Missions
Gambit Part 9
Gather your new allies and retake Deep Space Nine.
Overview
Warp required1
Operations level34
Warp for completion35
Warp via superhighway1
Completion via superhighway35
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID174,179,892
Amount2,400
Objective ID174,179,892
Amount650,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectivePrepare to return to the Alpha Quadrant.
DestinationRakan
Objective 2
No captured values for this selection.
ObjectiveLead the fleet to the Alpha Quadrant.
DestinationBajor
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveDefeat the Romulan Defender.
EncounterRomulan Defender
Opponent strength431,670
DestinationBajor
Objective 5
No captured values for this selection.
ObjectiveDefeat the Cardassian Galor.
EncounterCardassian Galor
Opponent strength418,676
DestinationBajor
Objective 6
No captured values for this selection.
ObjectiveDefeat the Jem'Hadar Battlecruiser.
EncounterJem'Hadar Battlecruiser
Opponent strength415,226
DestinationBajor
Objective 7
No captured values for this selection.
ObjectiveReclaim Deep Space Nine.
DestinationBajor
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Sisko to all ships – drop to half impulse.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Jadzia Dax
- Dialogue
- Half impulse.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- All fighters in the offensive wing prepare for tactical pattern lambda. Concentrate your fire on the Romulan and Cardassian fighters, then get ready to run once the Jem’Hadar give chase.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- This should provide enough time for Otep’lorr’s unit to emerge from the Wormhole and approach Deep Space Nine. The rest is up to them.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Jadzia Dax
- Dialogue
- Attack-fighters in lambda formation. They’re ready to engage on your command.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Quite a big risk trusting Otep’lorr and his unit, Captain. We’ve already taken a boot to the backside because we thought it was safe to bend down and tie our shoelaces. Let’s hope there’s no repeat.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- There won’t be, Mr. O’Brien. Not this time. I can feel it. Call it Captain’s instinct.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, take the lead and fire at will. The remaining attack-fighters are ready to engage full impulse on your mark.
- Objective ID
- 1,071,123,942
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Good luck, everyone.
- Objective ID
- 107,935,900
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- The Cardassians have already suffered significant losses. They barely had a chance to react.
- Objective ID
- 107,935,900
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- They weren’t expecting a fleet of Jem’Hadar fighters to turn on them. The confusion that must be rippling through their communications only serves to our advantage.
- Objective ID
- 107,935,900
- Phase
- dialogue_start
- Character
- Jadzia Dax
- Dialogue
- I’ve got Romulan warbirds closing in, bearing 037 mark 012.
- Objective ID
- 107,935,900
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, send in the next wave. Tell them to turn their attention to the Romulans.
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Otep'lorr
- Dialogue
- Captain Sisko, we stand victorious! This installation is yours once again. You should have seen those Cardassians flee to their escape pods. It was quite a sight.
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Otep'lorr
- Dialogue
- Although, I would wager that Gul Dukat won’t take this loss lightly. It won’t be long before you see him again.
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- A problem for another time. For now, you have my utmost gratitude. Know that there will always be a place for you here, on Deep Space Nine.
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- How did you seize Operations so quickly?
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Otep'lorr
- Dialogue
- We had some assistance from the inside…
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Look what these Cardassians have done to my Promenade! It’s going to take weeks to get everything back in order.
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Major Kira
- Dialogue
- Odo! I can’t tell you how happy it makes me to see you safe and sound. How did you know that Otep’lorr and his unit weren’t with the Dominion?
- Objective ID
- 174,179,892
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- It’s my job to notice these things, Major. And… It also pleases me to see you too… Safe and sound, I mean!
- Objective ID
- 174,179,892
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- The defectors have started to suffer losses. They’re meeting their match with the Jem’Hadar.
- Objective ID
- 174,179,892
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Move us in closer – they need more cover fire!
- Objective ID
- 174,179,892
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Wait, something’s happening. The station’s defenses have started targeting the Dominion forces!
- Objective ID
- 174,179,892
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- I don’t believe it, they actually managed to do it… Otep’lorr’s unit must have seized control of Operations.
