Missions
Take the Conn Part 2
Rescue the Trill excavation team.
Overview
Warp required1
Operations level40
Warp for completion64
Warp via superhighway1
Completion via superhighway64
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID893,159,982
Amount50
Objective ID893,159,982
Amount300
Objective ID893,159,982
Amount5,096,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveTake Sulu to the rescue site.
DestinationSileo
Objective 2
No captured values for this selection.
ObjectiveSend 10,000 Dilithium to Daloski.
Resource
Dilithium
Amount10,000
Objective 3
No captured values for this selection.
ObjectiveDestroy the Corvallen ship.
EncounterCorvallen Cruiser
Opponent strength1,969,977
DestinationSileo
Objective 4
No captured values for this selection.
ObjectiveRendezvous with Sulu in the mining zone.
DestinationSileo
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,024,611,753
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Sulu, you don’t start doing any fancy flying down there, you hear me? Come back in one piece.
- Objective ID
- 1,024,611,753
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Bones, you know I can’t promise anything in that regard!
- Objective ID
- 1,024,611,753
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- The Corvallen are firing again, Commander! Sulu’s shuttle will be trapped under damage to the surface if we don’t do something!
- Objective ID
- 1,024,611,753
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I loaded up some Dilithium in reserve on the way out. Do you think we could create a controlled detonation of it that could make an opening for the shuttle?
- Objective ID
- 1,024,611,753
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- It could work. If we position it correctly, the shockwave should push the Corvallen ship out of range for a moment, hopefully with enough time for Sulu to fly out.
- Objective ID
- 1,024,611,753
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Got it. Commander, jettison 10,000 Dilithium on my mark… Now!
- Objective ID
- 522,934,406
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- What is happening down on the planet? I’m getting broken up transmissions from below the surface.
- Objective ID
- 522,934,406
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The Romulans have sent some Corvallen thugs to make your job impossible today. We should beam the excavation team up immediately.
- Objective ID
- 522,934,406
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- I’ve tried, but there is too much interference. The damage being done is making it impossible to beam them out.
- Objective ID
- 522,934,406
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, you have a shuttlecraft on board, right?
- Objective ID
- 522,934,406
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes. She is prepped and ready to go.
- Objective ID
- 522,934,406
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Why do people have to call inanimate objects 'she'? Keep the Corvallen busy. I’ll be back in no time. Just get us a little closer before I depart.
- Objective ID
- 547,170,963
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- We’ve disrupted the Corvallen weapons. I think we’ve triggered additional cave-ins under the surface… No lifesigns from the planet. Oh… no…
- Objective ID
- 547,170,963
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is residual energy from the planet. It may be that of an impulse engine.
- Objective ID
- 547,170,963
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Miss me? Turns out that “fancy flying” is a requirement on rescue missions after all.
- Objective ID
- 547,170,963
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- Everyone is accounted for? They’re safe? And the symbionts?
- Objective ID
- 547,170,963
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Safe and sound.
- Objective ID
- 547,170,963
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Get yourself to safety, Sulu, before you’re cut to pieces. The Corvallen have locked disruptors on us.
- Objective ID
- 893,159,982
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Here we are, everybody is safe and sound.
- Objective ID
- 893,159,982
- Phase
- dialogue_end
- Character
- Priiax
- Dialogue
- Some wounded, but everyone is here. We should get back to Starbase 5 immediately. We’ll need to examine everyone, and particularly the symbionts, after that attack.
- Objective ID
- 893,159,982
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- Are they gone? Did we stop them?
- Objective ID
- 893,159,982
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They turned tail and warped out. Probably cowering back to their Romulan puppet masters. What’s so important about this system, anyway?
- Objective ID
- 893,159,982
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- It may be the close proximity to New Vulcan. The Romulans have been vocal in their disapproval for how close the Vulcans have decided to settle to their borders.
- Objective ID
- 893,159,982
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- New Vulcan!? I’m barely getting used to the pointy ears on Spock, and now there’s a whole new planet of them? That’s a lot of brainpower in one place.
- Objective ID
- 893,159,982
- Phase
- dialogue_start
- Character
- Priiax
- Dialogue
- Being close to Vulcan assistance was one of the factors that helped us to choose Daloski for this project. Perhaps that was unwise. We should retrieve the shuttle, Commander.