Missions
Advanced Temporal Mechanics Part 3
Help the U.S.S. Athena crew get home.
Overview
Warp required1
Operations level61
Warp for completion900
Warp via superhighway1
Completion via superhighway355
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,439,343,248
Amount800
Objective ID1,439,343,248
Amount250
Objective ID1,975,775,307
Amount800
Objective ID1,975,775,307
Amount250
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to the coordinates.
DestinationSolas Astra
Objective 2
No captured values for this selection.
ObjectiveWhat should we do with Deidamia?
Objective 3
No captured values for this selection.
ObjectiveSay your goodbyes.
DestinationSolas Astra
Objective 4
No captured values for this selection.
ObjectiveSay your goodbyes.
DestinationSolas Astra
Objective 5
No captured values for this selection.
ObjectiveGet into position.
DestinationSolas Astra
Objective 6
No captured values for this selection.
ObjectiveGet into position.
DestinationSolas Astra
Objective 7
No captured values for this selection.
ObjectiveFire the torpedo.
EncounterU.S.S. Athena
Opponent strength2,618,077,029
DestinationSolas Astra
Objective 8
No captured values for this selection.
ObjectiveFire the torpedo.
EncounterU.S.S. Athena
Opponent strength2,618,077,029
DestinationSolas Astra
Objective 9
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 10
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,356,324,822
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Ready?
- Objective ID
- 1,356,324,822
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative.
- Objective ID
- 1,356,324,822
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- 3… 2… Now, Commander!
- Objective ID
- 1,439,343,248
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Incoming transmission. It is corrupted. Enhancing…
- Objective ID
- 1,439,343,248
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- I hope this […] through. We think we […] the right place. Deidamia, too. […] made it. Thanks to you.
- Objective ID
- 1,439,343,248
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- End of transmission. The Athena and her crew are back where they belong.
- Objective ID
- 1,439,343,248
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are gone. It worked, Commander. They have made it back to their own time. Or, at least, wherever we just sent them all.
- Objective ID
- 1,439,343,248
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning… Subspace is still altered, but appears to be repairing itself. A positive sign.
- Objective ID
- 1,439,343,248
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should return to the Station.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- I don’t know where we’d be without you, Commander. You took us under your wing and made us feel at home. You worked tirelessly to help us find a way back. Is there any way to repay you?
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Knowing that you have returned home safely will be payment enough.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- SAM
- Dialogue
- I’m going to miss you, Maia!
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- Genesis Lythe
- Dialogue
- Me too.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- Jay-Den Kraag
- Dialogue
- It has truly been an honor, Commander.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- Don’t know how I’m going back to regular classes after all this.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- You were right, Doctor. I think this – being here, everything we’ve been through – will be the making of us.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Yes, well… Ahem! I suppose it isn’t really goodbye, Commander. You will see me – another me – before too long, I’m sure.
- Objective ID
- 1,507,642,467
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Let’s get into position. On my mark, fire the temporo-dimensional torpedo directly at the Athena.
- Objective ID
- 1,975,775,307
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Incoming transmission. It is corrupted. Enhancing…
- Objective ID
- 1,975,775,307
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- I hope this […] through. We think we […] the right place. […] made it. Thanks to you.
- Objective ID
- 1,975,775,307
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- End of transmission. The Athena and her crew are back where they belong.
- Objective ID
- 1,975,775,307
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are gone. It worked, Commander. Scanning… Subspace is still altered, but appears to be repairing itself. A positive sign.
- Objective ID
- 1,975,775,307
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have alerted Starfleet to Deidamia’s location. Chancellor Rooney will likely waste no time in apprehending her. Someone has to answer for that disastrous intervarsity exchange.
- Objective ID
- 1,975,775,307
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And if she somehow manages to evade the Federation’s justice, we will be here.
