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Missions

Slaves of Terra Part 5

Protect the colony from the Terran fleet.

Overview

Warp required1
Operations level40
Warp for completion50
Warp via superhighway1
Completion via superhighway50

Costs & rewards

Mission rewards

4★ Raw Ore
Objective ID788,332,726
Amount33,000
4★ Common Battleship Parts
Objective ID788,332,726
Amount500
30 Minute Repair Speed Up
Objective ID788,332,726
Amount27

Objectives

Objective 1

ObjectiveTrack Carrick's family.
DestinationMirror Wolf

Objective 2

ObjectiveDisable the ship.
EncounterTerran Guard
Opponent strength3,598,569
DestinationMirror Wolf

Objective 3

ObjectiveHurry back.
DestinationMirror Bajor

Objective 4

ObjectiveProtect the colony.
EncounterTerran Guard
Opponent strength3,215,998
DestinationMirror Bajor

Objective 5

ObjectiveStop the Terran forces.
EncounterTerran Guard
Opponent strength3,491,974
DestinationMirror Bajor

Objective 6

ObjectiveReturn to Station.

Dialogue

Mission dialogue

Objective ID
1,622,797,192
Phase
dialogue_start
Character
Maia
Dialogue
We are too late. The Terran forces have already arrived here. They are bombarding the asteroid. Red alert!
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Carrick
Dialogue
Commander, I’m Carrick, if you remember me. I, well, I have a request. An urgent one.
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Maia
Dialogue
Yes?
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Carrick
Dialogue
I have a small communicator to keep contact with my family and, well, I managed to keep it throughout my captivity. I would write short messages to my family, and they would write me back, and…
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Carrick
Dialogue
After I wrote them that I was finally free, I didn’t get a response. And when we returned to Terra, they didn’t respond then, either. But just now, they replied! Told me to come home!
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Carrick
Dialogue
Now I think of it, maybe you could go get them? I can give you the coordinates. In the same system as the moon we were on, there is a trading planet. My home is there.
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Carrick
Dialogue
If you could, would you please get to them? I don’t need to suffer like Isari. My home is not on Terra. I have the coordinates here. Will you?
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Maia
Dialogue
Yes, we will get them. Stay low. The Commander will return soon.
Objective ID
1,830,603,653
Phase
dialogue_start
Character
Maia
Dialogue
Plotting a course.
Objective ID
431,309,931
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the coordinates lead us to a small trading station orbiting the planet. It is guarded by a single Terran vessel. We should disable it before it alerts other vessels about our location.
Objective ID
431,309,931
Phase
dialogue_start
Character
Maia
Dialogue
Prepare to engage!
Objective ID
788,332,726
Phase
dialogue_end
Character
Quark
Dialogue
I’m sorry, Commander, for getting you into this mess. If only I knew that it would end up in a massacre… Commerce is art, but it can get ugly. I need some time to recover from it.
Objective ID
788,332,726
Phase
dialogue_end
Character
Quark
Dialogue
Remember my words, though – nothing good ever comes from the Mirror Universe. Even Latinum there is tarnished.
Objective ID
788,332,726
Phase
dialogue_start
Character
Maia
Dialogue
The Terran forces are retreating for now, but they will return. Isari, can you hear us?
Objective ID
788,332,726
Phase
dialogue_start
Character
Isari
Dialogue
Your communicator killed half of our people, and you’re saying that everything was under control?!
Objective ID
788,332,726
Phase
dialogue_start
Character
Carrick
Dialogue
Isari, stop! I wanted to get home…
Objective ID
788,332,726
Phase
dialogue_start
Character
Isari
Dialogue
Everyone wanted to go home, but you killed them! You killed them with your naivety, and you’ll pay for it. You don’t deserve to see your family. Terra doesn’t need weaklings.
Objective ID
788,332,726
Phase
dialogue_start
Character
Carrick
Dialogue
I swear, I didn’t kno– Argh!
Objective ID
788,332,726
Phase
dialogue_start
Character
Isari
Dialogue
It is done. There are just 21 of us left, Commander. Still too many to lay low – but now it’s too late for that. Our own people betrayed us, killed us in cold blood… Kira’s lap hounds.
Objective ID
788,332,726
Phase
dialogue_start
Character
Isari
Dialogue
But 21 should be enough to pilot a battleship like the one you’ve disabled. We’ll recover. We’ll recover, and we will do everything we can to destroy Kira. Terra will never bow to an alien.
Objective ID
788,332,726
Phase
dialogue_start
Character
Isari
Dialogue
Farewell, Commander. Please, stay away.
Objective ID
788,332,726
Phase
dialogue_start
Character
Maia
Dialogue
Isari and the other members of the group have been transported to the Terran battleship. They have activated warp and left the system.
Objective ID
788,332,726
Phase
dialogue_start
Character
Quark
Dialogue
This… This is not how I expected this to turn out. I think it’s time we listen to Isari after all. Let’s go home.
Objective ID
842,767,543
Phase
dialogue_start
Character
Maia
Dialogue
The vessel is disabled. Scanning the station…
Objective ID
842,767,543
Phase
dialogue_start
Character
Maia
Dialogue
This is suspicious. The station is empty. No life signs are present. It has been abandoned for months now. I will retrieve the remaining data.
Objective ID
842,767,543
Phase
dialogue_start
Character
Maia
Dialogue
The whole station population was mobilized to Terran forces and moved to the headquarters. Whoever wrote Carrick was not sending the messages from here but from Terra.
Objective ID
842,767,543
Phase
dialogue_start
Character
Maia
Dialogue
Why would a Terran vessel guard a trading station? If I access the main computer, I can extract the latest communications.
Objective ID
842,767,543
Phase
dialogue_start
Character
Maia
Dialogue
The last order states: “We have contacted one of the defectors. They will travel to the indicated location on an Independent vessel. Destroy on site, then proceed to the defector’s location”.
Objective ID
842,767,543
Phase
dialogue_start
Character
Quark
Dialogue
Defectors? Wait… They must’ve used Carrick’s communicator to locate him and the others… And fabricated that message to him to make us leave them! Defenseless! We must go back, Commander!
Objective ID
889,571,788
Phase
dialogue_start
Character
Isari
Dialogue
Commander! How did they find us?
Objective ID
889,571,788
Phase
dialogue_start
Character
Maia
Dialogue
They followed Carrick’s communicator signal–
Objective ID
889,571,788
Phase
dialogue_start
Character
Quark
Dialogue
Don’t tell that, Commander!
Objective ID
889,571,788
Phase
dialogue_start
Character
Isari
Dialogue
Carrick?! I’ll kill him!
Objective ID
889,571,788
Phase
dialogue_start
Character
Maia
Dialogue
A battleship is approaching our position. If we disable it, we will gain an advantage on the battlefield and protect the rest of the colony. Battle stations!