Missions
The Flight of the Manor Four Part 4
Take down the Manor Four.
Overview
Warp required1
Operations level34
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,077,189,110
Amount10
Objective ID2,077,189,110
Amount40,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveBreak into the Orion information network.
DestinationOrion
Objective 2
No captured values for this selection.
ObjectiveTrack down Shak and Takk.
DestinationTau Ceti
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveEscape the warp core breach.
DestinationTau Ceti
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- If you can patch me into the local network somehow, I should be able to cross reference the signature codes I have from the Manor Four with the rest of the database.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- From there, it’s just a matter of finding their docking records and anything they might have said to the Syndicate about their plans.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Jonty, it’s your turn to be useful now. Patch her in.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Jonty
- Dialogue
- If anyone finds out I did this…
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Hurry up!
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- I’m in. This shouldn’t take long.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- I will assist you, Cadet.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Laan, keep an eye on the local traffic, we don’t need another firefight today.
- Objective ID
- 140,026,031
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- Captain, there’s a conversation between Takk and members of the Syndicate. They mention a hideout in Tau Ceti…
- Objective ID
- 1,518,891,842
- Phase
- dialogue_start
- Character
- Takk
- Dialogue
- You again?
- Objective ID
- 1,518,891,842
- Phase
- dialogue_start
- Character
- Una Chin-Riley
- Dialogue
- This is your final warning. Stand down, or we will be forced to fire upon you again.
- Objective ID
- 1,518,891,842
- Phase
- dialogue_start
- Character
- Shak
- Dialogue
- Can’t you take a hint? We’re not interested in being captured today!
- Objective ID
- 1,518,891,842
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Charging phasers.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- We have the fugitives, Captain. They’re being taken to the brig.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- La’an, get down there, keep an eye on them.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- We should continue to a safe distance. There may be further detonations.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_end
- Character
- Spid
- Dialogue
- I don’t know this trick. Must be a new one.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- The Manor Four’s shields are down. Reading massive power fluctuations through their ship.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_start
- Character
- Spid
- Dialogue
- Not the fireworks trick… That’s too obvious…
- Objective ID
- 2,077,189,110
- Phase
- dialogue_start
- Character
- Shak
- Dialogue
- This is not a trick! We’ve taken a direct hit to our warp core! Please, you have to beam us out.
- Objective ID
- 2,077,189,110
- Phase
- dialogue_start
- Character
- Takk
- Dialogue
- Now! Now!!!
- Objective ID
- 263,391,109
- Phase
- dialogue_start
- Character
- Spid
- Dialogue
- Hey, so it turns out that they went to their home too! Well, Takk did, anyway. So I’m not the stupidest one after all.
- Objective ID
- 263,391,109
- Phase
- dialogue_start
- Character
- Una Chin-Riley
- Dialogue
- Yeah you are. But, at least you’re alive, and hey. You’re helping, That will look good for your sentencing hearing.
- Objective ID
- 263,391,109
- Phase
- dialogue_start
- Character
- Hemmer
- Dialogue
- Engines are ready for departure, Captain.
- Objective ID
- 263,391,109
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Hit it.