the truth not to insult, only to remind. The Order is also here to make amends. It is the one thing that our three factions have in common.
Objective ID
387,719,636
Phase
dialogue_end
Character
Ven
Dialogue
The similarities end there. House Sov is here to claim territory for the Empire. The Forsaken are here to build a union and appeal their denied membership to the Federation. Pretty straightforward.
Objective ID
387,719,636
Phase
dialogue_end
Character
Ven
Dialogue
The Order, on the other hand… No one seems to know what you’re actually doing here in the Margins. Care to shed some light?
Objective ID
387,719,636
Phase
dialogue_end
Character
Nareen
Dialogue
A story for another time. For now, suffice it to say that I have been too long away from home and that I would like to visit my sisters before we embark on this dangerous mission.
Objective ID
387,719,636
Phase
dialogue_end
Character
Derwin
Dialogue
Well, we definitely don’t have time to visit all three factions. We’ll be cutting it fine with one. So, which will it be, Commander?
Objective ID
387,719,636
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Alright, Independents. The time has come to close the dimensional anomaly. We can’t keep on top of the surges, and we can’t allow the anomaly to keep growing.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
Throughout our galaxy, there are small irregularities in subspace. We believe these irregularities have compromised the fabric of spacetime, causing the current issues in the Margins.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
We must patch up these fractures before we can address the central anomaly.
Objective ID
387,719,636
Phase
dialogue_start
Character
Yalika
Dialogue
How did these irregularities occur in the first place?
Objective ID
387,719,636
Phase
dialogue_start
Character
Luther Sloan
Dialogue
In a word, interference. Wormholes, Spatial Rips, time travel, subspace corridors… Things you are intimately familiar with, Commander.
Objective ID
387,719,636
Phase
dialogue_start
Character
Luther Sloan
Dialogue
The reasons are many, and right now, unimportant. Let’s focus on how to fix them.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
Right. We will supply the necessary equipment to achieve this. It’s on the way to your cargo bays as we speak. Don’t worry about the specifics, for now. Instructions forthcoming.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
This mission will employ a three-pronged approach. One team will proceed to preassigned locations and fix fractures in subspace. One team will stay in the Margins, keeping surges at a minimum.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
The last team will proceed to the central anomaly and, all going well, close it. Permanently.
Objective ID
387,719,636
Phase
dialogue_start
Character
Nareen
Dialogue
And how exactly do you intend to do that? I, for one, am very worried about the specifics.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
A polarized axion bomb. Data from the surges and readings of the central anomaly suggest a huge amount of raw matter is flowing through into our galaxy.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
The idea is to reverse the flow of dark matter and flood the anomaly with gravitons to counter the dark energy. Without that negative pressure, the anomaly will close.
Objective ID
387,719,636
Phase
dialogue_start
Character
Ven
Dialogue
Reverse the flow? Is that safe? For the other side, I mean.
Objective ID
387,719,636
Phase
dialogue_start
Character
Bristow
Dialogue
Impossible to say. The safety of this galaxy is our top priority at the moment.
Objective ID
387,719,636
Phase
dialogue_start
Character
Derwin
Dialogue
An axion bomb… It could work, in theory. Could. But we don’t have time for mistakes.
Objective ID
387,719,636
Phase
dialogue_start
Character
Luther Sloan
Dialogue
We also don’t have time for discussion. This is the best plan we have, and it’s the one we’re going with. This is a complex mission with many moving parts, so we will need a little time to coordinate.
Objective ID
387,719,636
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Await further instructions. Dismissed!
Objective ID
387,719,636
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we should discuss our next steps with the crew.
Objective ID
552,533,371
Phase
dialogue_start
Character
Maia
Dialogue
Direct hit to the Romulan vessel’s weapon array. They are making a retreat.
Objective ID
552,533,371
Phase
dialogue_start
Character
Nareen
Dialogue
We opened fire on a member of the Order…
Objective ID
552,533,371
Phase
dialogue_start
Character
Cillian
Dialogue
Well, it was self-defense.
Objective ID
552,533,371
Phase
dialogue_start
Character
Nareen
Dialogue
That means little.
Objective ID
552,533,371
Phase
dialogue_start
Character
Yalika
Dialogue
An issue to rectify later. We must meet with the Elders now.
Objective ID
837,598,524
Phase
dialogue_end
Character
Bristow
Dialogue
You have been designated Team A and assigned 3 subspace fractures to repair. Transmitting the coordinates now.
Objective ID
837,598,524
Phase
dialogue_end
Character
Bristow
Dialogue
The devices you received earlier are exocomps that have been programmed to analyze spatial fractures and apply a tachyonic weave to restore subspace to its original state.