- Objective ID
- 174,179,892
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- It looks like trusting my instinct has finally paid off. Commander, lead us in. We're going to evict the Dominion and the Cardassians from Deep Space Nine.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Alright everyone, let's go over the game plan. The Independent and the Defiant will join the first wing and lead a direct assault against Dominion lines.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- We’re talking about Jem'Hadar, Cardassian and Romulan fighters. It’s going to be tough, but I’m confident in our abilities to handle this.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- And what about the second wing of Jem’Hadar fighters?
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Now that’s the interesting part. While we provide the distraction, a secondary wing led by Otep’lorr will use their credentials to infiltrate Deep Space Nine and blend right back in with the Jem’Hadar.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- While inside, they should have just enough time to secure Operations and revoke control of the station from the Dominion.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- When this happens, I’ve given them clearance to engage station defenses and hopefully, if it all comes together, we can push back the Dominion and force them to retreat from Bajor.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Jadzia Dax
- Dialogue
- That’s… quite a stretch, Benjamin. I’m not sure how long we’re going to be able to hold out against their front lines. There are only so many evasive patterns to choose from.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- It just needs to be long enough for Otep’lorr and his men to retake control of the station’s defense systems. Bob and weave, old man. I know you can do it.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Jadzia Dax
- Dialogue
- …
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Otep’lorr, fall back. Your wing will emerge from the Wormhole during the battle in order to remain under the guise of Jem’Hadar reinforcements.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- It will be done.
- Objective ID
- 1,806,807,296
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Now, provided that we’re all on the same page – it’s time to take action. Set course for the Wormhole, and onward to Bajor.
- Objective ID
- 1,948,920,332
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Otep’lorr and his unit have emerged from the Wormhole. Dominion-aligned Jem’Hadar units aren’t engaging them.
- Objective ID
- 1,948,920,332
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- The Dominion must think that the cavalry have arrived to help them out.
- Objective ID
- 1,948,920,332
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- As long as Otep’lorr knows to keep his finger off the trigger, he should be able to remain unnoticed. They’re heading straight towards the station. We have to clear a path for them!
- Objective ID
- 1,948,920,332
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- That’s precisely what we’re going to do. Commander, instruct all remaining attack-fighters to target the Jem’Hadar lines. The infiltration wing should be able to get through the lines during the fray.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- The Romulans have started to retreat from Bajor. It looks like they’re leaving the Dominion to fend for themselves!
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- An expected reaction to Jem’Hadar fighters attacking their ships. They can’t be sure who their allies are.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Incoming transmission from Deep Space Nine. It must be Dukat.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- On screen. Let’s see what he has to say.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Gul Dukat
- Dialogue
- Captain Sisko, I don’t know what to be more impressed by; your tenacity or your hubris.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Gul Dukat
- Dialogue
- Do you really think that you can stand alone against the Cardassians? Against the Romulans? Against the Dominion itself? You don’t have a chance.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Gul Dukat
- Dialogue
- If you really think that your uncanny luck can help you now, then you’re sorely mistaken.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- I beg to differ, Dukat. Even now, as we speak, I see your own ships fall around me. The very fact that you’ve chosen to contact me has shown your hand.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- You’re scared. You’re disorganized. And you’re probably wondering what the Dominion will do to you once Deep Space Nine has been reclaimed and Terok Nor is nothing more than a memory.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Now, in light of your precarious circumstances, I’m only going to say this once, Dukat… Get the hell out of my office.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Gul Dukat
- Dialogue
- …
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Comms have been terminated. Looks like you touched a nerve, Captain.
- Objective ID
- 367,974,956
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Let’s press a little harder. Commander, have fighter units 7 and 9 move in closer and resume engaging the Cardassian wing. Join them once the first shots have been fired. Let’s knock them out of this fight.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- Captain Sisko, your people saved my unit. You saved me. We would have been long dead if not for you. The time has come for us to return the favor.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- My unit will stand by your side in your fight to reclaim this Deep Space Nine you speak of.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Before I can accept, all of you must understand the ramifications of engaging those who were once your allies. You will be hunted. It won’t be much of a life.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- For us, Captain, victory is life.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- So be it. We will be honored to have you fight by our side.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- We’ll have you transported back to your fleet on Mril I. Have your unit perform final checks and command them to assemble at the following coordinates.
- Objective ID
- 48,073,328
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, when you are prepared, join us – it’s time to retake Deep Space Nine from the Dominion.