Missions
The Nest
Defend an Independent colony from a Swarm attack. Frequency Modulators can be acquired by defeating Swarm hostiles.
Overview
Warp required1
Operations level1
Warp for completion13
Warp via superhighway1
Completion via superhighway13
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID134,076,561
Amount31,000
Objective ID134,076,561
Amount5,000
Objective ID134,076,561
Amount7
Objective ID621,002,618
Amount17
Objective ID621,002,618
Amount1,100
Objective ID621,002,618
Amount21
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveRespond to the emergency signal in Herias.
DestinationHerias
Objective 2
No captured values for this selection.
ObjectiveDestroy a Swarm group to lure them away from the planet.
EncounterSwarm Ships
Opponent strength21,645
DestinationHerias
Objective 3
No captured values for this selection.
ObjectiveHow will you proceed?
Objective 4
No captured values for this selection.
ObjectiveTransport 10,000 Tritanium to the Herias evacuation modules.
Resource
Tritanium
Amount10,000
Objective 5
No captured values for this selection.
ObjectiveTrack Zenith to Caldik.
DestinationCaldik
Objective 6
No captured values for this selection.
ObjectiveEvacuate the Herias survivors to Coridan.
DestinationCoridan
Objective 7
No captured values for this selection.
ObjectiveBring 250 Frequency Modulators to your Station.
BriefingBring 250 Frequency Modulators to your Station. Frequency Modulators can be acquired by defeating Swarm hostiles.
Resource
Frequency Modulators
Amount250
Objective 8
No captured values for this selection.
ObjectiveDonate 250 Frequency Modulators.
Resource
Frequency Modulators
Amount250
Objective 9
No captured values for this selection.
Objective 10
No captured values for this selection.
ObjectiveAttempt to track Zenith life signs.
DestinationCaldik
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,074,426,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I hope you know what you’re doing, mate. I really do.
- Objective ID
- 1,074,426,185
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am attempting to pinpoint Zenith’s exact location.
- Objective ID
- 1,074,426,185
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Done. Zenith is currently in the Caldik system.
- Objective ID
- 1,074,426,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Let’s go get him, I suppose. At least we’re taking the fight away from these civilians.
- Objective ID
- 1,171,107,149
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- There he is! He’s surrounded by Swam ships!
- Objective ID
- 1,171,107,149
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Correct. We will have to contend with the rest of the Swarm before we can engage Zenith, Commander.
- Objective ID
- 1,171,107,149
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We may also be able to take this time to continue my research into Swarm communications.
- Objective ID
- 1,171,107,149
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we can gather Frequency Modulators from the forces here, we might be able to use the data against them.
- Objective ID
- 1,171,107,149
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It’s a hell of a time to be thinking about research, Maia, but I respect that kind of scientific devotion. Let’s do this, Commander!
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Well, there’s no sign of our murder-happy friend here. Are you sure you had the right coordinates, Maia?
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Affirmative, Montgomery. The signal has also disappeared.
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Well, that’s strange, I wonder why- Oh, no. Maia, what’s the status of the Herias colony!?
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Scanning. The Swarm has overrun the colony, Commander. I am not detecting any life signs on the planet’s surface.
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Zenith… tricked us. The Swarm pulled us away long enough to finish the job on Herias. Why? Why all this senseless killing?
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Zenith mentioned an “expansion”. It might be a clue to their motivations. More investigation is required.
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Aye, I suppose so. Damn it. There were a lot of people on those planets, Commander. We need to make sure it doesn’t happen again.
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- You know, when we went up against Krall and the Swarm the last time, we were able to mess with their communication network to destroy them.
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- It relied on using the Franklin’s external hailing frequencies, it was just the right match for the Swarm’s network…
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- If we were to refabricate the Franklin, we might be able to utilize the same principle, only this time with Maia onboard to boost it.
- Objective ID
- 134,076,561
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- This might just be crazy enough to work! I’m sending the plans your way, Commander. Let’s build us a bloody old ship.
- Objective ID
- 134,076,561
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am still reading Zenith’s signal.
- Objective ID
- 134,076,561
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- That’s not possible. We just saw the crazy bugger explode!
- Objective ID
- 134,076,561
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Zenith does not seem to be one individual consciousness, Montgomery. It is possible that they are, in fact, a hive mind.
- Objective ID
- 134,076,561
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Well, that’s… incredible, actually. A mechanical shared consciousness across a potentially infinite number of forms.
- Objective ID
- 134,076,561
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am tracking Zenith’s signal to a point in this system. Marking the coordinates now.
- Objective ID
- 1,748,869,863
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Quickly, Commander. Provide the 250 Frequency Modulators we collected. I may be able to use them to locate Zenith’s vessel.
- Objective ID
- 2,018,339,462
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How will you proceed?
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Alright, Commander, I’ll start helping with the evacuation efforts right away.
