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Missions

In Plain Sight Part 3

Stop the House of Notaak before they spark a new war.

Overview

Warp required1
Operations level45
Warp for completion105
Warp via superhighway1
Completion via superhighway105

Costs & rewards

Mission rewards

Dilithium
Objective ID347,141,550
Amount6,820,000
4★ Raw Crystal
Objective ID347,141,550
Amount110,000
Covert Modifications
Objective ID347,141,550
Amount220
GS-31 Parts
Objective ID347,141,550
Amount450

Objectives

Objective 1

ObjectiveReach the Kri system.
DestinationKri

Objective 2

ObjectiveBypass scanner interferences with 300K 4* Raw Crystal.
Resource4★ Raw Crystal
Amount300,000

Objective 3

ObjectiveShield the cargo vessel.
DestinationKri

Objective 4

ObjectiveNeutralize Torok Notaak.
EncounterTorok Notaak's Battleship
Opponent strength10,793,014
DestinationKri

Objective 5

ObjectiveIntercept the cargo vessel before it enters the planet's atmosphere.
DestinationKri

Dialogue

Mission dialogue

Objective ID
1,061,054,982
Phase
dialogue_start
Character
Alok Sahar
Dialogue
I think it’s pretty straightforward – we should plot our course to the Kri system right now. Quas, is GS-31 ready for action?
Objective ID
1,061,054,982
Phase
dialogue_start
Character
Quasi
Dialogue
She sure is. Well, as much as I can predict, she will hold. It won’t be as bad as Crescent Nebula, right? Then it might not hold.
Objective ID
1,061,054,982
Phase
dialogue_start
Character
Maia
Dialogue
Garbage scows are not equipped with advanced weaponry. How do you expect this vessel to be helpful in battle?
Objective ID
1,061,054,982
Phase
dialogue_start
Character
Quasi
Dialogue
GS-31 isn’t just any scow. She’s special, Commander. I’d say there will be no need to demonstrate, but our chances of avoiding a fight are dismal.
Objective ID
1,061,054,982
Phase
dialogue_start
Character
Alok Sahar
Dialogue
Succeeding against all odds seems to have become our motto. Let’s keep to it and head out.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Maia
Dialogue
We are in position; the cargo vessel is shielded from any incoming attacks.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Captain Ewart
Dialogue
Independent, what are you doing? Get away from that ship! Or if you are the owner of that vessel, then change its course immediately!
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Captain Sh'qiveq
Dialogue
They are not slowing it down, and the explosives will reach the colony in less than ten minutes. I have no other choice.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Maia
Dialogue
The Federation patrol vessel is charging its weapons. Whatever you have in mind, Quasi, you must do it now!
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Quasi
Dialogue
Activating the Gravitational Blast!
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Captain Sh'qiveq
Dialogue
Tadogon, Ewart, I lost control of my battle systems! A direct hit to the hull, but no breaches. Please report your status!
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Alok Sahar
Dialogue
Your plan worked! All three vessels are malfunctioning and can’t hit the cargo vessel. I must contact them immediately and explain the– Commander, I think we have a new problem.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Torok Notaak
Dialogue
Qu’Asi! What are you doing!? Answer your gener- petaQ! You are not a Klingon; you are human!
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Quasi
Dialogue
Well, technically speaking, I appear as human, but I’m actually a Chameloid… Just to clear up the confusion here.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Torok Notaak
Dialogue
A dirty taHqeq is what you are! I fell for your lies, and you thwarted my plans. For that, you must die. Soldiers! De-lak DOH!
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Alok Sahar
Dialogue
I must ensure that the Federation ship will not engage with the cargo vessel or the Klingons at any cost. Quasi, Commander, you deal with the General and his goons. They must be stopped.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Maia
Dialogue
You can take an escape shuttle – it has communication systems sufficient to contact the patrols.
Objective ID
1,509,109,220
Phase
dialogue_start
Character
Quasi
Dialogue
I’ll blast the soldiers, Commander, and you take on Torok. You beat his son once, so the father shouldn’t be much worse. Right?
Objective ID
347,141,550
Phase
dialogue_end
Character
Maia
Dialogue
Lowering shields and closing distance… The cargo ship is in contact with our hull, no critical damage to any vessel detected. The speed is decreasing, attempting to mitigate the aerodynamic heating…
Objective ID
347,141,550
Phase
dialogue_end
Character
Maia
Dialogue
Correcting the course… The vessel is stable, initiating grapplers. Alok Sahar, Quasi, Captains – we have the cargo secured. Landing in the nearest available spaceport.
Objective ID
347,141,550
Phase
dialogue_end
Character
Alok Sahar
Dialogue
Yes! Great job, Commander.
Objective ID
347,141,550
Phase
dialogue_end
Character
Quasi
Dialogue
Take that, probability! We did it!
Objective ID
347,141,550
Phase
dialogue_end
Character
Captain Sh'qiveq
Dialogue
And to think we were on the precipice of another war with Klingons. Thank you for interrupting us, Commander… even though causing damage seems unnecessary.
Objective ID
347,141,550
Phase
dialogue_end
Character
Alok Sahar
Dialogue
We all did what was required. I think that concludes our mission: you secured the recon vessel, delivered it to safety, and, the icing on the cake, saved us from galactic war.