Objective ID
837,598,524
Phase
dialogue_end
Character
Bristow
Dialogue
All you have to do is activate them and let them do their job. Once you have fixed the final fracture, let us know immediately. This first step is integral to our mission. Time is of the essence.
Objective ID
837,598,524
Phase
dialogue_end
Character
Bristow
Dialogue
Any questions?
Objective ID
837,598,524
Phase
dialogue_end
Character
Ven
Dialogue
What happens if we fail?
Objective ID
837,598,524
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Failure is not an option.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Girsch
Dialogue
You should have come home the moment you escaped. You would rather stay among humans and Romulans than your own kind?
Objective ID
837,598,524
Phase
dialogue_start
Character
Yalika
Dialogue
There is much work to do. We have our own prerogative in the Margins, but we cannot create an empire amidst this chaos.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Drubh
Dialogue
She is right. Something must be done. One of our colonies was ravaged by a surge last week.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Drubh
Dialogue
Between the constant environmental danger and the threats posed by the other factions, we do not have the time or resources to expand our territory.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Girsch
Dialogue
Very well. You may accompany this Independent crew, Yalika, though it brings dishonor upon House Sov.
Objective ID
837,598,524
Phase
dialogue_start
Character
Yalika
Dialogue
Fixing the dimensional anomaly would bring us honor, would it not?
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Drubh
Dialogue
It would, though I have my doubts about this axion bomb. It may do more harm than good.
Objective ID
837,598,524
Phase
dialogue_start
Character
Derwin
Dialogue
The theory is sound. Why do you have misgivings?
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Drubh
Dialogue
We have observed these surges. We do not believe this damage can simply be undone. This is a brute-force solution that may be as likely to backfire as to work.
Objective ID
837,598,524
Phase
dialogue_start
Character
Ven
Dialogue
It’s our only option right now. It had better work.
Objective ID
837,598,524
Phase
dialogue_start
Character
Maia
Dialogue
Incoming transmission from Bristow. We must return to base. It is time.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Drubh
Dialogue
Then the time for discussion is over. May Kahless watch over you on this mission, child.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Girsch
Dialogue
Thank you for bringing us this news, Yalika. And apologies for not searching harder for you.
Objective ID
837,598,524
Phase
dialogue_start
Character
Yalika
Dialogue
Think nothing of it. Be wary of the Romulans. We found one of their ships trying to spy on you.
Objective ID
837,598,524
Phase
dialogue_start
Character
Elder Girsch
Dialogue
We are not worried about the Order of Ganmadan. We have our own eyes on them, after all.
Objective ID
880,985,251
Phase
dialogue_start
Character
Maia
Dialogue
Very well, Cillian. We will meet with the Forsaken to update them on the situation.
Objective ID
893,459,659
Phase
dialogue_start
Character
Yalika
Dialogue
I have contacted the House Elders on a secure line. Let us hope that they answer quickly.
Objective ID
893,459,659
Phase
dialogue_start
Character
Maia
Dialogue
One moment. There is a ship up ahead. It appears to be a Romulan design.
Objective ID
893,459,659
Phase
dialogue_start
Character
Yalika
Dialogue
Why would a Romulan ship be lurking in our territory?
Objective ID
893,459,659
Phase
dialogue_start
Character
Ven
Dialogue
One way to find out.
Objective ID
893,459,659
Phase
dialogue_start
Character
Maia
Dialogue
Opening a line of communication now.
Objective ID
893,459,659
Phase
dialogue_start
Character
Thalessa
Dialogue
You have a bad habit of showing up at inopportune moments, Independent.
Objective ID
893,459,659
Phase
dialogue_start
Character
Nareen
Dialogue
Thalessa? What are you doing here?
Objective ID
893,459,659
Phase
dialogue_start
Character
Thalessa
Dialogue
Nareen! Is that you? We thought you were lost in the Battle of Goviscia!
Objective ID
893,459,659
Phase
dialogue_start
Character
Nareen
Dialogue
As you see, I am very much alive. Did no one search for me?
Objective ID
893,459,659
Phase
dialogue_start
Character
Thalessa
Dialogue
We thought… Well. You should go home, Nareen. Perhaps this veruul would be kind enough to deliver you.
Objective ID
893,459,659
Phase
dialogue_start
Character
Yalika
Dialogue
So you can spy on House Sov? No. We are not going anywhere.
Objective ID
893,459,659
Phase
dialogue_start
Character
Maia
Dialogue
The Romulan ship is raising shields.
Objective ID
893,459,659
Phase
dialogue_start
Character
Yalika
Dialogue
Heghlu'meH QaQ jajvam!