Saved for this browser.

Public Explorer

← Back to Hostiles

Hostiles

Silent Enemy

Description not available in this release.

Recorded variants · 53

These definitions share a name and retain their own details.

Level
55
Power
4,093,639,796
XP reward
3,500
Warp required
0
Warp via superhighway
0
Scout
0
Outpost
0
Rarity code
1
Ship type code
2
Class
Battleship

Abilities

Ruthless Pursuit

Ruthless Pursuit
Increases Critical Chance by 100% for the first 4 rounds.

Deadly Strike
Increases Critical Damage by 350% at the start of each round.

Predator Instincts
This hostile’s Critical Damage cannot be reduced below 50%.

Ship Abilities are always active.

Persistence Hunter

Persistence Hunter
Applies Burning for 6 rounds at the start of combat.

Ship Abilities are always active.

Weapons 4
TypeShotsWarm upCooldownAccuracyPenetrationModulationMinimum damageMaximum damageCritical chanceCritical damage
13116,625,3496,625,3498,718,2046,355,1387,767,4250.11.5
13116,625,3496,625,3498,718,2046,355,1387,767,4250.11.5
23116,625,3496,625,3498,718,2046,355,1387,767,4250.11.5
23116,625,3496,625,3498,718,2046,355,1387,767,4250.11.5
Ruthless Pursuit · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]
Persistence Hunter · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]