Objective ID
347,141,550
Phase
dialogue_end
Character
Alok Sahar
Dialogue
Have you considered leading Section 31 operations? I’ll put you on the list of potential agents. As of now, you have your well-deserved reward, and I must deal with the civilians.
Objective ID
347,141,550
Phase
dialogue_end
Character
Quasi
Dialogue
Before you go, Commander, I think you deserve something more. I nurtured GS-31 from a simple garbage scow into a prime battleship with my own hands, and I see that you deserve its power.
Objective ID
347,141,550
Phase
dialogue_end
Character
Quasi
Dialogue
Don’t let Alok see this, but here are some blueprints I did while constructing this ship. She’ll be a great addition to your fleet. Use her for good, Commander, or, chances are, I’ll be disappointed. Godspeed!
Objective ID
347,141,550
Phase
dialogue_start
Character
Torok Notaak
Dialogue
This is… not… over, k’pekt. Heghlu'meH QaQ jajvam!
Objective ID
347,141,550
Phase
dialogue_start
Character
Quasi
Dialogue
The Klingons are retreating! We won!
Objective ID
347,141,550
Phase
dialogue_start
Character
Alok Sahar
Dialogue
It’s not over yet. The cargo vessel is about to enter Valo’s upper atmosphere.
Objective ID
347,141,550
Phase
dialogue_start
Character
Captain Tadogon
Dialogue
We can’t interact with it – it can still be considered an act of aggression towards civilians. But you are an Independent, Commander, and the Klingons won’t take advantage of your involvement.
Objective ID
347,141,550
Phase
dialogue_start
Character
Maia
Dialogue
The tricobalt plating makes it impossible to use the tractor beam safely, and any damage to the hull might trigger an explosive reaction. However, we can piggyback the cargo ship to the colony’s surface.
Objective ID
347,141,550
Phase
dialogue_start
Character
Maia
Dialogue
If we carefully enter the vessel’s underside as it enters the atmosphere, the speed will drop enough to maneuver the cargo ship and fix it on our hull with grapplers.
Objective ID
347,141,550
Phase
dialogue_start
Character
Maia
Dialogue
The chance of success is precisely 50%. I have plotted the optimal course, Commander. Are you ready to initiate the plan?
Objective ID
921,929,341
Phase
dialogue_start
Character
Maia
Dialogue
The system appears to be peaceful for now, yet there is some activity near the colony. Three Federation patrol vessels have surrounded a cargo ship on a course to the planet. I have accessed their comms.
Objective ID
921,929,341
Phase
dialogue_start
Character
Captain Sh'qiveq
Dialogue
Each scan showed the presence of tricobalt packed to the brim – enough to get rid of the Valo colony and pollute its atmosphere for decades. We must destroy this vessel right now, while it’s safe!
Objective ID
921,929,341
Phase
dialogue_start
Character
Captain Ewart
Dialogue
Halt! Why would someone send a cargo vessel full of explosives straight to the colony? It’s either a very idiotic plan or a mistake. We should divert its route to the neutral zone.
Objective ID
921,929,341
Phase
dialogue_start
Character
Captain Tadogon
Dialogue
I’m with Captain Sh’qiveq. It’s too risky, and our tractor beams can’t get a grip on it. Controlled fire will detonate it anyway, so why not solve this issue once and for all?
Objective ID
921,929,341
Phase
dialogue_start
Character
Alok Sahar
Dialogue
Something’s not right. Where are the Klingons? What’s this shuttle?
Objective ID
921,929,341
Phase
dialogue_start
Character
Maia
Dialogue
Performing extensive scans… I detect no obvious discrepancies, but there seems to be a very high level of interference affecting just a part of the systems. A minor error rate in ordinary cases.
Objective ID
921,929,341
Phase
dialogue_start
Character
Alok Sahar
Dialogue
That’s no ordinary case, Commander. Can you bypass the interference?
Objective ID
921,929,341
Phase
dialogue_start
Character
Maia
Dialogue
Yes. 300K 4* Raw Crystal will reinforce the affected system elements and improve the scan results.
Objective ID
964,369,396
Phase
dialogue_start
Character
Maia
Dialogue
Ready! Here are the revised scan results.
Objective ID
964,369,396
Phase
dialogue_start
Character
Alok Sahar
Dialogue
The cargo vessel’s hull is covered in tricobalt plates, and they hide the bio-signals. There are over fifty Klingons on that ship!
Objective ID
964,369,396
Phase
dialogue_start
Character
Quasi
Dialogue
A trap?
Objective ID
964,369,396
Phase
dialogue_start
Character
Maia
Dialogue
Exactly. The House of Notaak must have intentionally sent this vessel here for the Federation patrols to destroy, all to blame them for killing civilians and justifying the breach of the peace treaty.
Objective ID
964,369,396
Phase
dialogue_start
Character
Alok Sahar
Dialogue
That means the Klingons must be nearby, but the system is empty.
Objective ID
964,369,396
Phase
dialogue_start
Character
Maia
Dialogue
It looks empty, but my improved scanners have detected chroniton interference equal to a fleet of cloaked Klingon vessels. They are here, waiting for the conflict to start.
Objective ID
964,369,396
Phase
dialogue_start
Character
Maia
Dialogue
And the Federation patrols are about to take the bait.
Objective ID
964,369,396
Phase
dialogue_start
Character
Quasi
Dialogue
Commander, I have an idea. Get to that cargo vessel and shield it with yourself. I’ll deal with the Federation patrols.
Objective ID
964,369,396
Phase
dialogue_start
Character
Alok Sahar
Dialogue
Are you sure, Quas?
Objective ID
964,369,396
Phase
dialogue_start
Character
Quasi
Dialogue
The probability of success is extremely low, but that’s still better than doing nothing. Let’s do it, now!