Missions
Blood & Cosmic Dust Part 10
Stop the Superweapon. Save the Federation.
Overview
Warp required1
Operations level34
Warp for completion50
Warp via superhighway1
Completion via superhighway50
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID940,098,261
Amount4,500
Objective ID940,098,261
Amount16,302,000
Objective ID940,098,261
Amount480,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveAssault the Superweapon.
DestinationNew Xindus
Objective 2
No captured values for this selection.
ObjectiveDefeat 18 hostiles of level 34 or higher.
Required count18
Required level34
Objective 3
No captured values for this selection.
ObjectiveDefeat the Xindi Captain.
EncounterXindi Captain
Opponent strength652,792
DestinationNew Xindus
Objective 4
No captured values for this selection.
ObjectiveDonate 875,000 Dilithium to power T'Pol's device.
Resource
Dilithium
Amount875,000
Objective 5
No captured values for this selection.
ObjectiveDisable Mirror Archer's vessel.
EncounterMirror Archer
Opponent strength673,107
DestinationNew Xindus
Objective 6
No captured values for this selection.
ObjectiveReturn Mirror Archer to his own dimension.
DestinationLorillia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Polarity has been reversed. Ionizing electron sublimate… Powering the subatomic navigation matrix… It is ready.
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Captain, are you clear of the blast radius?
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Do it!
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Sir, not until I’m sure that you’re–
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Just, unh, fire the damn thing!
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Payload is away… Woo! Look at that for a thermal bloom! That’s a got-dang thing of beauty!
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Mirror Archer
- Dialogue
- NO!
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Mirror Archer
- Dialogue
- You weasley, pathetic little ingrate. Do you know how much time I’ve spent preparing for this? Do you know how much I’ve sacrificed to get here!?
- Objective ID
- 1,558,251,901
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Not as much as you’re about to. Enterprise… weapons free.
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Is it just me… or has that thing gotten bigger?
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- It appears that the Xindi have upgraded the superweapon since our last encounter. We now have even less data to work with than before. Mister Tucker, I believe that our only option is to retreat.
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Not yet! The Captain’s going to come through.
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Mister Tucker… Trip. We must accept that, in all likelihood–
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- We have an incoming transmission, Commander. It’s Captain Archer!
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- You were saying? Put it on screen, Hoshi!
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Agh! Trip! It’s the impulse engines! The superweapon’s engines have to be exposed to vent excess thermal energy! Gah!
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Captain!? Are you alright?
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Just a little– Ah!– preoccupied! Listen, the engines are powered with pure dilithium crystals! You need to destroy them to take out the superweapon!
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Dilithium reacts explosively to certain diffused compounds. If we were to introduce such a compound via a controlled detonation…
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- It would like the whole thing up like a roman candle!
- Objective ID
- 1,570,131,790
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- I am unfamiliar with the concept but it should destroy the superweapon, yes. Commander, we will require 875,000 to prepare an agent.
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Holy… I don’t think I’ve ever seen so many Xindi in one place.
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Mister Tucker, our lone vessel is no match for such a sizable force. Even by utilizing stealth tactics, there is a 0.1% chance that we can achieve this mission alone.
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Admiral Johnson
- Dialogue
- Who said anything about you doing this alone?
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- Warp signatures detected! It’s the Seventh fleet… and the Fifth…and the Twelfth!
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Admiral Johnson
- Dialogue
- Archer put his life on the line to protect Earth. I figure it's only right that we put a little weight behind him.
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- How are our odds lookin’ now, T’Pol?
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Marginally more favorable.
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Heh. I’ll take it.
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Admiral Johnson
- Dialogue
- All vessels form up around the Enterprise! No matter what happens, she must reach the superweapon!
- Objective ID
- 1,834,030,588
- Phase
- dialogue_start
- Character
- Admiral Johnson
- Dialogue
- Good luck, everyone. See you on the other side.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Prep all systems. We’re going to need to make a long haul trip.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- What are you doing?
