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Missions

The Flight of the Manor Four Part 4

Take down the Manor Four.

Overview

Warp required1
Operations level34
Warp for completion25
Warp via superhighway1
Completion via superhighway25

Costs & rewards

Mission rewards

4 Hour Assignment Speed Up
Objective ID2,077,189,110
Amount10
Officer XP
Objective ID2,077,189,110
Amount40,000

Locations

Objectives

Objective 1

ObjectiveBreak into the Orion information network.
DestinationOrion

Objective 2

ObjectiveTrack down Shak and Takk.
DestinationTau Ceti

Objective 3

ObjectiveDefeat the Manor Four.
EncounterThe Manor Four
Opponent strength770,677
DestinationTau Ceti

Objective 4

ObjectiveEscape the warp core breach.
DestinationTau Ceti

Dialogue

Mission dialogue

Objective ID
140,026,031
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
If you can patch me into the local network somehow, I should be able to cross reference the signature codes I have from the Manor Four with the rest of the database.
Objective ID
140,026,031
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
From there, it’s just a matter of finding their docking records and anything they might have said to the Syndicate about their plans.
Objective ID
140,026,031
Phase
dialogue_start
Character
La'an Noonien-Singh
Dialogue
Jonty, it’s your turn to be useful now. Patch her in.
Objective ID
140,026,031
Phase
dialogue_start
Character
Jonty
Dialogue
If anyone finds out I did this…
Objective ID
140,026,031
Phase
dialogue_start
Character
La'an Noonien-Singh
Dialogue
Hurry up!
Objective ID
140,026,031
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
I’m in. This shouldn’t take long.
Objective ID
140,026,031
Phase
dialogue_start
Character
Spock
Dialogue
I will assist you, Cadet.
Objective ID
140,026,031
Phase
dialogue_start
Character
Pike
Dialogue
Laan, keep an eye on the local traffic, we don’t need another firefight today.
Objective ID
140,026,031
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
Captain, there’s a conversation between Takk and members of the Syndicate. They mention a hideout in Tau Ceti…
Objective ID
1,518,891,842
Phase
dialogue_start
Character
Takk
Dialogue
You again?
Objective ID
1,518,891,842
Phase
dialogue_start
Character
Una Chin-Riley
Dialogue
This is your final warning. Stand down, or we will be forced to fire upon you again.
Objective ID
1,518,891,842
Phase
dialogue_start
Character
Shak
Dialogue
Can’t you take a hint? We’re not interested in being captured today!
Objective ID
1,518,891,842
Phase
dialogue_start
Character
La'an Noonien-Singh
Dialogue
Charging phasers.
Objective ID
2,077,189,110
Phase
dialogue_end
Character
Hemmer
Dialogue
We have the fugitives, Captain. They’re being taken to the brig.
Objective ID
2,077,189,110
Phase
dialogue_end
Character
Pike
Dialogue
La’an, get down there, keep an eye on them.
Objective ID
2,077,189,110
Phase
dialogue_end
Character
Spock
Dialogue
We should continue to a safe distance. There may be further detonations.
Objective ID
2,077,189,110
Phase
dialogue_end
Character
Spid
Dialogue
I don’t know this trick. Must be a new one.
Objective ID
2,077,189,110
Phase
dialogue_start
Character
Spock
Dialogue
The Manor Four’s shields are down. Reading massive power fluctuations through their ship.
Objective ID
2,077,189,110
Phase
dialogue_start
Character
Spid
Dialogue
Not the fireworks trick… That’s too obvious…
Objective ID
2,077,189,110
Phase
dialogue_start
Character
Shak
Dialogue
This is not a trick! We’ve taken a direct hit to our warp core! Please, you have to beam us out.
Objective ID
2,077,189,110
Phase
dialogue_start
Character
Takk
Dialogue
Now! Now!!!
Objective ID
263,391,109
Phase
dialogue_start
Character
Spid
Dialogue
Hey, so it turns out that they went to their home too! Well, Takk did, anyway. So I’m not the stupidest one after all.
Objective ID
263,391,109
Phase
dialogue_start
Character
Una Chin-Riley
Dialogue
Yeah you are. But, at least you’re alive, and hey. You’re helping, That will look good for your sentencing hearing.
Objective ID
263,391,109
Phase
dialogue_start
Character
Hemmer
Dialogue
Engines are ready for departure, Captain.
Objective ID
263,391,109
Phase
dialogue_start
Character
Pike
Dialogue
Hit it.