- Objective ID
- 239,911,730
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Deidamia has a vendetta against you, Chancellor. She has less power here, especially now that we have bested her. She will struggle to recruit others to her cause now.
- Objective ID
- 239,911,730
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Leave her here. Let Starfleet here deal with her while you get home in one piece.
- Objective ID
- 239,911,730
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Very well, Commander. It’s decided.
- Objective ID
- 239,911,730
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Then it’s time for goodbyes, I suppose.
- Objective ID
- 240,846,324
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Deidamia should return to her own universe. The Federation’s judicial system is not designed for the complexity of trying crimes across timelines.
- Objective ID
- 240,846,324
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Better for you to deliver her to your own Starfleet’s custody. In any case, we do not know what the long-term effects of staying here might be.
- Objective ID
- 240,846,324
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We could be sentencing her to a far crueller punishment than intended.
- Objective ID
- 240,846,324
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Fair enough. We’ll ensure she faces justice. I’ll turn her in myself.
- Objective ID
- 240,846,324
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Then it’s time for goodbyes, I suppose.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- The Doctor
- Dialogue
- There is, however, the question of what we do with Deidamia.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- Caleb Mir
- Dialogue
- We’re taking her with us, of course.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- Jay-Den Kraag
- Dialogue
- Why not leave her here? She has done enough damage in our universe. We could be done with her, Caleb. For good.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- Genesis Lythe
- Dialogue
- Besides, she’s done her very best to stop us getting home. Who’s to say she doesn’t somehow mess things up again if we take her along?
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- SAM
- Dialogue
- It’s true, but it seems wrong somehow to leave her. Like we’re leaving this galaxy worse than we found it. On purpose.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- Darem Reymi
- Dialogue
- The Commander has defeated her at every turn. They’re probably better able to deal with her than we are. And maybe they can call in another favor with Starfleet, have them deal with her.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- Indeed. If we bring her back, we risk returning her to a man who has shaped her life in the worst possible way. We hand Nus Braka a valuable ally. Here, Deidamia’s allies are scattered, disbanded.
- Objective ID
- 334,136,976
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- Even if she managed to get away, she’d have to start over. Maybe she’d do things differently. What do you think, Commander?
- Objective ID
- 334,136,976
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Alright, crew. I think we’re all ready to get the hell out of here. No offense.
- Objective ID
- 334,136,976
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- None taken.
- Objective ID
- 334,136,976
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Secure Deidamia’s ship first. We wouldn’t want her getting herself into any more trouble when she finally wakes up.
- Objective ID
- 334,136,976
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Engaging tractor beam…
- Objective ID
- 334,136,976
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Now, if we’re quite ready, let’s go back to where it all began.
- Objective ID
- 335,477,250
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Alright. Is Deidamia’s ship within an acceptable radius?
- Objective ID
- 335,477,250
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative.
- Objective ID
- 335,477,250
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Let’s do this. One… Two…
- Objective ID
- 335,477,250
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- …Now, Commander!
- Objective ID
- 926,694,224
- Phase
- dialogue_dilemma
- Character
- Mission Computer
- Dialogue
- What should we do with Deidamia?
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- I don’t know where we’d be without you, Commander. You took us under your wing and made us feel at home. You worked tirelessly to help us find a way back. Is there any way to repay you?
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Knowing that you have returned home safely will be payment enough.
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- SAM
- Dialogue
- I’m going to miss you, Maia!
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- Genesis Lythe
- Dialogue
- Me too.
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- Jay-Den Kraag
- Dialogue
- It has truly been an honor, Commander.
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- Don’t know how I’m going back to regular classes after all this.
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- You were right, Doctor. I think this – being here, everything we’ve been through – will be the making of us.
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Yes, well… Ahem! I suppose it isn’t really goodbye, Commander. You will see me – another me – before too long, I’m sure.
- Objective ID
- 986,184,923
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Let’s get into position. On my mark, fire the temporo-dimensional torpedo directly at the Athena.