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will be able to beam up twenty-three percent of the remaining population, but we cannot take aboard any more.
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Herias Colonist
- Dialogue
- That’s not enough! Please, there must be something you can do!
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Worry not my friend, you’ve got a Scott on the job. Now, it looks like your evacuation modules were damaged in the attack, correct?
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Herias Colonist
- Dialogue
- Yes, the Swarm targeted them first.
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Bloodthirsty bastards… Oh, pardon me. Your modules took some pretty serious hits, but I think with the right materials, you can get them working again.
- Objective ID
- 384,772,154
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, if we beam down 10,000 Tritanium and some blueprints, the colonists should be able to get the evacuation modules back online in a jiffy.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Did we make it? Ha! We made it! Never doubted you for a second, Commander.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The surviving colonists have been successfully transferred to a friendly planet. They will be safe here.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Aye, thanks to you. You made the right call out there, Commander. I know you’re itching to get after Zenith, but those people needed our help.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I was able to gather some data on Zenith during the escape. The next time it appears, we will be able to track it.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- You are full of surprises, Maia! To tell you the truth, I’m keen to give that maniac a taste of my boot too. Maybe next time, we’ll get the chance.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- You know, when we went up against Krall and the Swarm the last time, we were able to mess with their communication network to destroy them.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- It relied on using the Franklin’s external hailing frequencies, it was just the right match for the Swarm’s network…
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- If we were to re-fabricate the Franklin, we might be able to utilize the same principle, only this time with Maia on-board to boost it.
- Objective ID
- 621,002,618
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- This might just be crazy enough to work! I’m sending the plans your way, Commander. Let’s build us a bloody old ship.
- Objective ID
- 621,002,618
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Looks like they’ve got it! The evacuation modules are coming back online. We’re good to go here, Commander!
- Objective ID
- 621,002,618
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- All survivors are on board and accounted for, Commander. Our departure should give the Swarm a sufficient target to distract them from the evacuating colonists.
- Objective ID
- 621,002,618
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- So we’re the bait, is what you’re saying.
- Objective ID
- 621,002,618
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That is an apt comparison, Montgomery.
- Objective ID
- 621,002,618
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Wonderful. Let’s get the hell out of here and make a break for the Coridan system!
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, Jaylah told me about your little adventure to Altamid…
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Are you bloody mad!? The last time a starship went there, it was the USS Enterprise and it got torn to pieces!
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are safe, Montgomery. We were unharmed during our expedition and, in fact, we gathered some important data on the Swarm.
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Did you now? Well, give me a look at it then. Don’t keep me waiting.
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The data has yet to be fully compiled. There is a strange overlay that is preventing me from accessing it. It will take some time to break it.
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Wait. I am picking up a transmission from the nearby Omari system. It appears to be a distress call.
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh, dear. You don’t think it could be a coincidence, do you?
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The timing and Herias' positioning suggests otherwise, Montgomery.
- Objective ID
- 746,900,343
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Then what are we waiting for? Let’s get out there and see what’s going on.
- Objective ID
- 842,840,216
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have located Zenith’s vessel. It is targeting us.
- Objective ID
- 842,840,216
- Phase
- dialogue_start
- Character
- Zenith
- Dialogue
- Your interruption of our expansion will not be tolerated.
- Objective ID
- 842,840,216
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Our interruption? You’re damn right we’re interrupting you, you genocidal lunatic!
- Objective ID
- 842,840,216
- Phase
- dialogue_start
- Character
- Zenith
- Dialogue
- Expansion is necessary for our survival. We will not allow you to interfere.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- It looks like we’ve got their attention!
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The civilians are in a safe position. If we can get in range, we can begin beaming them aboard.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- What the hell is that? I’m reading a signature, a massive one, coming right our way, Commander!
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It appears to be a large gathering of Swarm vessels. It is on a trajectory to another planet in the system. Commander, I am detecting a familiar signal within the Swarm.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is Zenith.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Zenith? The Swarm leader Jaylah told me about? I thought you killed it.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We did. We destroyed its vessel. There were no remaining life signs.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Well, they seem pretty healthy to me.
- Objective ID
- 988,460,211
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Either way, if we go after them, we leave the Herias people to their fate. Do you want that on your conscience, Commander?
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, Swarm ships have surrounded the planet. They appear to be destroying the colony’s satellite relays.
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Herias Colonist
- Dialogue
- Please, help us! We’re under attack!
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are here to assist. Can you get your people to a safe location so that we can beam you aboard?
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Herias Colonist
- Dialogue
- No, they’re everywhere! We can’t move without one of them seeing us!
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will have to draw the Swarm’s attention away in order for the civilians to move.
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Maia, are you suggesting what I think you are?
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I suggest that we destroy a vessel in order to draw the aggression of the rest of the Swarm.
- Objective ID
- 988,460,211
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I bloody well knew it.