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- We don’t know where the Xindi are but we do know where they’re headed… Earth. I figure we can intercept them somewhere along the way, hit ‘em when they ain’t expecting it.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- This is highly illogical behavior. We do not have any credible intelligence on their force strength, nor do we have actionable information on the layout of the superweapon. Why are you insisting on this foolish endeavor?
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Because that’s what the Captain expects us to do. He handed himself over to get close to the superweapon. He needs us to hit that fleet so he can get the intel over to us!
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- That is highly unlikely. If we are to judge this situation through an objective lens–
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- I know this ain’t logical, T’Pol. I know that we got barely a snowball’s chance in hell of succeeding, but damn it, we’re going to do it anyway.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Why?
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Because I’ve got faith. In Captain Archer, in the Enterprise, in this crew!
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Logic might tell you that this is a suicide mission but my heart tells me we’re doing the right thing. I know which I’d rather listen to.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Human sentiment is rather… curious, mister Tucker.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Does that mean you’re in?
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- I cannot allow you to partake in such a foolhardy mission without proper supervision. It would be a grave dereliction of my duty. To do so would be… illogical.
- Objective ID
- 369,617,565
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- That’s my girl. Alright, crew. We’re about to do something absolutely stupid with the fate of the galaxy on the line. Just another Tuesday.
- Objective ID
- 867,125,036
- Phase
- dialogue_start
- Character
- Tauriel
- Dialogue
- Enterprise! You will go this far! No further!
- Objective ID
- 867,125,036
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- This doesn’t need to end in a fight, buddy. Why don’t you and your friends run along home before this gets ugly?
- Objective ID
- 867,125,036
- Phase
- dialogue_start
- Character
- Tauriel
- Dialogue
- Our home can never be secure until we are freed from Federation tyranny. Today, the Xindi will take their rightful place as conquerors of the Alpha Quadrant!
- Objective ID
- 867,125,036
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- We don’t have time for this! That damn superweapon is creeping closer to Earth every minute we waste. Commander, help us out here!
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- Mirror Archer
- Dialogue
- You know this isn’t over, right, Jonny? I’ll find a way back and when I do…
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- We’ll make sure to lay out the nice tableware. T’Pol? Get this scumbag off my ship.
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- Mirror Archer
- Dialogue
- See you later, Jonny…
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- T'Pol
- Dialogue
- Transport successful, Captain. The imposter has been returned to his home dimension.
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- I can’t imagine what kind of a nightmare a galaxy would have to be to spawn a monster like him. Makes you wonder, doesn’t it? How close were we to turning out just like that?
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- T'Pol
- Dialogue
- Obsessing over hypotheticals is illogical, Captain. Even with my limited knowledge of humanity, I would deem it highly unlikely that you could ever have behaved in a manner similar to your imposter.
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- How can you be so sure?
- Objective ID
- 940,098,261
- Phase
- dialogue_end
- Character
- T'Pol
- Dialogue
- You could call it a “hunch”…
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Mirror Archer
- Dialogue
- I had it all in the palm of my hand. Glory, power, my one chance to rip the Terran Empire from that sham of an Emperor…
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Mirror Archer
- Dialogue
- You have no idea what you’ve taken from me, Archer!
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- I think I’ve got a good idea, “Jonny”. Don’t worry though, I’m sure you’ll have other chances to perform your little coup when we send you home.
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Mirror Archer
- Dialogue
- Home…? No, wait. Hang on a second. We can talk about this, right? Send me to one of your Federation penal colonies or, or a cryostasis chamber.
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- I don’t think so. You can be the Terran Empire’s problem.
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Mirror Archer
- Dialogue
- No! You can’t do this to me! Do you hear me!? I’m the goddamn–
- Objective ID
- 940,098,261
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Whew! Glad we installed those sound dampeners in the brig, eh?